Quick Answers
Who is Hieronymus in the context of Blue Archive?
What is the role of Hieronymus in the Communion of Saints?
What is the significance of the 'Relics' mechanic introduced by Hieronymus?
What is the connection between Hieronymus and the ancient doctrine in Blue Archive?
Blurb[]
An unidentified being has been discovered in the crypt of the ancient cathedral of Trinity. The being, Hieronymus, is the leader of a series of artificial angels known as the Communio Sanctorum, or the Communion of Saints, and it is rumoured that he is an experiment created by Gematria based on an ancient doctrine. The powerful Hieronymus cannot be left unattended. For the sake of peace in Kivotos, let's face him!
Stats[]
Skills[]
| Skills | |
| Invitation of Damasus Deals 350% of ATK as DMG to enemies within a round-shaped area. Increases DMG by up to 50% the lower the target's HP. | |
| Urgata Inflict a curse on 1 enemy. The curse deals 20% of ATK as DMG over time and explodes after 10 sec, dealing 325% of ATK as DMG to enemies within a round-shaped area before disappearing. The curse will be lifted if the target's HP reaches 100%. | |
| Lion's Relief Deals 90% of ATK as DMG to enemies within a round-shaped area. | |
| Pain in the Desert Deals 40% of ATK as DMG to all enemies every 10 sec. Deals 1000% of each enemy's Max. HP as DMG when ATG is full. | |
| Sacred light (Relic Skill) Activates the respective skill when relic HP is healed to 100%. Decreases HEAL by 50% afterward (20 sec). Green Relic: Increase incoming damage to Hieronymus by 55% (Max of 5 stacks). | |
| Insane Skills | |
| Urgata Inflict a curse on 1 enemy. The curse deals 20% of ATK as CONTINUOUS DMG and explodes after 10 sec, dealing 325% of ATK as DMG to enemies within a round-shaped area before disappearing. The curse will be lifted if the target's HP reaches 100%. Additionally increases the cursed target's REC by 3000. Last for 10 sec. | |
| Pain in the Desert Deals 30% of ATK as DMG to all enemies every 10 sec. Becomes invincible to all enemies when ATG is full. Last for 10 sec. Deals 1000% of MAX HP as DMG and increases REC by 2000. Last for 10 sec. | |
| Sacred light (Relic Skill) Activates when relic HP is healed to 100%. Decreases HEAL by 50% afterward Last for 20 sec. Green Relic: Increase incoming damage to Hieronymus by 55% (Max of 5 stacks). | |
| Ominous light (Relic Skill) Activates the skill when relic HP is reaches 0%. Violet Relic: Increase the ATK of all Striker and Special students by 25% and decreases REC by 7000. Also decreases Hieronymus's DEF by 1500. After, increases REC of cursed allies by 4000. Last for 10 sec. Violet relics cannot be targeted by Normal Attacks or Normal Skills. | |
| Torment Skills | |
| Ominous light (Relic Skill) Activates the skill when relic HP is reaches 0%. Violet Relic: Increases the ATK AND DMG DEALT of all Striker and Special students by 25% as well as decreases REC by 7000. Also decreases Hieronymus's DEF by 1500. After, increases REC of cursed allies by 4000. Last for 10 sec. Violet relics cannot be targeted by Normal Attacks or Normal Skills. | |
| Enlightenment Through Asceticism Increases DEF PENETRATION by 750. | |
Score[]
| Ranking Score (Maximum) | ||||||
| Time Score | 384,000 | 768,000 | 1,536,000 | 3,072,000 | 6,144,000 | |
| HP Leftover Score | 325,000 | 650,000 | 1,300,000 | 2,600,000 | 5,200,000 | |
| Difficulty Score | 250,000 | 500,000 | 1,000,000 | 2,000,000 | 4,000,000 | |
| Total Score | 959,000 | 1,918,000 | 3,836,000 | 7,672,000 | 15,344,000 | |
Walkthrough[]
Boss[]
- This boss introduced a new and exclusive mechanic called "Relics".
