Warning of White Chalk - Where Aesthetics Reside in the Mansion of Deception (「白亜の予告状~虚飾の館と美学の在り処~」 ) or Alabaster Calling Card: Mansion Masquerade and the Essence of Beauty on Global, is the 24th event in Blue Archive. Set on a mansion hosting an art exhibition, featuring students of Game Development Department and Toki.
Blurb[]
Momoi was asked to "clean up" at a game center. The client mistakenly thinks Momoi is Neru from Cleaning&Clearing. Momoi and the entire Game Development Department accept the job without realizing it and change into maid uniforms and pretend to be C&C. Will they be able to complete the request? The curtain now rises on the slapstick mayhem surrounding the phantom thief and the artwork!
Yuzu Maid PortraitCategory:test
“ | There's so many people here... I'm not used to crowds... But this is sort of like a special event, isn't it? | ” |
~ to Sensei, Visiting |
“ | Sensei! Um... Welcome, Master. | ” |
~ to Sensei, Visiting |
“ | T-The chest... Where is the chest...? Without it, I... Oh! You found it! Thank you, Sensei. | ” |
~ to Sensei, Tapping |
“ | Um...even though it was scary... This whole thing might actually be good inspiration for the game I'm working on... | ” |
~ to Sensei, Tapping |
“ | Sensei, will...will I do okay? | ” |
~ to Sensei, Tapping |
“ | Ugh... I really want to go home and play games... But I can't just sit here trembling... That's no good. After all, if I don't try to do everything I can... | ” |
~ to Sensei, Tapping |
Alice Maid PortraitCategory:test
“ | Sensei, please let me know if you see Neru anywhere. Promise me, okay? | ” |
~ to Sensei, Visiting |
“ | My loadout is equipped! I am ready to go! What about you, Sensei? | ” |
~ to Sensei, Visiting |
“ | Please hurry, Sensei! It is a very special quest! | ” |
~ to Sensei, Visiting |
“ | My maid level still isn't very high... But I will continue to grind for it! | ” |
~ to Sensei, Tapping |
“ | Cooking, cleaning, laundry... A maid must know many skills. Will you join this quest with me, Sensei? | ” |
~ to Sensei, Tapping |
“ | Um, you can hit me, but I am not going to drop any loot... I am not a mob! | ” |
~ to Sensei, Tapping |
Toki Bunny Girl PortraitCategory:test
“ | Welcome, Sensei. Preparations are complete for the stealth mission. | ” |
~ to Sensei, Visiting |
“ | Yes, Sensei. What is it? | ” |
~ to Sensei, Tapping |
“ | Ha... In these clothes, it feels really... But the fabric is so thin I suppose that's inevitable... | ” |
~ to Sensei, Tapping |
“ | You mean the bunny suit? The strengths are different than the maid outfit. It's good in the right situations. You think I look good in it? Hm... Well, thank you. I didn't expect that... | ” |
~ to Sensei, Tapping |
Event Details[]
Information[]
Event 24 - Guide 1Category:test
- Event Period: April 26th, 2023 JST ~ May 10th, 2023 JST
- Rewards Period: April 26th, 2023 JST ~ May 17th, 2023 JST
- Challenge Stage: April 27th, 2023 JST
- In this Event:
- Starting from this event, gifts are added into the Shop.
- Bullet Hell Minigame has been added.
- Hanaoka Yuzu (Maid ver.) (1★) can be recruited.
Currency Boost[]
Event Guide[]
- Stages are likely required to be cleared twice. If teachers don't have the upgraded event students; It's easier to clear the stage twice: to get the 3★, bonus student drops, and thus the maximum reward.
- Once an area has been perfectly cleared, at 3★. The stage reward given is always the highest recorded drop, including the bonus from the students.
- Using the "Skip or Rush" function will record the highest drop.
- In this event, teachers can farm a lot of items:
- Materials (Ooparts)
There are 4 types of materials that teachers are able to obtain and each can be obtained from tier 1 to tier 4. There is no event bonus for these materials.- BaghdadBaghdad 3Category:test ~ Quest 1 (T1/2) / Quest 5 (T2/3) / Quest 9 (T2/3/4)
- AntikytheraAntikythera 3Category:test ~ Quest 2 (T1/2) / Quest 6 (T2/3) / Quest 10 (T2/3/4)
- PhaistosPhaistos 3Category:test ~ Quest 3 (T1/2) / Quest 7 (T2/3) / Quest 11 (T2/3/4)
- Disk PendantDisk Pendant 3Category:test ~ Quest 4 (T1/2) / Quest 8 (T2/3) / Quest 12 (T2/3/4)
- Event Currency
Generally, event currencies dropped on all quests with the higher difficulty giving out more and can be doubled should teachers bring along students with event bonuses.
