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Business Trip! Momoyodou Beach Bar Franchising Plan (出張!百夜堂 海の家FC計画) Biz Trip! Momoyodou Beach Shack Franchise Plan on Global, is the 14th event in Blue Archive, set after the events of Abydos Resort Restoration Committee, featuring various student from the school.

Blurb[]

The Momoyodou group visits a resort to open up a new business: 海の家 (meaning: Beach House). Surprisingly, what awaited them, is a resort battle royal with enemies fighting them for their concessions! Will Shizuko be able to protect the beach house that she cherished? A new battle for the group, Momoyodou, begins now!

Global Summary[]

Members of Momoyodou visit the summer beach for a new business venture. However, they realize they got scammed in an insidious scheme! Shizuko declares that she will not go down like this and a new Momoyodou battle begins!

Ah, Sensei? We aren't ready yet...?!
P-Please come this way for now!

~ to Sensei, Visiting

Hello, Sensei! Welcome to Momoyodou, Beach Shack edition!

~ to Sensei, Visiting

Did you find what you were looking for?

~ to Sensei, Tapping

Momoyodou is constantly evolving, thanks to our hard work!

~ to Sensei, Tapping

It's not easy to manage multiple shops at the same time...
But it's okay, because it's fun!

~ to Sensei, Tapping

Oh? Sensei! I'm not for sale!
Besides, these are business hours...

~ to Sensei, Tapping

The plan ended in failure, but...
I won't give up on achieving my dreams!

~ to Sensei, Event Ended

Oh, I've been waiting, my lord! I'm yours to command!

~ to Sensei, Visiting

My lord, here! Over here! I've got a spot for us here!

~ to Sensei, Visiting

The Beach Shack is our base for this mission.
The word "base" makes me feel like a real ninja!

~ to Sensei, Tapping

Hm hm hm. ♪ The Beach Shack has all kinds of food!
What would you like, my lord? Shaved Ice? Takoyaki?
I'm happy with anything as long as I'm with you!

~ to Sensei, Tapping

She always faces danger and challenges head-on...
Is it possible that Shizuko is...a ninja?

~ to Sensei, Tapping

Let me know if you need anything!
I'll get it done in a flash, like a ninja!

~ to Sensei, Tapping

So much happened this summer, it makes my head spin...
But I had so much fun every day. Thank you, my lord!

~ to Sensei, Event Ended

Welcome to the Beach Shack.
...How was that?

~ to Sensei, Visiting

Oh, Sensei. I've been waiting for you.
Why was I waiting?

~ to Sensei, Visiting

Everyone else seems busy... Why don't we play?

~ to Sensei, Tapping

Come to think of it, Kaho told me that when I'm in danger...
I should just throw a grenade.

~ to Sensei, Tapping

I've bought you something for heatstroke prevention...
Here. Matcha Ramune.
Why don't you try it?

~ to Sensei, Tapping

Sensei, did you call? I was just about to call you, too.
What a coincidence.

~ to Sensei, Tapping

I've been waiting for you, Sensei.
Helping the Festival Operations Department is very fulfilling.

~ to Sensei, Visiting

Ah, please come in, Sensei.
This is the Beach Shack. I've got many things to offer you.

~ to Sensei, Visiting

Sensei, did you call me?
Let me know if you ever need anything.

~ to Sensei, Tapping

It's pretty hot. Be careful not to get heatstroke, Sensei.
If there's anything wrong, I'll take care of you.

~ to Sensei, Tapping

Will Shizuko be okay? I'm a little worried.

~ to Sensei, Tapping

It may seem like it'll be difficult to solve this case, but...
...it'll be okay if everyone works together.

~ to Sensei, Tapping

This may be the best time to show off the results of my training.

~ to Sensei, Tapping

Memories of the beach in the summer... What a beautiful thing.
It seems especially beautiful today.

