Summer Special Operations! RABBIT Platoon and the Mystery of the Missing Shrimp (「夏の特殊作戦!RABBIT小隊と消えたエビの謎」 ) or Special Summer Mission! RABBIT Squad and the Mystery of the Missing Shrimp (Global) is the 26th event in Blue Archive. Set in a Fishing Village, it features RABBIT Platoon of SRT Special Academy.
Blurb[]
A hot summer day in D.U. turns dark when RABBIT Squad discovers all the shrimp has mysteriously disappeared. Their investigation takes them to a small fishing village, where secrets lurk in the shadows...
Miyako Swimsuit PortraitCategory:test
“ | Today's mission is infiltration and investigation... I hope we don't run into any trouble. | ” |
~ to Sensei, Visiting |
“ | RABBIT 1, preparations completed. Sensei, your orders please. | ” |
~ to Sensei, Visiting |
“ | When was the last time I had a shrimp sandwich... | ” |
~ to Sensei, Tapping |
“ | (I shouldn't look too excited...) | ” |
~ to Sensei, Tapping |
“ | I've made arrangements for our absence. The students at the Valkyrie Public Safety Bureau will be watching Bun Bun while we're gone. I have to admit, I get a little jealous sometimes... It's just that... Bun Bun seems to like the Public Safety Bureau students more than us sometimes. | ” |
~ to Sensei, Tapping |
“ | Good job, Sensei. I know we're here on a mission, but we are at the beach after all... ...Do you have some time for us? | ” |
~ to Sensei, Visiting, Event Ended |
Saki Swimsuit PortraitCategory:test
“ | RABBIT Platoon's first away mission. Heehee... Huh? No way! Y-You're the one who's excited. | ” |
~ to Sensei, Visiting |
“ | This is a chance for SRT to show our stuff! | ” |
~ to Sensei, Visiting |
“ | RABBIT 2, preparations completed! We can enter at any time! | ” |
~ to Sensei, Tapping |
“ | Well, I tried to dress like a normal tourist... I don't look suspicious... Do I? | ” |
~ to Sensei, Tapping |
“ | Hey... Sensei, is there something on my stomach? | ” |
~ to Sensei, Tapping |
“ | I don't personally like seafood much. It's too difficult to preserve. I do like dried seafood though, like dried squid! | ” |
~ to Sensei, Tapping |
“ | I'm glad the misunderstanding has been resolved. Now, there's no need to worry about a lack of shrimp. | ” |
~ to Sensei, Visiting, Event Ended |
Miyu Swimsuit PortraitCategory:test
“ | I-I just w-want to go back to th-the school... Oh, w-wait... I don't have a school t-to go back to... | ” |
~ to Sensei, Visiting |
“ | Eek... I-It's just like a fishing village from a h-horror story... | ” |
~ to Sensei, Visiting |
“ | D-Did you call me by any chance...? | ” |
~ to Sensei, Tapping |
“ | (How did we end up in such a remote village...) | ” |
~ to Sensei, Tapping |
“ | Miyako braided my hair b-before we came on this mission. Heehee... This could be cute... | ” |
~ to Sensei, Tapping |
“ | Sparrows, weasels, seagulls... Wh-Why do wild animals keep c-coming to me...? | ” |
~ to Sensei, Tapping |
“ | I think I'm starting to develop a f-fondness for this town. But still, Kousagi Park is where I feel most safe. | ” |
~ to Sensei, Visiting, Event Ended |
Event Details[]
Information[]
Event 26 - Guide 1Category:test
- Event Period: June 21st, 2023 JST ~ July 05th, 2023 JST
- Rewards Period: June 21st, 2023 JST ~ July 12th, 2023 JST
- Challenge Stage: June 22nd, 2023 JST
- In this Event:
- Dice Run System has been added.
- Kasumizawa Miyu (Swimsuit ver.) 1★ can be recruited.
Currency Boost[]




Event Guide[]
- Stages are likely required to be cleared twice. If teachers don't have the upgraded event students; It's easier to clear the stage twice: to get the 3★, bonus student drops, and thus the maximum reward.
- Once an area has been perfectly cleared, at 3★. The stage reward given is always the highest recorded drop, including the bonus from the students.
- Using the "Skip or Rush" function will record the highest drop.
