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Talents? Of Course, It's Eating... Maybe!

~ Shishidou Izumi

Shishidou Izumi (獅子堂イズミ) is one of the students studying in Gehenna Academy who wields a Machine Gun.

She is a member of the Gourmet Research Society.

Quick Answers

What weapon does Shishidou Izumi wield? toggle section
Shishidou Izumi wields a Machine Gun, specifically a black MG3 KWS machine gun.
Provided by: Community
What group is Shishidou Izumi a member of in Gehenna Academy? toggle section
Shishidou Izumi is part of the Gourmet Research Society, a club in pursuit of the ultimate gastronomy. Their main role is to discover various types of foods and tastes to find one perfect taste. However, Izumi is more focused on eating unconventional food combinations.
Provided by: Community
What unusual food habits does Shishidou Izumi have? toggle section
Shishidou Izumi has peculiar food preferences. She enjoys bizarre food combinations and isn't deterred by unconventional food types, including cat food. Her food habits are characterized by her willingness to eat any food, irrespective of its taste.
Provided by: Community

Profile[]

Introduction[]

A gluttonous 2nd year student who belongs to Gehenna's Gourmet Research Society.

She is a foodie who eats anything and everything. As a result of her overwhelming love of any and all food, she has started to develop a taste for bizarre food combinations which other people wouldn't think about let alone dare to stomach.

Personality[]

Izumi is mostly known for her love of food. As a result, she'll eat anything. Even types of food no normal person would even dare to eat, such as cat food.

Appearance[]

She has fluffy beige hair with a cowlick, a red hairclip and pigtails tied in red scrunchies. She has ram horns and amber eyes.

Halo[]

Izumi's halo has a yellow figure of a hamburger inside of a larger brackets and another in the shape of a bite with teeth shaped like water droplets.

Uniform[]

She wears a standard uniform, consisting of a black and gray coat with red linings and gold Gehenna logos, red pleated skirt with white stripes, a black belt holding pouches, white socks and black boots with red shoelaces.

Firearm[]

Izumi UE Schematic

Daily Cutlery

She uses a black MG3 KWS machine gun with a red barrel, pistol grip, and magazine. The top cover is painted grey. Gehenna's name and insignia is stamped on the receiver.

Combat Info[]

Skills[]

V • T • E Cheese 'n' Chocolate Hamburger! Cost:3
  • LV01 ~ Recovers 145% of HEAL as HP.
  • LV02 ~ Recovers 167% of HEAL as HP.
  • LV03 ~ Recovers 189% of HEAL as HP. Increases ATK SPD by 38.4%. Last for 21 sec.
  • LV04 ~ Recovers 211% of HEAL as HP. Increases ATK SPD by 38.4%. Last for 21 sec.
  • LV05 ~ Recovers 254% of HEAL as HP. Increases ATK SPD by 38.4%. Last for 21 sec.

V • T • E Ready, Set, Boom! Skill Icons
  • LV01 ~ Has a 20% chance to deal 275% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV02 ~ Has a 20% chance to deal 289% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV03 ~ Has a 20% chance to deal 302% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV04 ~ Has a 20% chance to deal 357% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV05 ~ Has a 20% chance to deal 371% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV06 ~ Has a 20% chance to deal 385% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV07 ~ Has a 20% chance to deal 440% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV08 ~ Has a 20% chance to deal 454% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV09 ~ Has a 20% chance to deal 468% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV10 ~ Has a 20% chance to deal 523% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.

V • T • E What to Eat Next? Skill Icons
  • LV01 ~ Increases REC by 14%.
  • LV02 ~ Increases REC by 14.7%.
  • LV03 ~ Increases REC by 15.4%.
  • LV04 ~ Increases REC by 18.2%.
  • LV05 ~ Increases REC by 18.9%.
  • LV06 ~ Increases REC by 19.6%.
  • LV07 ~ Increases REC by 22.4%.
  • LV08 ~ Increases REC by 23.1%.
  • LV09 ~ Increases REC by 23.8%.
  • LV10 ~ Increases REC by 26.6%.

V • T • E Savor The Flavor! Skill Icons
  • LV01 ~ Deals 0.4% ~ 2.2% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV02 ~ Deals 0.4% ~ 2.3% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV03 ~ Deals 0.4% ~ 2.4% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV04 ~ Deals 0.5% ~ 2.8% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV05 ~ Deals 0.5% ~ 2.9% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV06 ~ Deals 0.5% ~ 3% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV07 ~ Deals 0.6% ~ 3.5% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV08 ~ Deals 0.6% ~ 3.6% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV09 ~ Deals 0.7% ~ 3.7% of ATK proportionate to your current HP as additional DMG while attacking.
  • LV10 ~ Deals 0.7% ~ 4.1% of ATK proportionate to your current HP as additional DMG while attacking.


V • T • E Skill Status (Hover Over) Status Effect
EX-Skill Normal Passive Sub UE

Attack Speed Up
Buff
Increase the speed of Normal Attack and reloads

Recovery Boost Up
Buff
Increase the amount of healing received

Recovery Boost Up
Buff
Increase the amount of healing received

Growth Material[]

EX-SkillV • T • EGrowth Material
LV02
x12
x13
x80K
LV03
x12
x18
x16
x32
x500K
LV04
x12
x18
x9
x22
x3M
LV05
x8
x18
x7
x21
x10M

Other-Skills (Normal / Passive / Sub)V • T • EGrowth Material
LV02
x5
x5000
LV03
x8
x7500
LV04
x5
x12
x5
x60K
LV05
x8
x3
x11
x90K
LV06
x5
x12
x12
x20
x300K
LV07
x8
x2
x15
x450K
LV08
x8
x12
x3
x7
x1.5M
LV09
x12
x8
x14
x2.4M
LV10
x1
x4M

Unique Equipment[]

V • T • E Daily Cutlery (デイリーカトラリー) Firearm
A heavy machine gun used by Izumi.
According to her, if you use this gun to kill anyone who interrupts your mealtime, your meal will taste better in proportion to the number of opponents.

