Blurb[]
WIP
Stats[]
WIP
Skills[]
| Skills | |
| Purifying Hand (Red) Yesos emits red light, raises its right hand, and strikes the ground. Deals 1500% of ATK as DMG to all enemies. When a blue area is on the ground during impact, nullifies this skill, then: All enemy Striker, Tactical Supports and summons take 15% of ATK as continuous DMG (20 sec). Increases Yesod's Cost Recovery by 100% until next EX-Skill. | |
| Purifying Hand (Blue) Yesos emits blue light, raises its left hand, and strikes the ground. Deals 1500% of ATK as DMG to all enemies. When a red area is on the ground during impact, nullifies this skill, then: All enemy Striker, Tactical Supports and summons take 15% of ATK as continuous DMG (20 sec). Increases Yesod's Cost Recovery by 100% until next EX-Skill. | |
| New Foundation Using the intake device on Yesod's chest, expels debris on surroundings and deal 1500% of ATK as DMG to all enemies. When no colored areas are on the ground during impact, nullifies this skill, then: All enemy Striker, Tactical Supports and summons take 15% of ATK as continuous DMG (20 sec). Increases Yesod's Cost Recovery by 100% until next EX-Skill. | |
| Judgment of the Great Will While blocking the path with its right hand, strikes the ground with its left hand when the ATG gauge is maxed and deals 200% of ATK as DMG to all enemies. | |
| Unshakable Ground Yesod and its right hand do not increase the Groggy Gauge and reduces99% of DMG taken. When using EX-Skill, summons 3 blue lanterns and 3 red lanterns. When a lantern is destroyed, deals 0.1% of Yesod's MAX HP to Yesod, and the destroyer gains 1 Lantern Destruction Mark stack (2 sec). When an enemy has 2 or more Lantern Destruction Mark stack, stuns all enemies (can't be removed), then after 10 sec, deals 999999 continuous Shock DMG to all enemies. | |
| Revelation Increases Sonic Effectiveness by 200% for all ally Strikers, Tactical Supports, and summons. Yesod's battle includes an "Analysis Phase". For each Phase level, increases ATK by 20%, CRIT.R by 20%, EX-Skill DMG by 25%, and CRIT.DMG by 25% for all ally Strikers, Tactical Supports, and summons (max 5). Activates when Analysis Phase reaches level 5 or when Yesod's skill is successfully blocked, applying the bonuses up to the acquired level. The Analysis Phase resets when Yesod's skill isn't successfully blocked or when it uses another EX-Skill, removing the buffs. The effect due to stages is also not applied when fighting Yesod's right hand. | |
| Blue Lantern When a blue lantern is destroyed, increases Analysis Phase level by 1, then deals 30% of Yesod's ATK as DMG to all nearby enemies. Decreases EX-Skill Cost by up to 50%, (for up to 1 uses of the EX-Skill, rounding down), and gains 0.6 Cost for each active student not retreated (except Tactical Supports). Depending on the area it's destroyed:
| |
| Red Lantern When a red lantern is destroyed, increases Analysis Phase level by 1, then deals 30% of Yesod's ATK as DMG to all nearby enemies. Decreases EX-Skill Cost by up to 50%, (for up to 1 uses of the EX-Skill, rounding down), and gains 0.6 Cost for each active student not retreated (except Tactical Supports). Depending on the area it's destroyed:
| |
| Pillar of Strength The Pillar of Strength is summoned on the left side of the field. It is immortal, can't be targeted by Normal Attacks, and will not take DMG from enemy attacks. Recovers a portion of its HP every 4 sec, and if its HP is 99% or higher, deals 100% of ATK as DMG to all enemies and reduces Cost Recovery by 400 (10 sec). CC does not affect the Pillar of Strength, but will accumulate time based on CC PWR, and after accumulating 3 sec, deals DMG to itself. When accumulating 3 sec of CC PWR, increases DMG dealt by support drones by 105 when the Pillar of Strength's HP is at 50% or higher (40 sec) (max 4 stacks). | |
| Pillar of Foundation The Pillar of Foundation is summoned on the right side of the field. Destroying it increases Yesod's right hand's DMG taken by 1000% (max 2 stacks). The Pillar of Foundation takes 900% increases DMG from EX-Skills. | |
