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Overview

Summer Special Operations! RABBIT Platoon and the Mystery of the Missing Shrimp (「夏の特殊作戦!RABBIT小隊と消えたエビの謎」) or Special Summer Mission! RABBIT Squad and the Mystery of the Missing Shrimp (Global) is the 26th event in Blue Archive. Set in a Fishing Village, it features RABBIT Platoon of SRT Special Academy.

Blurb[]

A hot summer day in D.U. turns dark when RABBIT Squad discovers all the shrimp has mysteriously disappeared. Their investigation takes them to a small fishing village, where secrets lurk in the shadows...


Today's mission is infiltration and investigation... I hope we don't run into any trouble.

~ to Sensei, Visiting

RABBIT 1, preparations completed. Sensei, your orders please.

~ to Sensei, Visiting

When was the last time I had a shrimp sandwich...

~ to Sensei, Tapping

(I shouldn't look too excited...)

~ to Sensei, Tapping

I've made arrangements for our absence.
The students at the Valkyrie Public Safety Bureau will be watching Bun Bun while we're gone.
I have to admit, I get a little jealous sometimes...
It's just that... Bun Bun seems to like the Public Safety Bureau students more than us sometimes.

~ to Sensei, Tapping

Good job, Sensei.
I know we're here on a mission, but we are at the beach after all...
...Do you have some time for us?

~ to Sensei, Visiting, Event Ended

RABBIT Platoon's first away mission. Heehee... Huh? No way! Y-You're the one who's excited.

~ to Sensei, Visiting

This is a chance for SRT to show our stuff!

~ to Sensei, Visiting

RABBIT 2, preparations completed! We can enter at any time!

~ to Sensei, Tapping

Well, I tried to dress like a normal tourist...
I don't look suspicious... Do I?

~ to Sensei, Tapping

Hey... Sensei, is there something on my stomach?

~ to Sensei, Tapping

I don't personally like seafood much. It's too difficult to preserve.
I do like dried seafood though, like dried squid!

~ to Sensei, Tapping

I'm glad the misunderstanding has been resolved. Now, there's no need to worry about a lack of shrimp.

~ to Sensei, Visiting, Event Ended

I-I just w-want to go back to th-the school...
Oh, w-wait... I don't have a school t-to go back to...

~ to Sensei, Visiting

Eek... I-It's just like a fishing village from a h-horror story...

~ to Sensei, Visiting

D-Did you call me by any chance...?

~ to Sensei, Tapping

(How did we end up in such a remote village...)

~ to Sensei, Tapping

Miyako braided my hair b-before we came on this mission.
Heehee... This could be cute...

~ to Sensei, Tapping

Sparrows, weasels, seagulls...
Wh-Why do wild animals keep c-coming to me...?

~ to Sensei, Tapping

I think I'm starting to develop a f-fondness for this town.
But still, Kousagi Park is where I feel most safe.

~ to Sensei, Visiting, Event Ended

Event Details[]

Information[]

  • Event Period: June 21st, 2023 JST ~ July 05th, 2023 JST
  • Rewards Period: June 21st, 2023 JST ~ July 12th, 2023 JST
  • Challenge Stage: June 22nd, 2023 JST
  • In this Event:

Currency Boost[]

Event Currency
Bonus Drop Rate

Event Currency

Battle through to earn event currencies and points.

Bonus Drop Rate

Certain students will boost the drop rate of the event currencies.

