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Overview

MP Total War

Accelerator

Total War (総力戦開), or commonly known as Raid, or Total Assault on Global, is a game mode where many teachers compete to battle the raid boss and get a high score on the leaderboards.

Unlocked after clearing Mission 4 Act 1.

General Information[]

Total War Ticket

Total War or Raid Ticket

Background[]

Total War is a bi-weekly event. Teachers compete in a score-based leaderboard by defeating the Raid boss.

  • Total War occurs every 2 weeks and lasts for 7 days.
  • In order to participate, Total War Tickets are used, and completing Mission 4 Act 1 is required.
  • 3 Total War Tickets are given every day while the event is active. (Tickets doesn't stack; Teachers can only hold up to 3 tickets at a time.)
    • Once used, the Total War tickets are not reimbursed for any reason: forfeit, or running out of time (1 hour).
    • A total of 21 Total War tickets are distributed per event. (3 times 7 = 21.)
  • Depending of the event, special challenges may be added to complete each difficulty to earn Pyroxene.

Battle[]

  • There's no limit on how many teams can be used. Do note, there's a time-limit of an hour, and Students can only participate once in a team within the stage and duration of the difficulty.
    • You can given a chance again to assemble a new team; If time runs out within the stage or all students falls.
    • Raid coins or Rare coins are not rewarded, if the Raid boss isn't successfully defeated.

Updates:

  • Extreme has been added starting from Hieronymus's raid on May 27th, 2021.
  • Insane has been added starting from ShiroKuro raid on February 16th, 2022.
  • Torment has been added starting from Hieronymus's raid on March 01st, 2023.

Rewards[]

Points[]

  • NEW SYSTEM
    Points calculations has been reworked starting from Hieronymus's raid on May 27th, 2021.
  • Rank
    • Should there be a tied in the score or rankings, the first teacher to who reached that particular rank first will be the one who maintain that position.
  • Score
    • Timed Score
      • Teachers will earn a higher score if they defeat the boss quickly.
    • HP Score
      • Should the boss be defeated, teachers will earn a fixed score.
      • Teachers will also gain a higher score if they managed to lower the boss' HP even they did not managed to defeat it.
    • Difficulty Score
      • Higher difficulties grants higher score.
  • OLD SYSTEM
    • Upon completion, student's best time will be recorded, and points will earn points based on the overall performance(total time and the number of teams used). Calculated, along the chosen difficulty.
    • Points varies per event but regardless, they still can be used to earn various rewards during the event.

Currency[]

Total War Coin

Total War or Raid Coin

Teachers will be able to receive either coin based on their selected difficulty as well as during the ranking period.

  • Total War Coin
    The amount of Total War coins rewarded is based on the difficulty (Listed in the table below.)
Rare Coin

Rare Coin

  • Rare Coin
    With the introduction of Insane difficulty, a new currency has also been added which can be only obtained from Hardcore difficulty or above.

You can view the Raid shop here.

NORMAL HARD VERY HARD HARDCORE EXTREME INSANE TORMENT
x40
Total War Coin
x60
Total War Coin
x80
Total War Coin
x100
Total War Coin
x120
Total War Coin
x140
Total War Coin
x160
Total War Coin
0
x10
Rare Coin
x20
Rare Coin
x40
Rare Coin
x60
Rare Coin

Ranking[]

  • Based on the teacher's ranking, various rewards such as coins, Pyroxene and trophies are rewarded upon end of the Raid.
    • Trophies can be displayed in the Cafe.
    • Total War Coins and Rare coins are also rewarded upon end of the Raid.
Ranking Rewards (Updated as of March 01st, 2023)
Rank Total War Coin Rare Coin Pyroxene Trophy
Arena Platinum Rank⁠ 1st ~ 20,000th 575 300 1200 Bronze / Silver / Gold / Platinum
Arena Gold Rank⁠ 15,001st ~ 120,000th 500 250 1000 Bronze / Silver / Gold
Arena Sliver Rank⁠ 80,001st ~ 240,000th 425 200 800 Bronze / Silver
Arena Bronze Rank⁠ 240,001st ~ 325 150 600 Bronze

Gameplay Gimmick[]

All boss in Total War have similar gimmicks; although some of them possess a gimmick exclusive to them.[1]

Groggy Gauge[]

  • The Groggy Gauge (グロッキーゲージ), is the horizontal yellow bar below their HP.
    • The bar can only fill up if the boss is attacked by its weakness type.
      • Same color attack type will be more effective against the same color defense type.
        Example: if their defense type is Red, they are weak to students whose attack types are also Red color.
    • Once the bar has been filled to maximum, the boss will be temporarily stunned, also known as Groggy Status (グロッキー状態).
      • This mechanic can be used to prevent certain abilities of the boss.
    • If the teacher failed to defeat the bosses, the accumulated gauge will be carried over.
    • Depending on the boss, there may be other methods to increase the Groggy Gauge.

ATG Gauge[]

  • Also known as Active Gauge (アクティブゲージ), are 3 yellow squares besides the Groggy Gauge and are placed underneath their HP bar.
    • The three bars are a indication of the boss's special attack.
    • The bar increase over time throughout the battle.
    • When all three bars are filled, the bosses will use/initialize a powerful skill.
      • Depending on the boss, the abilities can be avoided such as Hieronymus using different game mechanics.
    • Should the teacher fail to defeat the boss, the Active Gauge will be reset upon re-enter.
      • This varies depending on bosses.

Boss[]

Decagrammaton[]

Decagrammaton is an artificial intelligence system that claims to be the Sacred Investigator. As of now, the ten Prophets are follow the syndicate that is infested throughout Kivotos.

Slumpia[]

Communio Sanctorum[]

Kaitenger[]

Trivia[]

  • The first two raids does not have any ranking.

Credits[]

  1. All information below was taken from Wikiru.

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