- In this event, teachers can farm a lot of items:
- Materials (Ooparts)
There are 4 types of materials that teachers are able to obtain and each can be obtained from tier 1 to tier 4. There is no event bonus for these materials.- Antikythera
Antikythera 3Category:test ~ Quest 1 (T1/2) / Quest 5 (T2/3) / Quest 9 (T2/3/4)
- Wolfsegg
Wolfsegg 3Category:test ~ Quest 2 (T1/2) / Quest 6 (T2/3) / Quest 10 (T2/3/4)
- Nebra
Nebra 3Category:test ~ Quest 3 (T1/2) / Quest 7 (T2/3) / Quest 11 (T2/3/4)
- Ether
Ether 3Category:test ~ Quest 4 (T1/2) / Quest 8 (T2/3) / Quest 12 (T2/3/4)
- Antikythera
- Event Currency
Generally, event currencies dropped on all quests with the higher difficulty giving out more and can be doubled should teachers bring along students with event bonuses.
- Materials (Ooparts)
Stage Detail[]
Story Stages | ||||||||
No. | AP | Lv | Terrain | ATK | DEF | Initial Reward | Reward (No Bonus) | 3★ |
01 | No Battle | |||||||
02 | ||||||||
03 | ||||||||
04 | 13 | ![]() |
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05 | No Battle | |||||||
06 | ||||||||
07 | ||||||||
08 | ||||||||
09 | 13 | ![]() |
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10 | No Battle |
Strategy Map[]
- Achievement
- No.24 ~ Clear Challenge 2 of the event within 320 seconds
- No.28 ~ Clear Challenge 2 of the event within 4 turns
- Solution
- Guide by ブルアカ攻略 on Youtube.
- Achievement
- No.26 ~ Clear Challenge 4 of the event within 480 seconds
- No.29 ~ Clear Challenge 4 of the event within 6 turns
- Solution
- Guide by ブルアカ攻略 on Youtube.
V • T • E Legend | |||||||
Start Tile | Boss Tile | Creation Tile | Deletion Tile | ||||
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student start their mission here. There may be more than one in the map. | ![]() |
The boss tile where the student need to beat in order to clear the mission. | ![]() |
When stepped, a new Scaffolding Tile will appear on the map. | ![]() |
When stepped, an existing Scaffolding Tile will disappear along with whoever is stepping on it. Student will be moved to START. |
One Direction Warp Tile 1 - IN | One Direction Warp Tile 1 - OUT | One Direction Warp Tile 2 - IN | One Direction Warp Tile 2 - OUT | ||||
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When stepped, student can choose to warp to the other side of the map. (One way) | ![]() |
The exit of Warp Tile 1 with the student unable to move back. | ![]() |
When stepped, student can choose to warp to the other side of the map. (One way) | ![]() |
The exit of Warp Tile 2 with the student unable to move back. |
Two Direction Warp Tile 1 | Two Direction Warp Tile 2 | Scaffolding Tile - IN | Scaffolding Tile - OUT | ||||
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When stepped, student can choose to warp back and forth. (Two ways) |
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When stepped, student can choose to warp back and forth. (Two ways) |
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An invisible tile that only appears when the Creation Tile is stepped on. | ![]() |
This tile will disappear when the Deletion Tile is stepped on. |
Broken Tile | Normal Tile | ||||||
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When stepped, this tile will disappear along with whoever is stepping it after 1 turn. Student will be moved to START. | ![]() |
A normal tile that has no particular effect. | ||||
Caution | Free Action | Enemy Rank | |||||
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The enemy will attack the student on the adjacent tile. | ![]() |
The enemy will move towards the nearest student. | ![]() |
Display the difficulty of the enemy ranging from 1 to 3 diamonds. | ||
Explosion | Penetration | Mystic | Normal | ||||
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The enemy's attack type is Explosion. | ![]() |
The enemy's attack type is Penetration. | ![]() |
The enemy's attack type is Mystic. | ![]() |
The enemy's attack type is Normal. |
Light Armor | Heavy Armor | Special Armor | |||||
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The enemy's defence type is Light Armor. | ![]() |
The enemy's defence type is Heavy Armor. | ![]() |
The enemy's defence type is Special Armor. | ||
Special Gift Box | Light Drone | ||||||
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A box that appears on every hard mission and contains 50 Pyroxene. | ![]() |
Landing on this tile reveals the surrounding tiles. | ||||
Firearm ~ Attack-Up Buff | Shield ~ Defence-Up Buff | Ramen ~ HP Recovery | |||||
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Increase attack of the student who step on it. | ![]() |
Increase defence of the student who step on it. | ![]() |
Restore HP to the student who step on it. |
Type Compatibility | |||||
DEF/ATK | |||||
Normal | Normal | Normal | Normal | Normal | |
Normal | Weak | Resist | Normal | Normal | |
Normal | Normal | Weak | Resist | Resist | |
Normal | Resist | Normal | Weak | Effective | |
Normal | Resist | Normal | Normal | Weak | |
Damage | |||||
Effect | Damage Dealt | ||||
Weak | 2x (200%) | ||||
Effective | 1.5x (150%) | ||||
Normal | 1x (100%) | ||||
Resist | 0.5 (50%) |
Dice Run[]
Event 26 - Guide 5Category:test
Dice Run is a minigame where teachers require Frozen ShrimpCategory:test x500 to play. Teachers can earn various rewards depending on where Saki lands. Each time teachers complete a lap, they will receive additional rewards based on how many laps they have cleared. one of these rewards is a Fixed Dice Ticket
Fixed Dice TicketCategory:test which allows teachers to choose a number of the dice.