| Support Drone: Resonance When fighting Yesod's right hand, summons a support drone to assist each Striker student. Support drones cannot be targeted by any skill, and their attacks do not CRIT. Buffs from students' skills are transferred in real time to their respective support drones, which are displayed next to the support drones' HP bar, but effects received prior to the support drones' summon will not be transferred. Increases support drones' ATK by 100%, and targets with FOCUS ASSAULT receive 100% of ATK as additional DMG. | |
| Insane Skills | |
| Purifying Hand (Red) Yesos emits red light, raises its right hand, and strikes the ground. Deals 3000% of ATK as DMG to all enemies. When a blue area is on the ground during impact, nullifies this skill, then: All enemy Striker, Tactical Supports and summons take 30% of ATK as continuous DMG (20 sec). Increases Yesod's Cost Recovery by 100% until next EX-Skill. | |
| Purifying Hand (Blue) Yesos emits blue light, raises its left hand, and strikes the ground. Deals 3000% of ATK as DMG to all enemies. When a red area is on the ground during impact, nullifies this skill, then: All enemy Striker, Tactical Supports and summons take 30% of ATK as continuous DMG (20 sec). Increases Yesod's Cost Recovery by 100% until next EX-Skill. | |
| New Foundation Using the intake device on Yesod's chest, expels debris on surroundings and deal 3000% of ATK as DMG to all enemies. When no colored areas are on the ground during impact, nullifies this skill, then: All enemy Striker, Tactical Supports and summons take 30% of ATK as continuous DMG (20 sec). Increases Yesod's Cost Recovery by 100% until next EX-Skill. | |
| Mark of Prophecy This mark appears randomly on 1 of the lanterns. Destroying the lantern with this mark increases the Analysis Phase level by 1, but prevents it from increasing any further. This effect disappears when Yesod uses an EX-Skill or when its attack isn't successfully blocked. | |
| Mark of Apocalypse This mark appears randomly on 1 of the lanterns. Destroying the lantern with this mark resets the Analysis Phase level to 1. | |
| Pillar of Strength The Pillar of Strength is summoned on the left side of the field. It is immortal, can't be targeted by Normal Attacks, and will not take DMG from enemy attacks. Recovers a portion of its HP every 4 sec, and if its HP is 99% or higher, deals 100% of ATK as DMG to all enemies and reduces Cost Recovery by 400 (10 sec). CC does not affect the Pillar of Strength, but will accumulate time based on CC PWR. When accumulating 5 sec of CC PWR, increases DMG dealt by support drones by 105 when the Pillar of Strength's HP is at 50% or higher (40 sec) (max 4 stacks). | |
| Pillar of Foundation The Pillar of Foundation is summoned on the right side of the field. Destroying it increases Yesod's right hand's DMG taken by 1000% (max 2 stacks). | |
| Torment - Lunatic Skills | |
| Unshakable Ground Yesod and its right hand do not increase the Groggy Gauge, reduces99% of DMG taken, and increases their CRIT.DMG.RES by 25000. When using EX-Skill, summons 3 blue lanterns and 3 red lanterns. When a lantern is destroyed, deals 0.1% of Yesod's MAX HP to Yesod, and the destroyer gains 1 Lantern Destruction Mark stack (2 sec). When an enemy has 2 or more Lantern Destruction Mark stack, stuns all enemies (can't be removed), then after 10 sec, deals 999999 continuous Shock DMG to all enemies. | |
| Revelation Increases Sonic Effectiveness by 200% for all ally Strikers, Tactical Supports, and summons. Yesod's battle includes an "Analysis Phase". For each Phase level, increases ATK by 40%, CRIT.R by 20%, EX-Skill DMG by 50%, and CRIT.DMG by 50% for all ally Strikers, Tactical Supports, and summons (max 5). Activates when Analysis Phase reaches level 5 or when Yesod's skill is successfully blocked, applying the bonuses up to the acquired level. The Analysis Phase resets when Yesod's skill isn't successfully blocked or when it uses another EX-Skill, removing the buffs. The effect due to stages is also not applied when fighting Yesod's right hand. | |
Walkthrough[]
Boss[]
- In both phases, Yesod take 99% damage reduction.
- To be able to deal damage to Yesod, the gimmicks for each phase must be dealt with.
- Alternatively, students with Accumulation damage can bypass the damage reduction.
Phase 1[]
- For the purpose of explanation of this phase, red and blue are considered opposite colors.