Event Currency
Bonus Drop Rate


+25%
+25%
+25%
+15%
+15%
+15%
+15%
+15%
+15%

+25%
+15%
+15%
+15%
+15%
+15%
+15%

+25%
+15%
+15%
+15%
+15%
+15%
+15%

+25%
+15%
+15%
+15%
+15%
+15%
+15%


Event Guide[]

  • Stages are likely required to be cleared twice. If teachers don't have the upgraded event students; It's easier to clear the stage twice: to get the 3★, bonus student drops, and thus the maximum reward.
  • Once an area has been perfectly cleared, at 3★. The stage reward given is always the highest recorded drop, including the bonus from the students.
    • Using the "Skip or Rush" function will record the highest drop.
  • In this event, teachers can farm a lot of items:
    • Materials (Ooparts)
      There are 4 types of materials that teachers are able to obtain and each can be obtained from tier 1 to tier 4. There is no event bonus for these materials.
      • Antikythera⁠ ~ Quest 1 (T1/2) / Quest 5 (T2/3) / Quest 9 (T2/3/4)
      • Wolfsegg⁠ ~ Quest 2 (T1/2) / Quest 6 (T2/3) / Quest 10 (T2/3/4)
      • Nebra⁠ ~ Quest 3 (T1/2) / Quest 7 (T2/3) / Quest 11 (T2/3/4)
      • Ether⁠ ~ Quest 4 (T1/2) / Quest 8 (T2/3) / Quest 12 (T2/3/4)
    • Event Currency
      Generally, event currencies dropped on all quests with the higher difficulty giving out more and can be doubled should teachers bring along students with event bonuses.
      • Pebble⁠ ~ Quest 9
      • Shell⁠ ~ Quest 10
      • Dried Starfish⁠ ~ Quest 11
      • Frozen Shrimp⁠ ~ Quest 12

Stage Detail[]

Story Stages
No. AP Lv Terrain ATK DEF Initial Reward Reward (No Bonus) 3★
01
x10
No Battle
x1
x50
x50
x1
x20
02
x50
x50
03
x50
x50
04 13
x50
x50
05 No Battle
x50
x50
06
x50
x50
07
x50
x50
08
x50
x50
09 13
x50
x50
10 No Battle
x50
x20
x20
x20

Quest Stages
No. AP Lv Terrain ATK DEF Initial Reward Reward (No Bonus) 3★
01
x10
23
x150
x150
x150
x6
x6
x6
25%
15%
x30
02
x150
x150
x150
x6
x6
x6
25%
15%
03
x150
x150
x150
x6
x6
x6
25%
15%
04
x300
x50
x50
x50
x12
x2
x2
x2
25%
15%
05
x15
45
x225
x300
x150
x9
x12
x6
25%
8%
06
x225
x300
x150
x9
x12
x6
25%
8%
07
x225
x150
x300
x9
x6
x12
25%
8%
08
x525
x50
x50
x50
x21
x2
x2
x2
25%
8%
09
x20
80
x900
x36
25%
12%
2.1%
10
x900
x36
25%
12%
2.1%
11
x900
x36
25%
12%
2.1%
12
x900
x36
25%
12%
2.1%

Challenge Stages
No. AP Lv Terrain ATK DEF Initial Reward 3★ Seconds Turns Guide
01
x5
50
x40
x40
90 N/A ブルアカ攻略
02 60 320 4 ブルアカ攻略
03 85 90 N/A ブルアカ攻略
04 480 6 ブルアカ攻略
05 180 N/A ブルアカ攻略

Strategy Map[]

  • Achievement
    • No.24 ~ Clear Challenge 2 of the event within 320 seconds
    • No.28 ~ Clear Challenge 2 of the event within 4 turns
  • Solution
    • Guide by ブルアカ攻略 on Youtube.

  • Achievement
    • No.26 ~ Clear Challenge 4 of the event within 480 seconds
    • No.29 ~ Clear Challenge 4 of the event within 6 turns
  • Solution
    • Guide by ブルアカ攻略 on Youtube.