Dice Run Reward | |
---|---|
Lap | Reward |
01 | |
02 | |
03 | |
04 | |
05 | |
06 | |
07 | |
08 | |
09 | |
10 | |
11 | |
12 | |
13 | |
14 | |
15 | |
16 | |
17 | |
18 | |
19 | |
20 |
Achievement[]
Event 26 - Guide 4Category:test
Achievement | |||||
No. | Requirement | Count | Reward | Rush? | Tips |
01 | Roll the dice 1 time in Dice Run サイコロランでサイコロを1回振る |
1 | N/A | N/A | |
02 | Roll the dice 5 times in Dice Run サイコロランでサイコロを5回振る |
5 | |||
03 | Roll the dice 10 times in Dice Run サイコロランでサイコロを10回振る |
10 | |||
04 | Roll the dice 20 times in Dice Run サイコロランでサイコロを20回振る |
20 | |||
05 | Roll the dice 30 times in Dice Run サイコロランでサイコロを20回振る |
30 | |||
06 | Roll the dice 40 times in Dice Run サイコロランでサイコロを40回振る |
40 | |||
07 | Roll the dice 50 times in Dice Run サイコロランでサイコロを50回振る |
50 | |||
08 | Roll the dice 60 times in Dice Run サイコロランでサイコロを60回振る |
60 | |||
09 | Roll the dice 70 times in Dice Run サイコロランでサイコロを70回振る |
70 | |||
10 | Roll the dice 80 times in Dice Run サイコロランでサイコロを80回振る |
80 | |||
11 | Roll the dice 90 times in Dice Run サイコロランでサイコロを90回振る |
90 | |||
12 | Roll the dice 100 times in Dice Run サイコロランでサイコロを100回振る |
100 | |||
13 | Clear 1 lap in Dice Run サイコロランでトラックを1周完走 |
1 | |||
14 | Clear 2 laps in Dice Run サイコロランでトラックを2周完走 |
2 | |||
15 | Clear 4 laps in Dice Run サイコロランでトラックを4周完走 |
4 | |||
16 | Clear 6 laps in Dice Run サイコロランでトラックを6周完走 |
6 | |||
17 | Clear 8 laps in Dice Run サイコロランでトラックを8周完走 |
8 | |||
18 | Clear 10 laps in Dice Run サイコロランでトラックを10周完走 |
10 | |||
19 | Clear 12 laps in Dice Run サイコロランでトラックを12周完走 |
12 | |||
20 | Clear 14 laps in Dice Run サイコロランでトラックを14周完走 |
14 | |||
21 | Clear 17 laps in Dice Run サイコロランでトラックを17周完走 |
17 | |||
22 | Clear 20 laps in Dice Run サイコロランでトラックを20周完走 |
20 | |||
23 | Clear Quest 1 of the event within 75 seconds Questの1を75秒以内にクリア |
75 | No | N/A | |
24 | Clear Quest 2 of the event within 75 seconds Questの2を75秒以内にクリア | ||||
25 | Clear Quest 3 of the event within 75 seconds Questの3を75秒以内にクリア | ||||
26 | Clear Quest 4 of the event within 75 seconds Questの4を75秒以内にクリア | ||||
27 | Clear Quest 5 of the event within 75 seconds Questの5を75秒以内にクリア |
||||
28 | Clear Quest 6 of the event within 75 seconds Questの6を75秒以内にクリア | ||||
29 | Clear Quest 7 of the event within 75 seconds Questの7を75秒以内にクリア | ||||
30 | Clear Quest 8 of the event within 360 seconds Questの8を75秒以内にクリア | ||||
31 | Clear Quest 9 of the event within 75 seconds Questの9を75秒以内にクリア |
||||
32 | Clear Quest 10 of the event within 75 seconds Questの10を75秒以内にクリア | ||||
33 | Clear Quest 11 of the event within 75 seconds Questの11を75秒以内にクリア | ||||
34 | Clear Quest 12 of the event within 75 seconds Questの12を75秒以内にクリア | ||||
35 | Clear Challenge 1 of the event within 90 seconds Challengeの01を90秒以内にクリア |
90 | Guide by ブルアカ攻略 | ||
36 | Clear Challenge 2 of the event within 320 seconds Challengeの02にて全ての戦闘を合計320秒以内にクリア |
320 | [ Guide] by ブルアカ攻略 | ||
37 | Clear Challenge 3 of the event within 90 seconds Challengeの03にて全ての戦闘を合計90秒以内にクリア |
90 | Guide by ブルアカ攻略 | ||
38 | Clear Challenge 4 of the event within 480 seconds Challengeの04にて全ての戦闘を合計480秒以内にクリア |