- Yesod will summon 3 blue lanterns and 3 red lanterns in the battlefield. Then, Yesod will try to use EX Skills to deal damage to students. Each time Yesod used an EX Skill, the lanterns will be summoned again.
- Yesod's EX Skill order is fixed to the following: Purifying Hand (Red), then Purifying Hand (Blue), then Reconstructed Foundation.
- To check which EX Skill Yesod would use, teacher can check the color of the light emitted by Yesod. If there's no red or blue light, the next EX Skill is Reconstructed Foundation.
- Yesod's EX Skill can be nullified if the ground has an opposing color to the one emitted by Yesod, or has no area if the EX Skill is Reconstructed Foundation.
- In this phase, there is an "Analysis Phase" that increases (up to 5) as the lanterns are destroyed. As the Analysis Phase level increases, students would get increased ATK, CRIT, EX Skill DMG, and CRIT.DMG.
- The lanterns have the following gimmicks:
- It can only be attacked by using EX Skills.
- If destroyed, it will increase Analysis Phase by 1, deals damage to enemies (students), decrease next EX Skill Cost by 50% (the reduction is rounded down), and receive 0.6 Cost per active student not retreated.
- Depending of the area in the ground upon destruction:
- If there is an area of the opposing color, remove the area.
- If there are no area, create an area of the lantern's color, dealing continuous DMG to students.
- If there is an area of the same color, deals additional continuous DMG to students for 10 seconds.
- If destroyed, Yesod take damage equal to 0.1% of its MAX HP and add 1 Lantern Destruction Mark to the destroyer that lasts for 2 seconds.
- If a student has 2 or more Lantern Destruction Mark, all students become stunned. The stun cannot be removed. After 10 seconds, all students take 999999 continuous DMG.
- The Lantern Destruction Mark is not shared between students. So, multiple students can destroy multiple lanterns within 2 seconds without triggering the stun and later damage.
- At Insane and higher difficulties, one of the lanterns would be marked with one of the following:
- One lantern will be marked with Mark of Prophecy. This lantern will have an X symbol above it. When this lantern is destroyed, it will increase Analysis Phase level by 1 and prevent any further increase of Analysis Phase level. Once Yesod cast its EX Skill,
- One lantern will be marked with Mark of Apocalypse. This lantern will have a counterclockwise arrow symbol above it. When this lantern is destroyed, it will reset Analysis Phase level yo 1.
- Based on Yesod and the lanterns' gimmick, the lanterns has to be destroyed in following pattern:
- The first 4 lanterns must be destroyed in alternating colors. This will constantly deactivate the area while not giving any chance for the lanterns' destruction to deal additional continuous DMG, minimizing continuous DMG taken by students.
- At Insane and higher difficulties, the lantern with the Mark of Apocalypse must be destroyed first to prevent it from resetting Analysis Phase level. In addition, the lantern with the Mark of Prophecy must not be destroyed until there are only two lanterns remaining intact to allow Analysis Phase level to reach level 5.
- If Yesod's next EX Skill is Purifying Hand, destroy a fifth lantern with the color opposite of Yesod's emitted light. This would create an area with color opposite of Yesod's emitted light, cancelling its EX Skill.
- If Yesod's next EX Skill is Reconstructed Foundation, either destroy all lanterns or leave 1 lantern of each color intact. This would create a ground without an area, cancelling Yesod's EX Skill.
- The first 4 lanterns must be destroyed in alternating colors. This will constantly deactivate the area while not giving any chance for the lanterns' destruction to deal additional continuous DMG, minimizing continuous DMG taken by students.
Phase 2[]
- In this phase, Yesod has high DEF. Thus, DEF Reduction students are essential to deal more damage.
- In this phase, several support drones are summoned in the battlefield.
- The drones have high enough ATK that - combined with buffs - deal enough damage that Attacker students are not necessary in the second phase.
- The drones have 100% ATK buff, cannot be targeted by any skills, and cannot deal critical damage.
- Each drone is connected to a specific Striker student. Buff effects from students' EX Skills and Normal Skills that are received by Striker students after the drones are summoned are transferred to the drones of the corresponding students.
- The drones deal additional damage to enemies with a Focus Fire debuff.
- On the left side of the field, 2 Pillars of Strength are summoned.
- These pillars are immortal, cannot be targeted by normal attacks or Normal Skills, and does not receive DMG from students and drones' attacks.
- These pillars heals itself periodically.