V • T • E Legend
Start Tile Boss Tile Creation Tile Deletion Tile
student start their mission here. There may be more than one in the map. The boss tile where the student need to beat in order to clear the mission. When stepped, a new Scaffolding Tile will appear on the map. When stepped, an existing Scaffolding Tile will disappear along with whoever is stepping on it. Student will be moved to START.
One Direction Warp Tile 1 - IN One Direction Warp Tile 1 - OUT One Direction Warp Tile 2 - IN One Direction Warp Tile 2 - OUT
When stepped, student can choose to warp to the other side of the map. (One way) The exit of Warp Tile 1 with the student unable to move back. When stepped, student can choose to warp to the other side of the map. (One way) The exit of Warp Tile 2 with the student unable to move back.
Two Direction Warp Tile 1 Two Direction Warp Tile 2 Scaffolding Tile - IN Scaffolding Tile - OUT
When stepped, student can choose to warp back and forth.
(Two ways)
When stepped, student can choose to warp back and forth.
(Two ways)
An invisible tile that only appears when the Creation Tile is stepped on. This tile will disappear when the Deletion Tile is stepped on.
Broken Tile Normal Tile
When stepped, this tile will disappear along with whoever is stepping it after 1 turn. Student will be moved to START. A normal tile that has no particular effect.
Caution Free Action Enemy Rank
The enemy will attack the student on the adjacent tile. The enemy will move towards the nearest student. Display the difficulty of the enemy ranging from 1 to 3 diamonds.
Explosion Penetration Mystic Normal
The enemy's attack type is Explosion. The enemy's attack type is Penetration. The enemy's attack type is Mystic. The enemy's attack type is Normal.
Light Armor Heavy Armor Special Armor
The enemy's defence type is Light Armor. The enemy's defence type is Heavy Armor. The enemy's defence type is Special Armor.
Special Gift Box Light Drone
A box that appears on every hard mission and contains 50 Pyroxene. Landing on this tile reveals the surrounding tiles.
Firearm ~ Attack-Up Buff Shield ~ Defence-Up Buff Ramen ~ HP Recovery
Increase attack of the student who step on it. Increase defence of the student who step on it. Restore HP to the student who step on it.

Type Compatibility
DEF/ATK
Normal
Explosion
Penetration
Mystic
Sonic
Normal
Normal Normal Normal Normal Normal
Light
Normal Weak Resist Normal Normal
Heavy
Normal Normal Weak Resist Resist
Special
Normal Resist Normal Weak Effective
Elastic
Normal Resist Normal Normal Weak
Damage
Effect Damage Dealt
Weak 2x (200%)
Effective 1.5x (150%)
Normal 1x (100%)
Resist 0.5 (50%)

Dice Run[]

Dice Run is a minigame where teachers require ⁠ x500 to play. Teachers can earn various rewards depending on where Saki lands. Each time teachers complete a lap, they will receive additional rewards based on how many laps they have cleared. one of these rewards is a Fixed Dice Ticket ⁠ which allows teachers to choose a number of the dice.

x8
x22
x15
x3200K
x5
x17
x7
x2000K
x12
x10
x2400K
x1
+6
x1600K
x12
x10
x6
x4
Total Lap Rewards
Currency Material Other
x16M

x80
x60

x35

x60

x35

x1
x5

x5
Dice Run Reward
Lap Reward
01
x20
x3
02
x1
x20
x3
03
x40
x3
04
x1
x40
x3
05
x15
x3
06
x1
x15
x3
07
x5
x3
08
x1
x20
x3
09
x20
x3
10
x1
x1
x3
11
x1200K
x5
12
x1200K
x5
13
x1200K
x5
14
x1200K
x5
15
x1200K
x5
16
x2000K
x5
17
x2000K
x5
18
x2000K
x5
19
x2000K
x5
20
x2000K
x5


Achievement[]

