Yutori Natsu wields a Submachine Gun, specifically a white IMI Micro Uzi machine pistol.
Provided by: Community
Profile[]
Introduction[]
This is Natsu, the head troublemaker of the After-School Sweets Club and a self-proclaimed romantist!
Her desire to "share the romance with everyone" has led her to say outlandish things and get everyone involved, and her definition of "romance" is always changing...
Personality[]
A normal person would generally consider Natsu as peculiar simply by the way she talks. Natsu would think philosophically about the simplest of things and will always want to share her thoughts with everyone in attempts to "share the romance" although what that actually means is unknown.
Appearance[]
Natsu boasts a cute appearance characterized by her pale white skin, wine red eyes, and baby-pink hair with a big black and white hair clip. Her hair is tied into a side ponytail with an ahoge atop her head.
Halo[]
Natsu halo is formed by a pink crosshair surrounded by a larger circle.
Uniform[]
Natsu wears a Trinity sailor uniform consisting of a red ribbon, dark grey collar and pleated mini-skirt underneath a buttoned white cardigan. She also wears black thigh highs and white shoes.
Firearm[]
Beyond the Rumination
She uses a white IMI Micro Uzi machine pistol with a dark blue magazine and barrel nozzle. A cupcake strap is attached on the barrel.
She also uses a blue riot shield in conjunction with her Uzi.
LV01 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 8.5% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV02 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 8.9% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV03 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 9.3% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV04 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 11% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV05 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 11.5% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV06 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 11.9% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV07 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 13.6% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV08 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 14% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV09 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 14.4% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
LV10 ~ Throws a pie at 1 ally every 30 sec to increase their ATK by 16.1% (20 sec). The pie ricochets and applies the effect up to 3 times if there are ally units around the target.
Natsu shares many similarities to Laffey from Azur Lane, another game published by Yostar. Both of them share the same voice actor and constantly seen drinking something (Milk for Natsu and Oxycola/Alcohol for Laffey). Both of them also have similar facial reactions and hair color and a relaxed personality, though Natsu lacks Laffey's characteristic lethargic nature.
See Also[]
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerNatsu (Band)
MAX SKILL LEVEL
EX
Recovers 25.2% of HEAL as HP for all allies within a round-shaped area around self every 2 sec (24 sec). Accumulates 2 stack of Sugar Rush (max 2 stacks) (25 sec).
4
N
Increases HEAL by 35.3% every 15 Normal Attacks (30 sec).
P
Increases RANGE by 100 and ATK SPD by 21.2%.
Sub
Accumulates 1 stack of Rhythm Up when an ally excluding self accumulates 6 stack of Sugar Rush (max 4 stacks) (lasts till the end of the battle). 20% chance of decreasing ATK when attacking (20 sec) (CD: 5 sec). The ATK Decrease depends on the amount of accumulated Rhythm Up Stacks: 0 stacks: Decreases ATK by 5%. 1 stacks: Decreases ATK by 7.5%. 2 stacks: Decreases ATK by 10%. 3 stacks: Decreases ATK by 12.5%. 4 stacks: Decreases ATK by 15%.
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