~ to Sensei, Event Ended


Event Details[]

Information[]

  • Event Period: August 16th, 2023 JST ~ August 23rd, 2023 JST
  • Rewards Period: August 20th, 2023 JST (11:00) ~ August 30th, 2023 JST
  • Challenge Stage: August 24th, 2023 JST
  • In this Event:

Event Tips[]

  • Stages are likely required to be cleared twice. If teachers don't have the upgraded event students; It's easier to clear the stage twice: to get the 3★, bonus student drops, and thus the maximum reward.
  • Once an area has been perfectly cleared, at 3★. The stage reward given is always the highest recorded drop, including the bonus from the students.
    • Using the "Skip or Rush" function will record the highest drop.
  • In this event, teachers can farm a lot of items at a pretty good rate:
    • Materials (Ooparts)
      There are 9 types of materials that are obtainable, some ranging from tier 1 to tier 4. There are no event bonuses for these materials:
      • Nebra⁠ ~ Area 2 (T1/2) / Area 3 (T2/3)
      • Mandragora⁠ ~ Area 2 (T1/2) / Area 3 (T2/3)
      • Nimrud⁠ ~ Area 2 (T1/2) / Area 3 (T2/3)
      • Voynich⁠ ~ Area 2 (T1/2) / Area 4 (T3/4)
      • Totem⁠ ~ Area 2 (T1/2) / Area 4 (T3/4)
      • Crystal Haniwa⁠ ~ Area 2 (T1/2) / Area 4 (T3/4)
      • Baghdad⁠ ~ Area 3 (T2/3) / Area 4 (T3/4)
      • Ether⁠ ~ Area 3 (T2/3) / Area 4 (T3/4)
      • Antikythera⁠ ~ Area 3 (T2/3) / Area 4 (T3/4)
    • Event Currency
      Event currencies can drop on all areas and multiple tiles; The information listed below are the areas and battles that have the highest drop. Event currencies can also be boosted by bringing the right student based on the tile. Be sure to check the list of school effects that boost the currencies in each base tile. Click here to check the Areas and Battles.
      • Local Currency⁠ ~ Area 1 Battle A / Area 2 Battle D / Area 3 Battle H / Area 4 Battle H
      • Momoyodou Glitter Coin⁠ ~ Area 1 Battle D / Area 2 Battle E/L / Area 3 Battle C / Area 4 Battle E
      • Smooth Turban Shell⁠ ~ Area 1 Battle D / Area 2 Battle E/I / Area 3 Battle M / Area 4 Battle L
      • Summer Ninjutsu Zukan Scroll⁠ ~ Area 2 Battle L / Area 3 Battle P / Area 4 Battle P
    • Equipment Blueprint
      There are 3 types of equipment blueprint that can be obtained ranging from Tier 2 to Tier 5:
      • Hat⁠ ~ Area 2 (T2/3) / Area 3 (T3/4) / Area 4 (T4/5)
      • Bag⁠ ~ Area 2 (T2/3) / Area 3 (T3/4) / Area 4 (T4/5)
      • Charm⁠ ~ Area 2 (T2/3) / Area 3 (T3/4) / Area 4 (T4/5)

Conquest Battle[]

⁠ Conquest Battle is a base control game. The goal of conquering titles and occupying. The event features four stages, with each stage getting bigger after the previous one.

At the start of the event, teachers are given a fixed amount of Local Currency. The Local Currency is used to level up your bases and occupy bases.

General Information[]

Base Level[]

All base levels can be upgraded to the maximum of level 3. Each upgrade is different across different areas and uses different currencies. 3 ⁠ will be rewarded when a base levelled up to 3.

Base Operation[]

All Base Operations can be operated by six students. All base has a preference for specific School, only the preferred Student from the School can receive the bonus increase.

Depending on the number of students, the drops scale accordingly:

  • 2 students ~ 40% increase
  • 4 students ~ 80% increase
  • 6 students ~ 120% increase

To operate a tile, a student must be assigned to each base.

  • Teachers can change the assigned student in the operating team up to 20 times a day. (Resets after Server Reset.)
  • Assigned students can be still used on battle, or be allocated/changed to another base.
  • Assist function has no fees.