- If the pillars' HP reaches 100%, it will deal DMG to students and reduce Cost recovery.
- The pillars accumulate CC time. Once it reaches a certain amount of CC time, the pillar will damage itself. If the pillars have 50% or higher HP at the time CC time is accumulated, it would increase damage dealt by the drones.
- Use CC to prevent the pillars from reaching 100% HP while maintaining its HP above 50% to grant buffs to drones.
- On the right side of the field, 2 Pillar of Foundation are summoned.
- Destroying these pillars would increase DMG taken by Yesod.
- The pillars takes increased DMG from EX Skills.
- Destroy the pillars with EX Skill to start dealing damage to Yesod.
Recommendation[]
Striker[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Deals 2772% of ATK as DMG to 1 enemy. This attack cannot CRIT. | 6 |
| N | Increases Sonic Effectiveness by 63.1% every 30 sec (20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases EX-Skill DMG by 46.9% when EX-Skill is active (7 sec). | |
| MAX SKILL LEVEL | ||
| EX | Recovers 51.1% of HEAL as HP over time for allies within a round-shaped (8 sec). | 5 |
| N | Increases DEF by 46% for 1 ally with the lowest HP every 20 sec (13 sec). | |
| P | Increases her HEAL by 26.6%. | |
| Sub | Increases ally HEAL by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 325% of ATK as DMG to 1 enemy. Then accumulates DMG dealt to target by allies for 10 sec, and deals it as Mystic DMG in an explosion. (Accumulative DMG caps at 1322% of Wakamo's ATK) (Accumulative DMG will not trigger a CRIT.) | 4 |
| N | Deals 369% of ATK as DMG to 1 enemy every 25 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 29.7% of ATK as additional DMG to Bosses. | |
| MAX SKILL LEVEL | ||
| EX | Deals 540% of ATK as DMG to 1 enemy (DMG increases the higher the target's HP is, up to 3 times). | 4 |
| N | Increases Sonic Effectiveness by 57.8% every 12 Normal Attacks (21 sec). | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases CRIT.R by 57.4% when using EX-Skill. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1368% of ATK as DMG to 1 enemy. When accumulating at least 2 Magic Power stacks, increases DMG dealt by 0.5x, then removes all stacks. | 5 |
| N | Decreases CRIT.DMG.RES by 28% for 1 enemy every 35 sec (28 sec), then deals 327% of ATK as DMG. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases Sonic Effectiveness by 49.2%. Accumulate 1 Magic Power stack when an enemy is defeated from this unit's non-enhanced EX-Skill (max 2 stacks). | |
DEF Reduction (Phase 2)[]
| MAX SKILL LEVEL | ||
| EX | Offensive Mode: Deals 149% of ATK as DMG to 1 enemy and 503% of ATK as DMG to all enemies within a round-shaped area around the target. Defensive Mode: Moves to a designated location, then uses her shield as cover with 69.1% of Hoshino (Armed)'s HP (The cover has the same Defense Type as Hoshino (Armed)). Increases ATK by 156% (40 sec). |
6 |
| N | Offensive Mode: When ammo reaches 0, deals 400% of ATK as DMG to 1 enemy. Defensive Mode: Wears a bulletproof plate every 40 sec, decreasing DMG taken by 24.1% (This effect will be removed after taking 25 hits). | |
| P | Offensive Mode: Increases RANGE by 300 and CRIT.DMG by 21.2%. Defensive Mode: Increases ATK and HP by 16.2%. | |
| Sub | Offensive Mode: All attacks ignore 85% of DEF. Increases ATK by 14%. When using EX-Skill or Normal Skill, reloads instantly. The first Normal Attack after this effect deals 150% of ATK as DMG to all enemies within a fan-shaped area. Defensive Mode: Has a 20% of decreasing DEF by 19.3% when attacking an enemy (20 sec) (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | FOCUS ASSAULT on 1 designated enemy (40 sec). Decreases DEF by 40.5% (40 sec). | 3 |
| N | Deals 758% of ATK as DMG to 1 enemy every 30 sec. | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases status ailment retention by 32.1% when using Normal Skill (13 sec). | |