480 | [ Guide] by ブルアカ攻略 | ||
39 | Clear Challenge 5 of the event within 180 seconds Challengeの05にて全ての戦闘を合計180秒以内にクリア |
180 | Guide by ブルアカ攻略 | ||
40 | Clear Challenge 2 of the event within 4 turns Challengeのステージ4を3ターン以内にクリア |
4 | Guide by ブルアカ攻略 | ||
41 | Clear Challenge 4 of the event within 6 turns Challengeのステージ6を5ターン以内にクリア |
6 | Guide by ブルアカ攻略 | ||
42 | Clear 16 or more of the event missions イベントミッションを16個以上クリア |
20 | Any 16 missions |
Miyako Swimsuit PortraitCategory:test
“ | ...This is the target for today's underwater operation. | ” |
~ to Sensei, Visiting |
“ | Yes. H-How can I help you? | ” |
~ to Sensei, Visiting |
“ | Um... The fabric of this swimsuit is somewhat thin... | ” |
~ to Sensei, Tapping |
“ | I-If you look at me like that... I don't know what to say... | ” |
~ to Sensei, Tapping |
“ | Thank you for your assistance. You were a huge help. | ” |
~ to Sensei, Claiming Rewards |
“ | I learned a lot. Well, you are a Sensei, after all. | ” |
~ to Sensei, Claiming Rewards |
Shop[]
Exchange Shop[]
Event 26 - Guide 6Category:test
Miyu Swimsuit PortraitCategory:test
“ | Sensei, will you c-collect pebbles? ...With m-me? | ” |
~ to Sensei, Visiting |
“ | If... you happen to find any p-pretty rocks or shells, p-please bring them to me. | ” |
~ to Sensei, Visiting |
“ | Um, so does that mean... I-I slip completely under everyone's notice... just like the p-pebbles... | ” |
~ to Sensei, Tapping |
“ | Even touching the pebbles like that... w-won't help me stand out more... | ” |
~ to Sensei, Tapping |
“ | It's not much but... w-will you accept this...? | ” |
~ to Sensei, Exchanging |
“ | I'm sorry... This is all I have to give you... | ” |
~ to Sensei, Exchanging |
“ | This pebble is really pretty...! | ” |
~ to Sensei, Exchanging |
“ | It's white... and shiny... | ” |
~ to Sensei, Exchanging |
“ | We should s-start heading back, but... C-Can we collect pebbles t-together again? | ” |
~ to Sensei, Visiting, Event Ended |
Trivia[]
- In a developer commentary,[1] On Hyunseok, one of the developers, were into stories based on Cthulhu Mythos like "Mansion of Madness" and "The Shadow Over Innsmouth" during the time of writing the story. He was inspired by the ending of "The Shadow Over Innsmouth" where the monsters were defeated by the US Marines, and using his military service experience near an ocean and advice from team members who came from fishing villages, they tried to capture what originaly seems to be a scary island town but is actually a really nice place in reality.
- This is the first event that uses predefined students for story stages.
Credits[]
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V • T • E Events | |
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Special Operation | Mini Event |
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Union Operation | Union Operation (Rerun) |
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Conquest Battle | Conquest Battle (Rerun) |
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Rerun | |
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