Tile[]

Local currencies are used when conquering all three types of tiles. There are three types of tiles in the Occupied area, consisting of:

  • General Tiles
    There are no battles when conquering a general tile.
  • Battle Tiles and Base Tiles
    Once occupied, base tile can be operated by spending AP. By operating tiles, teachers can obtain special event items such as Local Currency ⁠, Momoyodou Glitter Coin ⁠, Smooth Turban Shell ⁠, Summer Ninjutsu Zukan Scroll ⁠ and other Growth Materials. In Addition, some students from specific schools has bonus buff and drop rate.

Battle[]

There are three systems within the event:

  • Sudden Events
    Sudden Event will be triggered, when 600 AP has been consumed. Teachers will be required to present 10 ⁠ to challenge the stage. This event occurs once a day and resets daily at 04:00 JST.
  • Reimbursement
    Reimbursement will be triggered when 1500 ⁠ is consumed. When Reimbursement Gauge is maxed out, a ⁠ will pop-up on the occupied tiles. The amount of credits given are based on how many tiles are occupied and the level of each ⁠.
  • Hidden Chests
    Each area has a hidden treasure chests, which contains ⁠.

Mechanics[]

Battle Mechanics[]

  • The assist function can be used up to 3 times a day.
  • Forfeiting or in the event, all students get injured, the Local currency spent is refunded.
  • A 3★ of the tile is required to operate the conquered tile.
    • Clearing the tile with less than 3★, only allows teachers to occupy the adjacent tile, and they cannot be operated.
  • Teachers can receive a damage bonus from School/Academy Buff.
    • Depending on the number of students, the damage scales accordingly:
      • 2 students ~ 50% increase
      • 4 students ~ 100% increase
      • 6 students ~ 150% increase

Legend[]

Legend
Game Wikia Description

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Unoccupied Base / Boss Tile Level 0

~These tile can be occupied by using 20
~Enemies and bosses will appear on this tile. ~This tile has the usual triple challenges that rewards 30

Occupied Base / Boss Tile Level 1

~An occupied tile with a level of 1 by default after defeating the enemy standing on it.
~Upon occupying, the tile will have a fixed reimbursement credits based on its level.
~Depending on the base, each base allows teachers to farm a variety of items and materials which requires AP.
~~Teachers can farm bonus items by forming a team from different schools which is also based on the tile.

Occupied Base / Boss Tile Level 2

~An upgraded tile with a level of 2.
~~The upgrade cost is different in each area and uses different currencies.
~Upon upgrading, the reimbursement credits earn will be increased to 50%.
~~Teachers will also receive 1
~Material Farming and School Bonus are the same Level 1

Occupied Base / Boss Tile Level 3

~An upgraded tile with a level of 2.
~~The upgrade cost is different in each area and uses different currencies.
~Upon upgrading, the reimbursement credits earn will be increased to 100%.
~~Teachers will also receive 3
~Material Farming and School Bonus are the same as Level 1

'

General Tile

~This tile provides no battle.
~This tile requires 10 ⁠ to occupy.
~~Upon occupying, teachers will be able to step on its adjacent tiles.
~This tile will have a fixed reimbursement credits and cannot be increased.

'

Unoccupied Battle Tile

~An unoccupied tile with enemies guarding it.
~This tile requires 10 ⁠ to battle and occupy.

Occupied Battle Tile

~An occupied tile with a fixed reimbursement credits and cannot be increased.
~This tile cannot be upgraded once occupied.

'

Unoccupied Challenge Tile

~An unoccupied tile with enemies guarding it.
~This tile requires 10 ⁠ to battle and occupy.

Occupied Challenge Tile

~An occupied tile with no benefits.
~This tile cannot be upgraded once occupied.

'

Departure Tile (Wikia Term)

~Unlocked at the start of the event.
~This tile is the starting point and provides no benefits.