Achievement
No. Requirement Count Reward Rush? Tips
01 Roll the dice 1 time in Dice Run
サイコロランでサイコロを1回振る
1
x100K
N/A N/A
02 Roll the dice 5 times in Dice Run
サイコロランでサイコロを5回振る
5
03 Roll the dice 10 times in Dice Run
サイコロランでサイコロを10回振る
10
04 Roll the dice 20 times in Dice Run
サイコロランでサイコロを20回振る
20
05 Roll the dice 30 times in Dice Run
サイコロランでサイコロを20回振る
30
06 Roll the dice 40 times in Dice Run
サイコロランでサイコロを40回振る
40
07 Roll the dice 50 times in Dice Run
サイコロランでサイコロを50回振る
50
x200K
08 Roll the dice 60 times in Dice Run
サイコロランでサイコロを60回振る
60
09 Roll the dice 70 times in Dice Run
サイコロランでサイコロを70回振る
70
10 Roll the dice 80 times in Dice Run
サイコロランでサイコロを80回振る
80
11 Roll the dice 90 times in Dice Run
サイコロランでサイコロを90回振る
90
x300K
12 Roll the dice 100 times in Dice Run
サイコロランでサイコロを100回振る
100
13 Clear 1 lap in Dice Run
サイコロランでトラックを1周完走
1
x20
14 Clear 2 laps in Dice Run
サイコロランでトラックを2周完走
2
15 Clear 4 laps in Dice Run
サイコロランでトラックを4周完走
4
16 Clear 6 laps in Dice Run
サイコロランでトラックを6周完走
6
17 Clear 8 laps in Dice Run
サイコロランでトラックを8周完走
8
18 Clear 10 laps in Dice Run
サイコロランでトラックを10周完走
10
19 Clear 12 laps in Dice Run
サイコロランでトラックを12周完走
12
20 Clear 14 laps in Dice Run
サイコロランでトラックを14周完走
14
21 Clear 17 laps in Dice Run
サイコロランでトラックを17周完走
17
x30
22 Clear 20 laps in Dice Run
サイコロランでトラックを20周完走
20
23 Clear Quest 1 of the event within 75 seconds
Questの1を75秒以内にクリア
75
x600K
No N/A
24 Clear Quest 2 of the event within 75 seconds
Questの2を75秒以内にクリア
25 Clear Quest 3 of the event within 75 seconds
Questの3を75秒以内にクリア
26 Clear Quest 4 of the event within 75 seconds
Questの4を75秒以内にクリア
27 Clear Quest 5 of the event within 75 seconds
Questの5を75秒以内にクリア
x650K
28 Clear Quest 6 of the event within 75 seconds
Questの6を75秒以内にクリア
29 Clear Quest 7 of the event within 75 seconds
Questの7を75秒以内にクリア
30 Clear Quest 8 of the event within 360 seconds
Questの8を75秒以内にクリア
31 Clear Quest 9 of the event within 75 seconds
Questの9を75秒以内にクリア
x750K
32 Clear Quest 10 of the event within 75 seconds
Questの10を75秒以内にクリア
33 Clear Quest 11 of the event within 75 seconds
Questの11を75秒以内にクリア
34 Clear Quest 12 of the event within 75 seconds
Questの12を75秒以内にクリア
35 Clear Challenge 1 of the event within 90 seconds
Challengeの01を90秒以内にクリア
90
x100
Guide by ブルアカ攻略
36 Clear Challenge 2 of the event within 320 seconds
Challengeの02にて全ての戦闘を合計320秒以内にクリア
320 [ Guide] by ブルアカ攻略
37 Clear Challenge 3 of the event within 90 seconds
Challengeの03にて全ての戦闘を合計90秒以内にクリア
90 Guide by ブルアカ攻略
38 Clear Challenge 4 of the event within 480 seconds
Challengeの04にて全ての戦闘を合計480秒以内にクリア
480 [ Guide] by ブルアカ攻略
39 Clear Challenge 5 of the event within 180 seconds
Challengeの05にて全ての戦闘を合計180秒以内にクリア
180 Guide by ブルアカ攻略
40 Clear Challenge 2 of the event within 4 turns
Challengeのステージ4を3ターン以内にクリア
4
x90
Guide by ブルアカ攻略
41 Clear Challenge 4 of the event within 6 turns
Challengeのステージ6を5ターン以内にクリア
6 Guide by ブルアカ攻略
42 Clear 16 or more of the event missions
イベントミッションを16個以上クリア
20
x1
Any 16 missions

...This is the target for today's underwater operation.