- Materials (Ooparts)
Stage Detail[]
Strategy Map[]
- Achievement
- No.14 ~ Clear Challenge 2 of the event within 120 seconds
- No.18 ~ Clear Challenge 2 of the event within 4 turns
- Solution
- Guide by ブルアカ攻略 on Youtube.
- Achievement
- No.16 ~ Clear Challenge 4 of the event within 120 seconds
- No.19 ~ Clear Challenge 4 of the event within 6 turns
- Solution
- Guide by ブルアカ攻略 on Youtube.
V • T • E Legend | |||||||
Start Tile | Boss Tile | Creation Tile | Deletion Tile | ||||
Start TileCategory:test | student start their mission here. There may be more than one in the map. | Boss TileCategory:test | The boss tile where the student need to beat in order to clear the mission. | Creation TileCategory:test | When stepped, a new Scaffolding Tile will appear on the map. | Deletion TileCategory:test | When stepped, an existing Scaffolding Tile will disappear along with whoever is stepping on it. Student will be moved to START. |
One Direction Warp Tile 1 - IN | One Direction Warp Tile 1 - OUT | One Direction Warp Tile 2 - IN | One Direction Warp Tile 2 - OUT | ||||
One Way Tile A - INCategory:test | When stepped, student can choose to warp to the other side of the map. (One way) | One Way Tile A - OUTCategory:test | The exit of Warp Tile 1 with the student unable to move back. | One Way Tile B - INCategory:test | When stepped, student can choose to warp to the other side of the map. (One way) | One Way Tile B - OUTCategory:test | The exit of Warp Tile 2 with the student unable to move back. |
Two Direction Warp Tile 1 | Two Direction Warp Tile 2 | Scaffolding Tile - IN | Scaffolding Tile - OUT | ||||
Two Way Tile ACategory:test | When stepped, student can choose to warp back and forth. (Two ways) |
Two Way Tile BCategory:test | When stepped, student can choose to warp back and forth. (Two ways) |
Scaffolding Tile - INCategory:test | An invisible tile that only appears when the Creation Tile is stepped on. | Scaffolding Tile - OUTCategory:test | This tile will disappear when the Deletion Tile is stepped on. |
Broken Tile | Normal Tile | ||||||
Broken TileCategory:test | When stepped, this tile will disappear along with whoever is stepping it after 1 turn. Student will be moved to START. | Normal TileCategory:test | A normal tile that has no particular effect. | ||||
Caution | Free Action | Enemy Rank | |||||
CautionCategory:test | The enemy will attack the student on the adjacent tile. | Free ActionCategory:test | The enemy will move towards the nearest student. | Enemy RankCategory:test | Display the difficulty of the enemy ranging from 1 to 3 diamonds. | ||
Explosion | Penetration | Mystic | Normal | ||||
Explosion TypeCategory:test | The enemy's attack type is Explosion. | Penetration TypeCategory:test | The enemy's attack type is Penetration. | Mystic TypeCategory:test | The enemy's attack type is Mystic. | Normal TypeCategory:test | The enemy's attack type is Normal. |
Light Armor | Heavy Armor | Special Armor | |||||
Light Armor TypeCategory:test | The enemy's defence type is Light Armor. | Heavy Armor TypeCategory:test | The enemy's defence type is Heavy Armor. | Special Armor TypeCategory:test | The enemy's defence type is Special Armor. | ||
Special Gift Box | Light Drone | ||||||
Reward BoxCategory:test | A box that appears on every hard mission and contains 50 Pyroxene. | Light DroneCategory:test | Landing on this tile reveals the surrounding tiles. | ||||
Firearm ~ Attack-Up Buff | Shield ~ Defence-Up Buff | Ramen ~ HP Recovery | |||||
Attack BuffCategory:test | Increase attack of the student who step on it. | Defence BuffCategory:test | Increase defence of the student who step on it. | HP RecoveryCategory:test | Restore HP to the student who step on it. |
Type Compatibility | |||||
DEF/ATK | |||||
Normal | Normal | Normal | Normal | Normal | |
Normal | Weak | Resist | Normal | Normal | |
Normal | Normal | Weak | Resist | Resist | |
Normal | Resist | Normal | Weak | Effective | |
Normal | Resist | Normal | Normal | Weak | |
Damage | |||||
Effect | Damage Dealt | ||||
Weak | 2x (200%) | ||||
Effective | 1.5x (150%) | ||||
Normal | 1x (100%) | ||||
Resist | 0.5 (50%) |
Minigame[]
Event 24 - Guide 5Category:test
- The minigame will be played in vertical mode.