- A healer is absolutely necessary should a teacher wants to defeat it quickly. Any healer is preferrable.
- It's stun gauge will only increase by interfering its attack using the red relic. It will fill up to the max upon successfully canceling it.
- It's recommended that teachers also brings students whose EX-Skill has low cost but offer good buff or debuff such as Serika, Akane, Kotama and Shun.
- The trick here is to utilize their cheap EX-Skill to load the next student's EX-Skill while providing buff or debuff.
- Serina is a healer whose EX-Skill is low cost and offer good healing provided if her stats and equipment are high.
- With her EX-Skill costing only 2, she also shares the same strategy as written above.
Phase One[]
- Green relic will appear in this phase.
- Its ATG gauge will not fill in this phase.
- The strategy is to heal the green relic and stack the debuff to deal more damage.
Phase Two[]
- Phase Two occurs when its HP is under 50% (around the 12th bar).
- Red relic will appear in this phase.
- Green relic will only appear if it was not fully heal for 5 times or if teachers fail and retry the battle.
- Its ATG will start to increase in this phase. Once it reach max, it will use a stronger version of Pain in the Desert which will certainly wipe out all the students.
- Be sure to heal the red relic to cancel its attack.
- Teachers can cancel it at the beginning of the animation. They may also turn down the game's speed to assist them.
Relic[]
- Teachers can activate the relic by restoring its HP to 100%. It will remain full for 10 seconds after which, its recovery rate will be decreased by 50% for 20 seconds.
- A blue debuff icon will appear on top on the relic's HP and teachers should only heal after that icon disappear. Otherwise, the relic will only receive 50% of the heal.
- It's recommended that teachers utilize this mechanic by bringing a healer regardless if she's a single target or AOE healer.
- Teachers are recommended to bring a healer who can heal the relics with 1 EX-Skill.
- If a teacher is confident enough on their students, they can bring a single target healer.
- Serina is highly recommended due to her cheap yet powerful EX-Skill.
- Should a teacher bring a student who moves her allies to heal such as Serina or Fuuka, make sure to aim at the relic directly as it cannot move.
- Should the students be not strong enough to handle Hieronymus, they can bring a AOE healer.
- Teachers could utilize their EX-Skill to heal both the relics and their students.
Green Relic[]
- This relic will appear on phase one.
- This relics can be fully restore up to 5 times after which, it will disappear for the remaining of the battle.
- Should the teacher fail to defeat it and continue for a second try, the relic will reset. (This refers to the re-entry battle where the second team continues where the first team left off.)
- This relic is capable of debuffing Hieronymus which increases the amount of damage it takes.
- The debuff is stackable up to 5 times and does not expire with the exception if the teacher fails to defeat it.
- Notably, this relic will be reset should a teacher fails to defeat it and continue for the leftover battle.
Red Relic[]
- This relic will only appear on phase two.
- This relic allow the students to interfere a EX-Skill from Hieronymus and if they succeed, their recovery rate is increase by 1 second.
- This is basically use to cancel an incoming EX-Skill.
- Teachers can cancel any EX-Skill during the beginning of the animation where its feet darken and glows.
- Upon succession, its ATG will be filled to the max and it will be stunned for a few seconds.
- Should a teacher find it hard to get the right timing to cancel its attack, they can turn down the game's speed to 1.
- This relic is not very important in the early difficulty but is very handy during the later difficulty.
- This is especially true in the Hardcore and Extreme difficulty where his attack cannot be ignore anymore should the teacher wants to defeat it will 1 team.