N/A Hidden Chest

~These chest are hidden in ⁠ and are random.
~~Teachers will have to occupy each ⁠ one by one to uncover them all.
~Teachers need to uncover at least 3 to clear one of the area's mission.
~These chest contains 35

Sudden Event

~These events only appears on ⁠ when 600 ⁠ is accumulated.
~These events only appear once a day and reset at 04:00 JST daily.
~Teachers requires 10 ⁠ to battle.
~~Teachers will receive 15 ⁠, 15 ⁠ and 7

Game Description
Locked Boss / Leader (Wikia Term)

~A locked boss / leader with a red barrier that can only be destroyed by defeating their minions.
~Each has a number that corresponds to its minions and vice versa.

Reimbursement Box

~This Box will reward teachers with credits.
~~The amount of credits given are based on how many tiles are occupied and the level of each tiles.
~This box will appear when 1500 ⁠ is consumed.
~~Reimbursement will only appear on occupied tiles.

Boss Beacon 1 (Wikia Term)

~These numbers refer to the boss and its minions that teachers have to defeat in order to unlock it.
~Boss is always located in the center.
~All enemies and bosses in this number Beacon have a low level and the easier to defeat (AKA they are the weakest).
~Teachers can progress in the event story by clearing them.

Leader Beacon 2 (Wikia Term)

~These numbers refer to the leader and its minions that teachers have to defeat in order to unlock it.
~The leader with this number is usually located on the right.
~All enemies and leaders in this number Beacon are high level.
~Teachers do not need to defeat them in order to progress the story.

Leader Beacon 3 (Wikia Term)

~These numbers refer to the leader and its minions that teachers have to defeat in order to unlock it.
~The leader with this number is usually located on the left.
~All enemies and leaders in this number Beacon are high level.
~Teachers do not need to defeat them in order to progress the story.

Occupation Icon

~This icon appears on ⁠ which requires 10 ⁠.

Battle / Occupation / Rematch Icon

~This icon appears on both ⁠ and ⁠.
~~Defeating the enemy on it will result in teachers automatically occupying the tile.
~~After defeating the enemy, teachers can do a rematch with the enemies in their respective tiles.

Operation Icon

~This Icon allows operating on the tile using AP which is dependent on the tile.
~Teachers can earn a variety of items and materials depending on the tile.
~Teachers can form a team of students from different schools to earn bonus event items which are also dependent on the tile.

Tile Icon

~This icon allows teachers to upgrade the tile to the next level by spending 150 ⁠ for level 2 and 300 ⁠ for level 3.
~~Doing so will increase the reimbursement credits

Stage Detail[]

Note: To understand the following map, look for the letters in any tile containing an enemy and match that letter to the table below. Example: Look for "Battle A" on the tile and match it with "A" on the table".

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Battle D / Boss

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Battle B

Battle C

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'

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'

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Battle A

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Occupation Operation
No. Lv Terrain ATK Type DEF Type Sch Effect AP Reward (No Bonus)[1] Sch Effect
A
x150
11 Gehenna
x10
x5
x1
x10
x5
Hyakkiyako
Abydos
Gehenna
B
x100
10
x10
Cannot Operate
C
x100
10
x10
Cannot Operate
D
x150
12
x30
x5
x5
x5
Abydos
Millennium
Gehenna

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'

'

'

'

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Battle J / Leader

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Battle K / Boss

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Battle L / Leader

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'

Battle G

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Battle H

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Battle I

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'

'

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Battle F

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'

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'

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Battle C

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Battle D

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Battle E

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Battle A

Battle B

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Occupation Operation
No. Lv Terrain ATK Type DEF Type Sch Effect AP Reward (No Bonus)[2] Sch Effect
A
x150
14 Hyakkiyako
x30
x5
x10
Hyakkiyako
Abydos
B
x100
23 Valkyrie
Red Winter
x10
Cannot Operate
C
x100
23 Trinity
x10
D
x150
37 Trinity
x30
x12
x36
30%
60%