- Teachers will need to spent 400 Mansion InvitationCategory:test to enter.
- When teachers complete a stage, they can choose a buff out of three and proceed to the next stage.
- The time limit will be extended for the next stage.
- Teachers can select the same buff.
- Combining different buffs will make the student stronger.
- The minigame will end if:
- Teachers clear all stages.
- When the student is defeated.
- When the time limit is up.
- When teachers give up.
- Once teachers clear the minigame, the "rush" function will be unlocked and reset at 0400 JST every day.
- There are 2 types of difficulties available: "Normal" and "Hard", containing 10 levels each.
- Both difficulties give the same rewards, however clearing "Hard" will complete a challenge that rewards Pyroxenes.
- The minigame can be played even after the event ends and during the period of receiving rewards.
- If teachers enter a specific command in the Student Selection screen then...
Spoilers! |
---|
Swiping the character select screen according to the Konami code (⬆⬆⬇⬇⬅➡⬅➡) will reveal a hidden character named ???, which is Yuzu in a box. This character fires slower projectiles that deal AOE damage on hit. Note: The AOE damage will not be triggered with the penetration buff until the shot runs out of penetrations. |
- Yuzu, and Midori fire single shots that do 30 dmg/shot.
- Alice also fires 30 dmg single shots but is slightly slower.
- Momoi fires 2 shot bursts that do 18 dmg/shot.
- ??? has a higher defence compared to other characters but fires an aoe missile that does 32 dmg/enemy within area of attack.
Minigame Reward | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | Clear |
Achievement[]
Event 24 - Guide 4Category:test
Achievement | |||||
No. | Requirement | Count | Reward | Rush? | Tips |
01 | Clear Quest 1 of the event within 75 seconds Questの1を75秒以内にクリア |
75 | No | N/A | |
02 | Clear Quest 2 of the event within 75 seconds Questの2を75秒以内にクリア | ||||
03 | Clear Quest 3 of the event within 75 seconds Questの3を75秒以内にクリア | ||||
04 | Clear Quest 4 of the event within 75 seconds Questの4を75秒以内にクリア | ||||
05 | Clear Quest 5 of the event within 75 seconds Questの5を75秒以内にクリア |
||||
06 | Clear Quest 6 of the event within 75 seconds Questの6を75秒以内にクリア | ||||
07 | Clear Quest 7 of the event within 75 seconds Questの7を75秒以内にクリア | ||||
08 | Clear Quest 8 of the event within 75 seconds Questの8を75秒以内にクリア | ||||
09 | Clear Quest 9 of the event within 75 seconds Questの9を75秒以内にクリア |
||||
10 | Clear Quest 10 of the event within 75 seconds Questの10を75秒以内にクリア | ||||
11 | Clear Quest 11 of the event within 75 seconds Questの11を75秒以内にクリア | ||||
12 | Clear Quest 12 of the event within 75 seconds Questの12を75秒以内にクリア | ||||
13 | Clear Challenge 1 of the event within 90 seconds Challengeの1を90秒以内にクリア |
90 | Guide by ブルアカ攻略 | ||
14 | Clear Challenge 2 of the event within 120 seconds Challengeの2にて全ての戦闘を合計120秒以内にクリア |
120 | Guide by ブルアカ攻略 | ||
15 | Clear Challenge 3 of the event within 90 seconds Challengeの3を90秒以内にクリア |
90 | Guide by ブルアカ攻略 | ||
16 | Clear Challenge 4 of the event within 120 seconds Challengeの4にて全ての戦闘を合計120秒以内にクリア |
120 | Guide by Valiant | ||
17 | Clear Challenge 5 of the event within 100 seconds Challengeの5を100秒以内にクリア |
100 | Guide by Valiant | ||
18 | Clear Challenge 2 of the event within 4 turns Challengeのステージ4を4ターン以内にクリア |
4 | Guide by ブルアカ攻略 | ||
19 | Clear Challenge 4 of the event within 6 turns Challengeのステージxを6ターン以内にクリア |