| MAX SKILL LEVEL | ||
| EX | Decreases DEF by 47.2% for 1 enemy (22 sec), then deals 301% of ATK as DMG. | 2 |
| N | Increases ATK SPD by 20% for all allies within a round-shaped area every 40 sec (34 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 11.9% of ATK as additional DMG against enemies with debuffs. | |
CC (Phase 2)[]
| MAX SKILL LEVEL | ||
| EX | Increases DEF by 44.9% for 30 sec. TAUNTS all enemies within a round-shaped area (6.2 sec). | 4 |
| N | Recovers 663% of HEAL when HP below 30%. (1x per battle). | |
| P | Increases DEF by 26.6%. | |
| Sub | Decreases incoming DMG by 45.6% while reloading. | |
Focus Fire (Phase 2)[]
| MAX SKILL LEVEL | ||
| EX | FOCUS ASSAULT on 1 designated enemy (40 sec). Decreases DEF by 40.5% (40 sec). | 3 |
| N | Deals 758% of ATK as DMG to 1 enemy every 30 sec. | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases status ailment retention by 32.1% when using Normal Skill (13 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 804% of ATK as DMG to 1 enemy. FOCUS ASSAULT on a designated enemy (30 sec). | 2 |
| N | Deals 669% of ATK as DMG to 1 enemy every 6 Normal Attacks. Decreases CRIT.DMG.RES by 38.9% (20 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Increases ATK SPD by 30.9% every 25 CRIT (23 sec). | |
Supporter (General)[]
| MAX SKILL LEVEL | ||
| EX | Increases the ATK of allies within a round-shaped area around the user by 38.5% and increases the Explosion Effectiveness by 99% (50 sec). Cost reduced to 5. | 5 |
| N | Deals 454% of ATK as DMG to 1 enemy every 40 sec. Recovers 97.6% of HEAL as HP. | |
| P | Increases DEF and ATK by 16.2%. | |
| Sub | Increases COST REGEN by 684 while an EX-Skill is active. | |
Supporter (for Attackers)[]
| MAX SKILL LEVEL | ||
| EX | Increases EX-SKILL DMG by 74.1% for 1 ally except self (25 sec). | 3 |
| N | Recovers 103% of HEAL as HP for an ally with the lowest HP and self every 12 normal attacks. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ATK SPD by 31% when using own EX-Skill (26 sec). | |
Supporter (Phase 2)[]
| MAX SKILL LEVEL | ||
| EX | Offensive Mode: Deals 149% of ATK as DMG to 1 enemy and 503% of ATK as DMG to all enemies within a round-shaped area around the target. Defensive Mode: Moves to a designated location, then uses her shield as cover with 69.1% of Hoshino (Armed)'s HP (The cover has the same Defense Type as Hoshino (Armed)). Increases ATK by 156% (40 sec). |
6 |
| N | Offensive Mode: When ammo reaches 0, deals 400% of ATK as DMG to 1 enemy. Defensive Mode: Wears a bulletproof plate every 40 sec, decreasing DMG taken by 24.1% (This effect will be removed after taking 25 hits). | |
| P | Offensive Mode: Increases RANGE by 300 and CRIT.DMG by 21.2%. Defensive Mode: Increases ATK and HP by 16.2%. | |
| Sub | Offensive Mode: All attacks ignore 85% of DEF. Increases ATK by 14%. When using EX-Skill or Normal Skill, reloads instantly. The first Normal Attack after this effect deals 150% of ATK as DMG to all enemies within a fan-shaped area. Defensive Mode: Has a 20% of decreasing DEF by 19.3% when attacking an enemy (20 sec) (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK SPD by 35.9% to allies within a round-shaped area (40 sec). Accumulates 1 stack of Sugar Rush (up to 2 times) (40 sec). | 3 |
| N | Increases ATK by 37.2% every 35 sec (26 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Deals 10.6% of ATK as additional DMG for each Sugar Rush stack accumulated (up to 2 times). | |
| MAX SKILL LEVEL | ||
| EX | Increases Strikers and summons' ATK by 51.4%, then applies Base Proficiency (41 sec) (Base Proficiency: Increases DMG from Normal Attacks, Normal Skills, and Sub Skills by 25.9%). | 5 |
| N | Decreases EVA by 27.4% for 1 enemy every 35 sec (27 sec), then deals 341% of ATK as DMG. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases COST RECOVERY by 690 after using an EX-SKILL (35 sec). | |