33%
33%
33%
18% x1

33%
33%
33%
9% x1
Abydos
Trinity
E
x150
37 Valkyrie
Red Winter
x30
x12
x18
x18
30%
60%

33%
33%
33%
18% x1

33%
33%
33%
9% x1
Abydos
Valkyrie
Red Winter
F
x150
14 Hyakkiyako
x30
x5
x5
x5
Hyakkiyako
Abydos
G
x150
37 Trinity
x30
x12
x15
x15
x6
30%
60%

33%
33%
33%
18% x1

33%
33%
33%
9% x1
Hyakkiyako
Abydos
Trinity
H
x100
13 Hyakkiyako
x10
Cannot Operate
I
x150
37 Valkyrie
Red Winter
x30
x12
x18
x18
30%
60%

33%
33%
33%
18% x1

33%
33%
33%
9% x1
Hyakkiyako
Abydos
Valkyrie
Red Winter
J
x150
51 Trinity
x30
x12
x6
x15
x15
30%
60%

33%
33%
33%
18% x1

33%
33%
33%
9% x1
Hyakkiyako
Abydos
Trinity
K
x150
15 Hyakkiyako
x30
x5
x5
x5
Hyakkiyako
Abydos
L
x150
51 Valkyrie
Red Winter
x30
x5
x18
x18
30%
60%

33%
33%
33%
18% x1

33%
33%
33%
9% x1
Hyakkiyako
Abydos
Valkyrie
Red Winter

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Battle P / Leader

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Battle Q / Boss

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Battle R / Leader

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Battle M

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Battle N

Battle O

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Battle K

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Battle L

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Battle F

Battle G

Battle H

Battle I

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Battle J

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Battle C

Battle D

Battle E

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Battle A

Battle B

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Occupation Operation
No. Lv Terrain ATK Type DEF Type Sch Effect AP Reward (No Bonus)[3] Sch Effect
A
x150
17 Hyakkiyako
x30
x5
x10
Hyakkiyako
Abydos
B
x100
52 Shanhaijing
Arius
x10
Cannot Operate
C
x150
60 Millennium
x30
x15
x30
x15
30%
24%

33%
33%
33%
22.5% x1

33%
33%
33%
11.25% x1
Hyakkiyako
Abydos
Millennium
D
x100
52 Millennium
x10
Cannot Operate
E
x100
16 Hyakkiyako
x10
F
x100
52 Millennium
x10
G
x100
52 Millennium
x10
H
x150
60 Shanhaijing
Arius
x30
x15
x45
30%
24%

33%
33%
33%
22.5% x1

33%
33%
33%
11.25% x1
Hyakkiyako
Abydos
Shanhaijing
Arius
I
x100
52 Shanhaijing
Arius
x10
Cannot Operate
J
x100
52 Shanhaijing
Arius
x10
K
x100
16 Hyakkiyako
x10
L
x150
60 Shanhaijing
Arius
x30
x15
x25
x10
x10
30%
24%

33%
33%
33%
22.5% x1

33%
33%
33%
11.25% x1
Hyakkiyako
Abydos
Shanhaijing
Arius
M
x150
60 Millennium
x30
x15
x30
x15
30%
24%

33%
33%
33%
22.5% x1

33%
33%
33%
11.25% x1
Hyakkiyako
Abydos
Millennium
N
x150
17 Hyakkiyako
x30
x5
x5
x5
Hyakkiyako
Abydos
O
x100
16 Hyakkiyako
x10
Cannot Operate
P
x150
69 Millennium
x30
x15
x15
x30
30%
24%

33%
33%
33%
22.5% x1

33%
33%
33%
11.25% x1
Hyakkiyako
Abydos
Q
x150
18 Hyakkiyako
x30
x15
x5
x5
Hyakkiyako
Abydos
R
x150
69 Shanhaijing
Arius
x30
x15
x10
x25
x10
30%
24%