Recommendation[]
Common for All Defense Types[]
Striker[]
Healer[]
| MAX SKILL LEVEL | ||
| EX | Recovers 192% of HEAL as HP for allies within a round-shaped area and deals 431% of ATK as DMG to enemies. | 3 |
| N | Recovers 153% of HEAL as HP only for allies whose HP is 50% or lower. (CD: 20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases HEAL by 41% every 30 sec (20 sec). | |
| MAX SKILL LEVEL | ||
| EX | Recovers 318% of HEAL for allies within a round-shaped area, excluding the user. | 3 |
| N | Recovers 132% of HEAL for the user and 1 ally with the highest DEF on the team (excluding the user) every 45 sec, and increases DEF by 24.1% (40 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Recover 171% of HEAL if the target's current HP is 30% or lower when using EX or Normal Skills. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 265% of HEAL as HP for 1 ally excluding self and 121% of HEAL as HP for self. Converts 100% of excess HP into additional MAX HP that decays over time by 5% every 1 sec. Accumulates 1 Fanservice. | 2 |
| N | Recovers 136% of HEAL as HP to 1 ally with the lowest HP excluding self every 30 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases MAX HP by 25.5%. Decreases the EX Cost of all allies by 1 upon accumulating 3 Fanservice (until using an EX-Skill 1 time) (Resets the Fanservice). | |
| MAX SKILL LEVEL | ||
| EX | Recovers 25.2% of HEAL as HP for all allies within a round-shaped area around self every 2 sec (24 sec). Accumulates 2 stack of Sugar Rush (max 2 stacks) (25 sec). | 4 |
| N | Increases HEAL by 35.3% every 15 Normal Attacks (30 sec). | |
| P | Increases RANGE by 100 and ATK SPD by 21.2%. | |
| Sub | Accumulates 1 stack of Rhythm Up when an ally excluding self accumulates 6 stack of Sugar Rush (max 4 stacks) (lasts till the end of the battle). 20% chance of decreasing ATK when attacking (20 sec) (CD: 5 sec). The ATK Decrease depends on the amount of accumulated Rhythm Up Stacks: 0 stacks: Decreases ATK by 5%. 1 stacks: Decreases ATK by 7.5%. 2 stacks: Decreases ATK by 10%. 3 stacks: Decreases ATK by 12.5%. 4 stacks: Decreases ATK by 15%. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 290% of HEAL as HP for 1 ally other than the user. Recovers 101% of HEAL as HP for the user. Accumulates 1 Stamp of Praise. | 2 |
| N | Recovers 107% of HEAL as HP for an ally with the lowest HP, excluding the user, when an ally CRIT 100 times. Accumulates 1 Stamp of Praise. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Decreases the EX Cost of all allies, excluding the user, by 1 upon accumulating 5 Stamps of Praise (until using an EX-Skill 1 time), (Reset the Stamps of Praise). Recovers 108% of HEAL as HP. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 53.9% of HEAL as HP for allies in a round-shaped area around you every 5 sec. (30 sec). | 4 |
| N | Increases EVA of allies in the area by 39.1% by detonating a smoke bomb on your position every 30 sec. Lasts for 20 sec. | |
| P | Increases EVA by 26.6%. | |
| Sub | Increases EVA by 45.9% when HP is 30% or lower. | |
Tank[]
| MAX SKILL LEVEL | ||
| EX | Offensive Mode: Deals 149% of ATK as DMG to 1 enemy and 503% of ATK as DMG to all enemies within a round-shaped area around the target. Defensive Mode: Moves to a designated location, then uses her shield as cover with 69.1% of Hoshino (Armed)'s HP (The cover has the same Defense Type as Hoshino (Armed)). Increases ATK by 156% (40 sec). |
6 |
| N | Offensive Mode: When ammo reaches 0, deals 400% of ATK as DMG to 1 enemy. Defensive Mode: Wears a bulletproof plate every 40 sec, decreasing DMG taken by 24.1% (This effect will be removed after taking 25 hits). | |