| MAX SKILL LEVEL | ||
| EX | Moves 5 allies in a round-shaped area to a designated location, then increases ATK SPD by 28% for 40 sec. | 3 |
| N | Cast 43.4% of continuous HEAL for 1 ally with the lowest HP excluding the user every 45 sec (20 sec). | |
| P | Increases DEF by 26.6%. | |
| Sub | Increases DEF by 27.1% for allies in a round-shaped area every 35 sec (for 23 sec). | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK SPD by 22.7% for self and 45% for the 3 closest allies other than self (18 sec). If this unit possesses 2 Operation Plan stacks, consumes all stacks and increases ATK SPD even further by 0.3x for the next EX-Skill usage. | 2 |
| N | Increases ATK SPD by 28.7% every 30 sec (22 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ATK by 21% when using EX-Skills (25 sec). If the EX-Skill isn't enhanced, accumulates 1 Operation Plan stack (max 2 stacks). | |
| MAX SKILL LEVEL | ||
| EX | Decreases DEF by 47.2% for 1 enemy (22 sec), then deals 301% of ATK as DMG. | 2 |
| N | Increases ATK SPD by 20% for all allies within a round-shaped area every 40 sec (34 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 11.9% of ATK as additional DMG against enemies with debuffs. | |
Healer[]
| MAX SKILL LEVEL | ||
| EX | Recovers 318% of HEAL for allies within a round-shaped area, excluding the user. | 3 |
| N | Recovers 132% of HEAL for the user and 1 ally with the highest DEF on the team (excluding the user) every 45 sec, and increases DEF by 24.1% (40 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Recover 171% of HEAL if the target's current HP is 30% or lower when using EX or Normal Skills. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 265% of HEAL as HP for 1 ally excluding self and 121% of HEAL as HP for self. Converts 100% of excess HP into additional MAX HP that decays over time by 5% every 1 sec. Accumulates 1 Fanservice. | 2 |
| N | Recovers 136% of HEAL as HP to 1 ally with the lowest HP excluding self every 30 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases MAX HP by 25.5%. Decreases the EX Cost of all allies by 1 upon accumulating 3 Fanservice (until using an EX-Skill 1 time) (Resets the Fanservice). | |
| MAX SKILL LEVEL | ||
| EX | Recovers 25.2% of HEAL as HP for all allies within a round-shaped area around self every 2 sec (24 sec). Accumulates 2 stack of Sugar Rush (max 2 stacks) (25 sec). | 4 |
| N | Increases HEAL by 35.3% every 15 Normal Attacks (30 sec). | |
| P | Increases RANGE by 100 and ATK SPD by 21.2%. | |
| Sub | Accumulates 1 stack of Rhythm Up when an ally excluding self accumulates 6 stack of Sugar Rush (max 4 stacks) (lasts till the end of the battle). 20% chance of decreasing ATK when attacking (20 sec) (CD: 5 sec). The ATK Decrease depends on the amount of accumulated Rhythm Up Stacks: 0 stacks: Decreases ATK by 5%. 1 stacks: Decreases ATK by 7.5%. 2 stacks: Decreases ATK by 10%. 3 stacks: Decreases ATK by 12.5%. 4 stacks: Decreases ATK by 15%. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 290% of HEAL as HP for 1 ally other than the user. Recovers 101% of HEAL as HP for the user. Accumulates 1 Stamp of Praise. | 2 |
| N | Recovers 107% of HEAL as HP for an ally with the lowest HP, excluding the user, when an ally CRIT 100 times. Accumulates 1 Stamp of Praise. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Decreases the EX Cost of all allies, excluding the user, by 1 upon accumulating 5 Stamps of Praise (until using an EX-Skill 1 time), (Reset the Stamps of Praise). Recovers 108% of HEAL as HP. | |
Special[]
DEF Reduction (Phase 2)[]
| MAX SKILL LEVEL | ||
| EX | Decreases DEF of 1 enemy by 34.2% (30 sec). Also deals 1117% of ATK as DMG. | 3 |
| N | When the battle starts, increases ally CRIT.R excluding the user, by 21.9% (60 sec) and decreases EX-Skill cost by 1. (for 1 use). (Once per battle). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally COST REGAN by 20.2%. | |