33%
33%
33%
22.5% x1

33%
33%
33%
11.25% x1
Hyakkiyako
Abydos
Shanhaijing
Arius

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Battle P / Leader

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Battle Q / Boss

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Battle R / Leader

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Battle L

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Battle M

Battle N

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Battle O

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Battle J

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Battle K

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Battle F

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Battle G

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Battle H

Battle I

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Battle C

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Battle D

Battle E

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Battle A

Battle B

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Occupation Operation
No. Lv Terrain ATK Type DEF Type Sch Effect AP Reward (No Bonus)[4] Sch Effect
A
x100
70 Gehenna
x10
Cannot Operate
B
x150
19 Hyakkiyako
Abydos
x30
x5
x10
Hyakkiyako
Abydos
C
x100
70 Valkyrie
Red Winter
x10
Cannot Operate
D
x100
70 Valkyrie
Red Winter
x10
E
x150
74 Valkyrie
Red Winter
x30
x20
x60
12%
12%

33%
33%
33%
30% x1

33%
33%
33%
15% x1
Hyakkiyako
Abydos
Valkyrie
Red Winter
F
x100
70 Valkyrie
Red Winter
x10
Cannot Operate
G
x100
18 Hyakkiyako
Abydos
x10
H
x150
74 Gehenna
x30
x20
x60
12%
12%

33%
33%
33%
30% x1

33%
33%
33%
15% x1
Hyakkiyako
Abydos
Gehenna
I
x100
70 Gehenna
x10
Cannot Operate
J
x100
18 Hyakkiyako
Abydos
x10
K
x100
70 Gehenna
x10
L
x150
74 Valkyrie
Red Winter
x30
x20
x60
12%
12%

33%
33%
33%
30% x1

33%
33%
33%
15% x1
Hyakkiyako
Abydos
Valkyrie
Red Winter
M
x150
19 Hyakkiyako
Abydos
x30
x5
x5
x5
Hyakkiyako
Abydos
N
x100
18 Hyakkiyako
Abydos
x10
Cannot Operate
O
x150
74 Gehenna
x30
x5
x25
x20
x15
12%
12%

33%
33%
33%
30% x1

33%
33%
33%
15% x1
Hyakkiyako
Abydos
Gehenna
P
x150
80 Valkyrie
Red Winter
x30
x5
x60
12%
12%

33%
33%
33%
30% x1

33%
33%
33%
15% x1
Hyakkiyako
Abydos
Valkyrie
Red Winter
Q
x150
20 Hyakkiyako
Abydos
x30
x5
x5
x5
Hyakkiyako
Abydos
R
x150
80 Gehenna
x30
x20
x15
x20
x25
12%
12%

33%
33%
33%
30% x1

33%
33%
33%
15% x1
Hyakkiyako
Abydos
Gehenna

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Battle E

Battle F

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Battle C

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Battle D

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Battle A

Battle B

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Occupation
No. Lv Terrain ATK Type DEF Type Guide
A
x10
80
x50
Guide by Valiant
B Guide by Valiant
C Guide by Valiant
D 70 Guide by Valiant
E 50 Guide by Valiant
F 60 Guide by Valiant

Achievement[]

Daily Achievement
No. Requirement Count Reward Rush? Tips
01 Daily Login
デイリーログイン
1
x150
N/A Simply login to the event