| P | Offensive Mode: Increases RANGE by 300 and CRIT.DMG by 21.2%. Defensive Mode: Increases ATK and HP by 16.2%. | |
| Sub | Offensive Mode: All attacks ignore 85% of DEF. Increases ATK by 14%. When using EX-Skill or Normal Skill, reloads instantly. The first Normal Attack after this effect deals 150% of ATK as DMG to all enemies within a fan-shaped area. Defensive Mode: Has a 20% of decreasing DEF by 19.3% when attacking an enemy (20 sec) (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Continuously recovers HP by 16.4% and 3.4% of her lost HP for 20 sec. | 4 |
| N | Deals 564% of ATK as DMG to enemies within a fan-shaped area every 15 sec. | |
| P | Increases REC by 26.6%. | |
| Sub | Increases CC.RES by 38.3% when HP is 50% or lower. | |
| MAX SKILL LEVEL | ||
| EX | Move to designated location then cast 320% of HEAL as a BARRIER (25 sec). Summon a flag and relocates 3 allies excluding the user to the flag, then cast 320% of HEAL as a BARRIER for allies at the flag (25 sec). | 3 |
| N | Cast 220% of HEAL as a BARRIER for the user every 30 sec if they do not have a BARRIER (23 sec). If they have a BARRIER, increases HEAL by 23.4% (90 sec). (Increased HEAL effect stacksup to 3 times). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Increases Mystic Effectiveness by 59.1% upon coming to a complete stop (20 sec). | |
| MAX SKILL LEVEL | ||
| EX | Cast 248% of HEAL as a BARRIER. Last for 25 sec. | 3 |
| N | Deals 573% of ATK as DMG to 1 enemy every 15 sec. | |
| P | Increases DEF by 26.6%. | |
| Sub | Recovers 142% of HEAL as HP when taking cover (CD: 10 sec). | |
| MAX SKILL LEVEL | ||
| EX | Increases DEF by 44.9% for 30 sec. TAUNTS all enemies within a round-shaped area (6.2 sec). | 4 |
| N | Recovers 663% of HEAL when HP below 30%. (1x per battle). | |
| P | Increases DEF by 26.6%. | |
| Sub | Decreases incoming DMG by 45.6% while reloading. | |
| MAX SKILL LEVEL | ||
| EX | Decreases CRIT.DMG.RES of 1 enemy by 20.3% (50 sec). Also deals 487% of ATK as DMG. | 3 |
| N | Increases EVA by 35% every 30 sec (Lasts for 25 sec). | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases COST REGEN by 630 upon 50 successful evades. (10 sec). | |
| MAX SKILL LEVEL | ||
| EX | Recovers 53.9% of HEAL as HP for allies in a round-shaped area around you every 5 sec. (30 sec). | 4 |
| N | Increases EVA of allies in the area by 39.1% by detonating a smoke bomb on your position every 30 sec. Lasts for 20 sec. | |
| P | Increases EVA by 26.6%. | |
| Sub | Increases EVA by 45.9% when HP is 30% or lower. | |
Other[]
| MAX SKILL LEVEL | ||
| EX | Increases the ATK of allies within a round-shaped area around the user by 38.5% and increases the Explosion Effectiveness by 99% (50 sec). Cost reduced to 5. | 5 |
| N | Deals 454% of ATK as DMG to 1 enemy every 40 sec. Recovers 97.6% of HEAL as HP. | |
| P | Increases DEF and ATK by 16.2%. | |
| Sub | Increases COST REGEN by 684 while an EX-Skill is active. | |
| MAX SKILL LEVEL | ||
| EX | Offensive Mode: Deals 149% of ATK as DMG to 1 enemy and 503% of ATK as DMG to all enemies within a round-shaped area around the target. Defensive Mode: Moves to a designated location, then uses her shield as cover with 69.1% of Hoshino (Armed)'s HP (The cover has the same Defense Type as Hoshino (Armed)). Increases ATK by 156% (40 sec). |
6 |
| N | Offensive Mode: When ammo reaches 0, deals 400% of ATK as DMG to 1 enemy. Defensive Mode: Wears a bulletproof plate every 40 sec, decreasing DMG taken by 24.1% (This effect will be removed after taking 25 hits). | |