| MAX SKILL LEVEL | ||
| EX | Moves 4 allies within a round-shaped area to a designated location, then recovers by 119% of HEAL as HP. | 3 |
| N | Deals 306% of ATK as DMG to 6 enemies every 40 seconds. Decreases DEF by 11% (20 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Casts 328% of HEAL as BARRIER for 1 ally (20 sec). Removes 1 status ailment. | 2 |
| N | Deals 364% of ATK as DMG to enemies in a round-shaped area every 25 sec. | |
| P | increases CRIT.R by 26.6%. | |
| Sub | increases ally MAX HP by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Decreases DEF by 33.3% for all enemies within a round-shaped area (26 sec), then deals DMG based on the number of enemies in that area: 3 or less: Deals 349% of ATK as DMG. 4 to 6: Deals 495% of ATK as DMG. 7 or more: Deals 699% of ATK as DMG. |
4 |
| N | Deals 280% of ATK as DMG and decreases CRIT.DMG.RES by 22.5% for all enemies within a round-shaped area every 30 sec (20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally COST REGEN by 20.2%. | |
CC (Phase 2)[]
| MAX SKILL LEVEL | ||
| EX | Deals 666% of ATK as DMG enemies in a round-shaped area. Inflicts STUN (5.1 sec). | 4 |
| N | Deals 343% of ATK as DMG to 1 enemy every 35 sec. Deals 56% of ATK as continuous BURN DMG. Lasts 20 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
Focus Fire (Phase 2)[]
| MAX SKILL LEVEL | ||
| EX | Decreases CRIT.DMG.RES by 35.3% for 1 enemy (30 sec), then deals 242% of ATK as DMG. Inflicts FOCUS ASSAULT on the enemy (30 sec). | 2 |
| N | Decreases CRIT.RES by 15.2% and CRIT.DMG.RES by 20.5% for 1 enemy every 35 sec (20 sec), then deals 103% of ATK as DMG. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally ATK SPD by 17.3%. | |
Supporter (General)[]
| MAX SKILL LEVEL | ||
| EX | Decreases CRIT.RES and CRIT.DMG.RES of 1 enemy by 41.5% (50 sec). Additionally deals 345% of ATK as DMG. | 4 |
| N | Decreases CRIT.DMG.RES of 1 enemy by 30.8% every 30 sec (20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally COST REGAN by 20.2%. | |
| MAX SKILL LEVEL | ||
| EX | Casts 328% of HEAL as BARRIER for 1 ally (20 sec). Removes 1 status ailment. | 2 |
| N | Deals 364% of ATK as DMG to enemies in a round-shaped area every 25 sec. | |
| P | increases CRIT.R by 26.6%. | |
| Sub | increases ally MAX HP by 17.3%. | |
Supporter (for Attackers)[]
| MAX SKILL LEVEL | ||
| EX | Increases CRIT.R by 39.5% and CRIT.DMG by 73.3% for 1 ally. (16 sec). | 3 |
| N | Recovers 245% of HEAL as HP for 1 ally every 45 sec. | |
| P | Increases Heal by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Decreases another ally's EX-Skill cost by a maximum of 50% (for up to 1 uses of the EX-Skill, rounding down). Also increases CRIT.DMG by 32.1% (for 35 sec). Cost reduced to 2 . | 2 |
| N | Cast 227% of HEAL as BARRIER for 1 ally with the lowest HP every 60 sec (20 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 105% for 1 ally. Last for 13 sec. | 3 |
| N | Deals 241% of ATK as DMG to 1 enemy every 30 sec. Decreases EVA by 27.1% (23 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases allies COST REGEN by 20.2%. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 51.4% (20 sec). Duplicates the ally's EX-Skill Card, matching all attributes but reduces the Cost by 1 (one-time use). | 2 |
| N | Decreases DEF by 25.5% for 1 enemy and deals 297% of ATK as DMG every 30 sec (19 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases CRIT.DMG by 78.6% and inflicts COST OVERLOAD for 1 ally (26 sec) (When a squad has the max amount of units and no unit has retreated, the targeted ally can consume up to 5 more Cost aside from the original amount, and any exceeding amount of Cost will be deducted into Negative Cost). | 3 |
| N | Decreases CRIT.DMG.RES by 38.2% for 1 enemy every 35 sec (27 sec), then deals 376% of ATK as DMG. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases an ally's EX-SKILL DMG by 80.7% (15 sec). | 3 |