6 | Guide by ブルアカ攻略 | ||
20 | Clear 17 or more of the event missions イベントミッションを17個以上クリア |
17 | Any 17 missions |
Achievement | |||||
No. | Requirement | Count | Reward | Rush? | Tips |
01 | Play the Minigame 1 time ミニゲームを1回プレイ |
1 | Yes | Simply play or use the rush feature | |
02 | Play the Minigame 5 times ミニゲームを5回プレイ |
5 | |||
03 | Play the Minigame 10 times ミニゲームを10回プレイ |
10 | |||
04 | Play the Minigame 15 times ミニゲームを15回プレイ |
15 | |||
05 | Play the Minigame 20 times ミニゲームを20回プレイ |
20 | |||
06 | Play the Minigame 25 times ミニゲームを25回プレイ |
25 | |||
07 | Play the Minigame 30 times ミニゲームを30回プレイ |
30 | |||
08 | Play the Minigame 35 times ミニゲームを35回プレイ |
35 | |||
09 | Play the Minigame 40 times ミニゲームを40回プレイ |
40 | |||
10 | Play the Minigame 45 times ミニゲームを45回プレイ |
45 | |||
11 | Play the Minigame 50 times ミニゲームを50回プレイ |
50 | |||
12 | Play the Minigame 1 time with Alice アリスでミニゲームを1回プレイ |
1 | Play the Minigame using Alice | ||
13 | Play the Minigame 3 times with Alice アリスでミニゲームを3回プレイ |
3 | |||
14 | Play the Minigame 1 time with Yuzu ユズでミニゲームを1回プレイ |
1 | Play the Minigame using Yuzu | ||
15 | Play the Minigame 3 times with Yuzu ユズでミニゲームを3回プレイ |
3 | |||
16 | Clear Stage 2 in Normal Difficulty 1 time 難易度Normalのステージ02まで1回到達 |
1 | No | Guide by | |
17 | Clear Stage 3 in Normal Difficulty 1 time 難易度Normalのステージ03まで1回到達 | ||||
18 | Clear Stage 4 in Normal Difficulty 1 time 難易度Normalのステージ04まで1回到達 | ||||
19 | Clear Stage 5 in Normal Difficulty 1 time 難易度Normalのステージ05まで1回到達 |
||||
20 | Clear Stage 6 in Normal Difficulty 1 time 難易度Normalのステージ06まで1回到達 | ||||
21 | Clear Stage 7 in Normal Difficulty 7 time 難易度Normalのステージ07まで1回到達 | ||||
22 | Clear Stage 8 in Normal Difficulty 1 time 難易度Normalのステージ08まで1回到達 |
||||
23 | Clear Stage 9 in Normal Difficulty 1 time 難易度Normalのステージ09まで1回到達 | ||||
24 | Clear Stage 10 in Normal Difficulty 1 time 難易度Normalのステージ10まで1回到達 | ||||
25 | Clear Normal Difficulty 1 time 難易度Normalを1回クリア |
||||
26 | Clear Stage 2 in Hard Difficulty 1 time 難易度Hardのステージ02まで1回到達 |
Guide by Valiant | |||
27 | Clear Stage 3 in Hard Difficulty 1 time 難易度Hardのステージ03まで1回到達 | ||||
28 | Clear Stage 4 in Hard Difficulty 1 time 難易度Hardのステージ04まで1回到達 | ||||
29 | Clear Stage 5 in Hard Difficulty 1 time 難易度Hardのステージ05まで1回到達 |
||||
30 | Clear Stage 6 in Hard Difficulty 1 time 難易度Hardのステージ06まで1回到達 | ||||
31 | Clear Stage 7 in Hard Difficulty 1 time 難易度Hardのステージ07まで1回到達 | ||||
32 | Clear Stage 8 in Hard Difficulty 1 time 難易度Hardのステージ08まで1回到達 |
||||
33 | Clear Stage 9 in Hard Difficulty 1 time 難易度Hardのステージ09まで1回到達 | ||||
34 | Clear Stage 10 in Hard Difficulty 1 time 難易度Hardのステージ10まで1回到達 | ||||
35 | Clear Hard Difficulty 1 time 難易度Hardを1回クリア |
||||
36 | Clear 30 or more of the event missions イベントミッションを30個以上クリア |
30 | Any 30 missions |
Toki Bunny Girl PortraitCategory:test
“ | Hello, Sensei. Today's tasks are ready for you. | ” |
~ to Sensei, Visiting |
“ | I understanding that it can be overwhelming to be assigned a full schedule. However, I am here to assist you, Sensei. | ” |
~ to Sensei, Tapping |
“ | An agent and a mission go hand-in-hand. ...In other words, you are an agent now, too. | ” |
~ to Sensei, Tapping |
“ | We have completed today's tasks. Good work, Sensei. | ” |
~ to Sensei, Claiming Rewards |
“ | Even by my standards, this has been demanding. You are certainly impressive, Sensei. | ” |
~ to Sensei, Claiming Rewards |
Shop[]
Exchange Shop[]
Event 24 - Guide 6Category:test
Alice Maid PortraitCategory:test