~ to Sensei, Visiting

Yes. H-How can I help you?

~ to Sensei, Visiting

Um... The fabric of this swimsuit is somewhat thin...

~ to Sensei, Tapping

I-If you look at me like that... I don't know what to say...

~ to Sensei, Tapping

Thank you for your assistance. You were a huge help.

~ to Sensei, Claiming Rewards

I learned a lot. Well, you are a Sensei, after all.

~ to Sensei, Claiming Rewards

Shop[]

Exchange Shop[]

Sensei, will you c-collect pebbles? ...With m-me?

~ to Sensei, Visiting

If... you happen to find any p-pretty rocks or shells, p-please bring them to me.

~ to Sensei, Visiting

Um, so does that mean...
I-I slip completely under everyone's notice... just like the p-pebbles...

~ to Sensei, Tapping

Even touching the pebbles like that... w-won't help me stand out more...

~ to Sensei, Tapping

It's not much but... w-will you accept this...?

~ to Sensei, Exchanging

I'm sorry... This is all I have to give you...

~ to Sensei, Exchanging

This pebble is really pretty...!

~ to Sensei, Exchanging

It's white... and shiny...

~ to Sensei, Exchanging

We should s-start heading back, but...
C-Can we collect pebbles t-together again?

~ to Sensei, Visiting, Event Ended

Pebble
Total Price ~ 14100
x1
x1
x1
x1
250 Times 150 Times 50 Times 15 Times
⁠ 1 ⁠ 10 ⁠ 40 ⁠ 200
x1
x1
x1
x1
40 Times 30 Times 20 Times 12 Times
⁠ 5 ⁠ 15 ⁠ 50 ⁠ 200
x1
x1
x1
x1
10 Times 10 Times 1 Time 1 Time
⁠ 100 ⁠ 100 ⁠ 300 ⁠ 1000
x1
N/A
⁠ 5

Shell
Total Price ~ 13760
x1
x1
x1
x1
250 Times 150 Times 50 Times 15 Times
⁠ 1 ⁠ 4 ⁠ 16 ⁠ 64
x1
x1
x1
x1
35 Times 30 Times 25 Times 7 Times
⁠ 10 ⁠ 30 ⁠ 100 ⁠ 300
x1
x1
x1
x1
10 Times 10 Times 1 Time 1 Time
⁠ 200 ⁠ 200 ⁠ 300 ⁠ 1000
x1
N/A
⁠ 5

Dried Starfish
Total Price ~ 14600
x1
x1
x1
x1
150 Times 60 Times 30 Times 15 Times
⁠ 5 ⁠ 15 ⁠ 50 ⁠ 100
x1
x1
x1
x1
150 Times 60 Times 30 Times 15 Times
⁠ 5 ⁠ 15 ⁠ 50 ⁠ 100
x1
x1
x1
x1
10 Times 10 Times 1 Time 1 Time
⁠ 200 ⁠ 200 ⁠ 300 ⁠ 1000
x1
N/A
⁠ 1


Trivia[]

  • In a developer commentary,[1] On Hyunseok, one of the developers, were into stories based on Cthulhu Mythos like "Mansion of Madness" and "The Shadow Over Innsmouth" during the time of writing the story. He was inspired by the ending of "The Shadow Over Innsmouth" where the monsters were defeated by the US Marines, and using his military service experience near an ocean and advice from team members who came from fishing villages, they tried to capture what originaly seems to be a scary island town but is actually a really nice place in reality.
  • This is the first event that uses predefined students for story stages.

Credits[]

Navigation[]

V • T • E Events
Special Operation Mini Event
Union Operation Union Operation (Rerun)
Conquest Battle Conquest Battle (Rerun)
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