| N | Casts 131% of HEAL as a BARRIER for the ally with the lowest HP every 35 sec (17 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases COST REGEN by 20.2%. | |
Supporter (Phase 2)[]
| MAX SKILL LEVEL | ||
| EX | Moves 6 allies within a round-shaped area to a designated location, then cast 197% of HEAL as a BARRIER. Increases ATK by 12.6% (30 sec). | 4 |
| N | Increases ATK SPD by 21% of 4 allies every 45 sec (25 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK SPD by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 47.4% for allies in round-shaped area (30 sec). | 3 |
| N | Deals 450% of ATK as DMG to 1 enemy every 30 sec. Decreases ATK by 18.9% (20 sec). | |
| P | Increases ACC by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
Healer[]
| MAX SKILL LEVEL | ||
| EX | Recovers 51.1% of HEAL as HP over time for allies within a round-shaped (8 sec). | 5 |
| N | Increases DEF by 46% for 1 ally with the lowest HP every 20 sec (13 sec). | |
| P | Increases her HEAL by 26.6%. | |
| Sub | Increases ally HEAL by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 40.4% of HEAL as HP for allies in a round-shaped area every 4 sec (30 sec). Cost reduced to 5. | 5 |
| N | Recovers 128% of HEAL as HP for allies with the lowest HP every 50 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Moves 4 allies within a round-shaped area to a designated location, then recovers by 119% of HEAL as HP. | 3 |
| N | Deals 306% of ATK as DMG to 6 enemies every 40 seconds. Decreases DEF by 11% (20 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
Ranking Rewards[]
After the raid ends, teachers can obtain rewards based on their ranking with other teachers. The trophies they receive can be display in the Cafe.
| V • T • E Ranking Rewards | ||||||
| Position | Currency | Trophy | ||||
| Rank | Raid Coin | Rare Coin | Pyroxene | City | Desert | Indoor |
| 1st ~ 20,000th | File:Yesod Trophy D0.pngYesod Trophy D0Category:testFile:Yesod Trophy D1.pngYesod Trophy D1Category:testFile:Yesod Trophy D2.pngYesod Trophy D2Category:testFile:Yesod Trophy D3.pngYesod Trophy D3Category:test | File:Yesod Trophy I0.pngYesod Trophy I0Category:testFile:Yesod Trophy I1.pngYesod Trophy I1Category:testFile:Yesod Trophy I2.pngYesod Trophy I2Category:testFile:Yesod Trophy I3.pngYesod Trophy I3Category:test | ||||
| 15,001st ~ 120,000th | File:Yesod Trophy D0.pngYesod Trophy D0Category:testFile:Yesod Trophy D1.pngYesod Trophy D1Category:testFile:Yesod Trophy D2.pngYesod Trophy D2Category:test | File:Yesod Trophy I0.pngYesod Trophy I0Category:testFile:Yesod Trophy I1.pngYesod Trophy I1Category:testFile:Yesod Trophy I2.pngYesod Trophy I2Category:test | ||||
| 80,001st ~ 240,000th | File:Yesod Trophy D0.pngYesod Trophy D0Category:testFile:Yesod Trophy D1.pngYesod Trophy D1Category:test | File:Yesod Trophy I0.pngYesod Trophy I0Category:testFile:Yesod Trophy I1.pngYesod Trophy I1Category:test | ||||
| 240,001st ~ | File:Yesod Trophy D0.pngYesod Trophy D0Category:test | File:Yesod Trophy I0.pngYesod Trophy I0Category:test | ||||
[]
| V • T • E Total War | |
|---|---|
| Guide | |
| Binah • Chesed • Shiro and Kuro • Hieronymus • Kaiten FX MK.0 • Perorodzilla • Hod • Goz • Gregorius • Wakamo (Hovercraft) • Myouki Kurokage • Geburah • Yesod | |
| Timeline | |
| Binah • Chesed • Shiro and Kuro • Hieronymus • Kaiten FX MK.0 • Perorodzilla • Hod • Goz • Gregorius • Wakamo (Hovercraft) • Myouki Kurokage • Geburah • Yesod | |
| Story | |
| Binah • Chesed • Shiro and Kuro • Hieronymus • Kaiten FX MK.0 • Perorodzilla • Hod • Goz • Gregorius • Wakamo (Hovercraft) • Myouki Kurokage • Geburah • Yesod | |
| Gallery | |
| Binah • Chesed • Shiro and Kuro • Hieronymus • Kaiten FX MK.0 • Perorodzilla • Hod • Goz • Gregorius • Wakamo (Hovercraft) • Myouki Kurokage • Geburah • Yesod | |