“ | We have many powerful items in stock for exchange! But since it is you, Sensei... I think you could just have all of them! | ” |
~ to Sensei, Visiting |
“ | Inventory management is also a maid's duty! I will work hard again today! | ” |
~ to Sensei, Visiting |
“ | ” | |
~ to Sensei, Tapping |
“ | ” | |
~ to Sensei, Tapping |
“ | Ohoho... You have quite an eye for quality, dear guest. What do you think? I memorized some lines for situations like this! | ” |
~ to Sensei, Exchanging |
“ | Bum bum bum! Item purchased! I will give you an upgrade! One premium smile, coming up! | ” |
~ to Sensei, Exchanging |
“ | Oh weary traveler, is this your choice? How is it, Sensei? I wanted to try that one out! | ” |
~ to Sensei, Exchanging |
“ | ” | |
~ to Sensei, Exchanging |
Gallery[]
Trivia[]
- The word yokokujou (予告状) refers to a letter sent by a phantom thief to their target, conveying their intention to rob them. The closest English equivalent of the term is calling card. The concept is seen in Persona 5, where calling cards are a key feature of the game. They are also often seen in Lupin III, where the titular character sends calling cards to announce his intentions to steal a precious treasure.
- Calling cards, in terms of criminology, refer to pieces of evidence intentionally left by criminals in order to taunt police or claim responsibility for a crime. A famous example was the Zodiac Killer's calling card, which was a crosshair symbol that he used to sign his letters. Famous fictional examples include the DC comics, where many of Batman's enemies leave behind a calling card, such as Joker's joker card.
- The minigame is a nod to the Touhou game series, which is a long-running series of "bullet hell" games where players need to dodge bullet spawns from the enemies while keep hitting them with own bullets. As of the event release in JP (April 2023), the game has reached its 18.5 game (and the 19th was released later that year in August).
Credits[]
[]
V • T • E Events | |
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Event 01 - TitleEvent 02 - TitleEvent 03 - TitleEvent 04 - TitleEvent 05 - TitleEvent 06 - TitleEvent 07 - TitleEvent 08 - TitleEvent 09 - TitleEvent 10 - TitleEvent 11 - TitleEvent 12 - TitleEvent 13 - TitleEvent 14 - TitleEvent 15 - TitleEvent 16 - TitleEvent 17 - TitleEvent 18 - TitleEvent 19 - TitleEvent 20 - TitleEvent 21 - TitleEvent 22 - TitleEvent 23 - TitleEvent 24 - TitleEvent 25 - TitleEvent 26 - TitleEvent 27 - TitleEvent 28 - TitleEvent 29 - TitleEvent 30 - TitleEvent 31 - TitleEvent 32 - TitleEvent 33 - TitleEvent 34 - TitleEvent 35 - TitleEvent 36 - TitleEvent 37 - TitleEvent 38 - TitleEvent 39 - TitleEvent 40 - TitleEvent 41 - Title | |
Special Operation | Mini Event |
Spec Ops 01 - TitleMini Event 02 - Title | Mini Event 01 - TitleMini Event 02 - Title |
Union Operation | Union Operation (Rerun) |
Event 13 - TitleEvent 20 - TitleEvent 22 - Title | Event 13 - Title |
Conquest Battle | Conquest Battle (Rerun) |
Event 14 - TitleEvent 21 - Title | Event 14 - Title |
Rerun | |
Event 01 - TitleEvent 02 - TitleEvent 03 - TitleEvent 04 - TitleEvent 05 - TitleEvent 06 - TitleEvent 08 - TitleEvent 10 - TitleEvent 11 - TitleEvent 09 - TitleEvent 12 - TitleEvent 15 - TitleEvent 13 - TitleEvent 14 - TitleEvent 16 - TitleEvent 17 - TitleEvent 18 - TitleEvent 19 - TitleEvent 25 - TitleEvent 24 - TitleEvent 26 - TitleEvent 28 - TitleEvent 32 - TitleEvent 29 - Title |