Achievement[5]
No. Requirement Count Reward Rush? Tips
01 Conquer a General Tile 1 time
出張!百夜堂海の家FC計画から1回占領
1
x50K
No Simply occupy the tiles in the event
02 Conquer a General Tile 3 times
出張!百夜堂海の家FC計画から3回占領
3
x60K
03 Conquer a General Tile 5 times
出張!百夜堂海の家FC計画から5回占領
5
x80K
04 Conquer a General Tile 10 times
出張!百夜堂海の家FC計画から10回占領
10
x90K
05 Conquer a General Tile 15 times
出張!百夜堂海の家FC計画から15回占領
15
x100K
06 Conquer a General Tile 20 times
出張!百夜堂海の家FC計画から20回占領
20
x110K
07 Conquer a General Tile 25 times
出張!百夜堂海の家FC計画から25回占領
25
x120K
08 Conquer a General Tile 30 times
出張!百夜堂海の家FC計画から30回占領
30
x130K
09 Conquer a General Tile 35 times
出張!百夜堂海の家FC計画から35回占領
35
x150K
10 Conquer a General Tile 45 times
出張!百夜堂海の家FC計画から45回占領
45
x160K
11 Conquer a General Tile 55 times
出張!百夜堂海の家FC計画から55回占領
55
x170K
12 Conquer a General Tile 65 times
出張!百夜堂海の家FC計画から65回占領
65
x180K
13 Conquer a General Tile 75 times
出張!百夜堂海の家FC計画から75回占領
75
x200K
14 Conquer all Tile in Area 1
出張!百夜堂海の家FC計画でエリア1をすべて占領
7
x80
Occupy all 7 tiles in area 1
15 Conquer all Tile in Area 2
出張!百夜堂海の家FC計画でエリア2をすべて占領
28 Occupy all 28 tiles in area 2
16 Conquer all Tile in Area 3
出張!百夜堂海の家FC計画でエリア3をすべて占領
36 Occupy all 36 tiles in area 3
17 Conquer all Tile in Area 4
出張!百夜堂海の家FC計画でエリア4をすべて占領
40 Occupy all 40 tiles in area 4
18 Upgrade 1 Base Tile to Level 2
Lv.2拠点を1個保有する
1
x100K
Teachers will need 150 ⁠ to upgrade a ⁠ / ⁠ to level 2. A Total of 4350 ⁠ is required to upgrade all 29 Base Tile.
19 Upgrade 3 Base Tiles to Level 2
Lv.2拠点を3個保有する
3
20 Upgrade 5 Base Tiles to Level 2
Lv.2拠点を5個保有する
5
21 Upgrade 10 Base Tiles to Level 2
Lv.2拠点を10個保有する
10
x200K
22 Upgrade 15 Base Tiles to Level 2
Lv.2拠点を15個保有する
15
23 Upgrade 20 Base Tiles to Level 2
Lv.2拠点を20個保有する
20
24 Upgrade 25 Base Tiles to Level 2
Lv.2拠点を25個保有する
25
25 Upgrade 29 Base Tiles to Level 2
Lv.2拠点を29個保有する
10
x300K
26 Upgrade 1 Base Tile to Level 3
Lv.3拠点を1個保有する
1
x40
Teachers will need 300 ⁠ to upgrade a ⁠ / ⁠ to level 3. A Total of 8700 ⁠ is required to upgrade all 29 Base Tile.
27 Upgrade 3 Base Tiles to Level 3
Lv.3拠点を3個保有する
3
28 Upgrade 5 Base Tiles to Level 3
Lv.3拠点を5個保有する
5
29 Upgrade 10 Base Tiles to Level 3
Lv.3拠点を10個保有する
3
30 Upgrade 15 Base Tiles to Level 3
Lv.3拠点を15個保有する
15
31 Upgrade 20 Base Tiles to Level 3
Lv.3拠点を20個保有する
20
32 Upgrade 25 Base Tiles to Level 3
Lv.3拠点を25個保有する
25
33 Upgrade 29 Base Tiles to Level 3
Lv.3拠点を29個保有する
29
34 Defeat the Boss of Area 1 in the event
出張!百夜堂海の家FC計画でエリア1のボスを倒す
1
x200K
Simply defeat the boss of each area. To engage the boss, teachers will need to defeat their minions who have a corresponding number and a green color of "1" written below them.
35 Defeat the Boss of Area 2 in the event
出張!百夜堂海の家FC計画でエリア2のボスを倒す
1
36 Defeat the Boss of Area 3 in the event
出張!百夜堂海の家FC計画でエリア3のボスを倒す
1
x300K
37 Defeat the Boss of Area 4 in the event
出張!百夜堂海の家FC計画でエリア4のボスを倒す
1
38 Clear 25 or more of the event missions
イベントミッションを25個以上クリア
25
x1
Any 25 missions

Oh, Sensei. I received something called...a task list. Do you want it?