V • T • E Limit Break Firearm
Passive skill enhanced to "What to Eat Next?+"
⁠ enhancement to
Increases Explosion Effectiveness by 10%

V • T • E Stats Firearm
LV01 LV30 LV40 LV50 LV60 LV70
ATK 124 451 564 677 790 903
HP 834 3034 3792 4551 5310 6068
HEAL

234 850 1063 1275 1488 1700

V • T • E What to Eat Next?+ Firearm
  • LV01 ~ Increases REC by 1000. Also increases REC by 14%.
  • LV02 ~ Increases REC by 1050. Also increases REC by 14.7%.
  • LV03 ~ Increases REC by 1100. Also increases REC by 15.4%.
  • LV04 ~ Increases REC by 1300. Also increases REC by 18.2%.
  • LV05 ~ Increases REC by 1350. Also increases REC by 18.9%.
  • LV06 ~ Increases REC by 1400. Also increases REC by 19.6%.
  • LV07 ~ Increases REC by 1600. Also increases REC by 22.4%.
  • LV08 ~ Increases REC by 1650. Also increases REC by 23.1%.
  • LV09 ~ Increases REC by 1700. Also increases REC by 23.8%.
  • LV10 ~ Increases REC by 1900. Also increases REC by 26.6%.

Unique Item[]

V • T • EUnique ItemLucky Hot Dog Model
A plastic hot dog model that smells and feels almost as good as an actual hot dog. Made with a 3D printer. Even the bite mark has been reproduced. Izumi says she carries this model with her because it smells so good and she is frequently lucky enough to have something delicious to eat.

4th Equipment SlotV • T • EUnique Item
T1ATK.SPD+3000
T2Normal skill enhanced to "Ready, Set, Boom!+"
T3TBA
T4TBA

RequirementV • T • EUnique Item
T1
15
T2
20
x4
x80
x25
x500K
T3
T4

Ready, Set, Boom!+V • T • EUnique Item
  • LV01 ~ Has a 20% chance to deal 431% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV02 ~ Has a 20% chance to deal 453% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV03 ~ Has a 20% chance to deal 474% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV04 ~ Has a 20% chance to deal 561% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV05 ~ Has a 20% chance to deal 582% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV06 ~ Has a 20% chance to deal 604% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV07 ~ Has a 20% chance to deal 690% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV08 ~ Has a 20% chance to deal 712% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV09 ~ Has a 20% chance to deal 734% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.
  • LV10 ~ Has a 20% chance to deal 820% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec.

Bond[]

V • T • EAffection Rank BonusAffection
Guruguru Usagi
Memorial LobbyTotal Stats ~ ATK+128 / HP+1070
LV02-05ATK+2
LV06-10ATK+3
LV11-15ATK+4 / HP+50
LV16-20ATK+5 / HP+60
LV21-30ATK+1 / HP+10
LV31-40ATK+2 / HP+16
LV41-50ATK+3 / HP+26

Etymology[]

  • Shishidou means "lion" (獅), "child" (子), and "temple, hall" (堂). The characters 獅子 are normally compounded to form the singular word "lion" (獅子).

Trivia[]

  • For Izumi's New Year design, Mx2j initially prepared a different hairstyle for Izumi, which was a poodle-like hairstyle, but it was not selected as the devs wanted to match the existing length of Izumi's hair.[1]

References[]

V • T • E
  1. Dev Talk 30:45

See Also[]

Shishidou Izumi (Swimsuit ver.)StrikerIzumi (Swimsuit)
MAX SKILL LEVEL
EX Throws a coconut at 1 enemy to deal 532% of ATK as DMG and inflict STUN (3.1 }, then the coconut ricochets to nearby enemies to also inflict STUN and deal additional DMG (10% less DMG per ricochet, up to 5 times). 4
N Increases ATK by 38.4% every 35 sec. Last for 30 sec.
P Increases ATK SPD by 26.6%.
Sub Has a 10% chance to inflict STUN when attacking. Last for 2.34 sec (CD: 20 sec).
Shishidou Izumi (New Year ver.)SpecialIzumi (New Year)
MAX SKILL LEVEL
EX '
N
P
Sub

Navigation[]

V • T • E Student by Schools
V • T • E Student by Clubs
Abydos High School
Countermeasures Committee HoshinoShirokoShiroko TerrorSerikaAyaneNonomi
Event Variant Hoshino (Swimsuit)Hoshino (Armed)Shiroko (Riding)Shiroko (Swimsuit)Serika (New Year)Serika (Swimsuit)Ayane (Swimsuit)Nonomi (Swimsuit)
Gehenna Academy
Pandemonium Society MakotoIrohaIbukiSatsukiChiaki
Disciplinary Committee HinaAkoIoriChinatsu
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Gourmet Research Society HarunaJunkoIzumiAkari
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Emergency Medicine Club Sena
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Sparkle Club Kirara
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Red Winter Federal Academy
Red Winter Office CherinoTomoeMarina
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