~ to Sensei, Visiting

There's so much to do. It's overwhelming, right?

~ to Sensei, Visiting

Is poking people on the task list? Then I'll poke you too, Sensei.

~ to Sensei, Tapping

President Niya says I shouldn't slack off.

~ to Sensei, Tapping

Sensei, great job. You did well.

~ to Sensei, Claiming Rewards

Wow, amazing...

~ to Sensei, Claiming Rewards

Shop[]

Exchange Shop[]

I've gathered some things that might be useful at the beach!

~ to Sensei, Visiting

If you have any items you don't want, I'll exchange them for other items here!

~ to Sensei, Visiting

Yes, yes! Did you call me?

~ to Sensei, Tapping

A good item for a good price! That's called good business.

~ to Sensei, Tapping

Oh, good choice! I recommend that one too!

~ to Sensei, Exchanging

~ to Sensei, Exchanging

~ to Sensei, Exchanging

Unfortunately, the Beach Shack has closed...
But that's okay! We'll always have our memories.

~ to Sensei, Event Ended

Momoyodou Glitter Coin
Total Price ~ 15590
x1
x1
x1
x1
50 Times 500 Times 100 Times 35 Times
⁠ 25 ⁠ 1 ⁠ 10 ⁠ 40
x1
x1
x1
x1
15 Times 50 Times 35 Times 25 Times
⁠ 200 ⁠ 7 ⁠ 12 ⁠ 24
x1
x1
x1
x1
10 Times 50 Times 35 Times 25 Times
⁠ 60 ⁠ 7 ⁠ 12 ⁠ 24
x1
x1
x1
x1
10 Times 1 Time 1 Time 1 Time
⁠ 60 ⁠ 1500 ⁠ 2000 ⁠ 1000
x1
N/A
⁠ 5

Smooth Turban Shell
Total Price ~ 12082
x1
x1
x1
x1
50 Times 200 Times 50 Times 15 Times
⁠ 20 ⁠ 1 ⁠ 4 ⁠ 16
x1
x1
x1
x1
3 Times 20 Times 15 Times 12 Times
⁠ 64 ⁠ 20 ⁠ 40 ⁠ 100
x1
x1
x1
x1
4 Times 20 Times 15 Times 12 Times
⁠ 200 ⁠ 20 ⁠ 40 ⁠ 100
x1
x1
x1
x1
4 Times 1 Time 1 Time N/A
⁠ 200 ⁠ 2000 ⁠ 2000 ⁠ 5

Zukan Scroll
Total Price ~ 13600
x1
x1
x1
x1
50 Times 100 Times 40 Times 20 Times
⁠ 25 ⁠ 5 ⁠ 25 ⁠ 100
x1
x1
x1
x1
5 Times 100 Times 40 Times 20 Times
⁠ 500 ⁠ 3 ⁠ 10 ⁠ 25
x1
x1
x1
x1
5 Times 100 Times 40 Times 20 Times
⁠ 50 ⁠ 3 ⁠ 10 ⁠ 25
x1
x1
x1
x1
5 Times 100 Times 40 Times 20 Times
⁠ 50 ⁠ 3 ⁠ 10 ⁠ 25
x1
x1
x500
5 Times 1 Times N/A
⁠ 50 ⁠ 2000 ⁠ 1

Local Currency
Total Price ~ 300
x1
N/A
⁠ 300


Gallery[]

V • T • E

Trivia[]

Credits[]

V • T • E
  1. Drop rates taken from Google Sheets by Noxy and Aiz from Discord
  2. Drop rates taken from Google Sheets by Noxy and Aiz from Discord
  3. Drop rates taken from Google Sheets by Noxy and Aiz from Discord
  4. Drop rates taken from Google Sheets by Noxy and Aiz from Discord
  5. Credits to Noxy on Discord and Wikiru for the information.

Navigation[]

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