| P | Offensive Mode: Increases RANGE by 300 and CRIT.DMG by 21.2%. Defensive Mode: Increases ATK and HP by 16.2%. | |
| Sub | Offensive Mode: All attacks ignore 85% of DEF. Increases ATK by 14%. When using EX-Skill or Normal Skill, reloads instantly. The first Normal Attack after this effect deals 150% of ATK as DMG to all enemies within a fan-shaped area. Defensive Mode: Has a 20% of decreasing DEF by 19.3% when attacking an enemy (20 sec) (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 202% of ATK as DMG to 5 enemies. Deals 98.7% of ATK as additional DMG to enemies in a round-shaped area. | 5 |
| N | Increases ATK by 30.3% every 40 sec. Lasts 30 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Has a 20% chance to decreases DEF by 14.8% when attacking. Last for 17 sec. (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Increases CRIT.R by 19.8% and CRIT.DMG by 57.5% for all allies within a round-shaped area (30 sec). Accumulates 1 Successful Protection stack for every ally affected (Up to 15 stacks). | 5 |
| N | Decreases DEF by 24% for 1 enemy (22 sec), then deals DMG depending on the amount of Successful Protection stacks accumulated. 3 or less: Deals 942% of ATK as DMG. 4 to 7: Deals 1010% of ATK as DMG. 8 to 11: Deals 1111% of ATK as DMG. 12 or more: Deals 1212% of ATK as DMG. | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases ATK by 5.7% depending on the amount of Successful Protection stacks accumulated. | |
| MAX SKILL LEVEL | ||
| EX | Increases CRIT.DMG by 83.4% for allies other than self (30 sec). | 3 |
| N | Recovers 151% of HEAL as HP for 1 ally with the lowest HP excluding yourself every 50 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | When attacking, has a 30% chance to decrease CRIT.RES by 15.3% for 1 enemy (CD: 13 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 1081% of ATK as DMG to 1 enemy. Increases ATK by 54.5% (30 sec). | 5 |
| N | Decreases DEF by 34.8% for 1 enemy every 25 sec and inflicts them with MARK (15 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Deals 28.3% of ATK as additional DMG to with Marked enemies. | |
| MAX SKILL LEVEL | ||
| EX | FOCUS ASSAULT on 1 designated enemy (40 sec). Decreases DEF by 40.5% (40 sec). | 3 |
| N | Deals 758% of ATK as DMG to 1 enemy every 30 sec. | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases status ailment retention by 32.1% when using Normal Skill (13 sec). | |
| MAX SKILL LEVEL | ||
| EX | Move to designated location then cast 320% of HEAL as a BARRIER (25 sec). Summon a flag and relocates 3 allies excluding the user to the flag, then cast 320% of HEAL as a BARRIER for allies at the flag (25 sec). | 3 |
| N | Cast 220% of HEAL as a BARRIER for the user every 30 sec if they do not have a BARRIER (23 sec). If they have a BARRIER, increases HEAL by 23.4% (90 sec). (Increased HEAL effect stacksup to 3 times). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Increases Mystic Effectiveness by 59.1% upon coming to a complete stop (20 sec). | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK of 1 ally other than self by 80.4% (26 sec). Also grants 5 Steamy Roasted Potatoes (Up to 15 total). | 2 |
| N | Increases ATK by 24.3% for allies within a round-shaped area every 50 sec. (30 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 98% of ATK as additional DMG while attacking when the user has Baked Sweet Potatoes. Consumes 1 Baked Sweet Potatoes. | |
| MAX SKILL LEVEL | ||
| EX | Deals 876% of ATK as DMG to 1 enemy. Decreases enemy DEF by 37.7%. Lasts for 30 sec. | 2 |
| N | Deals 753% of ATK as DMG to 1 enemy every 40 sec. | |
| P | Increases MOV SPD by 26.6%. | |
| Sub | Has a 10% chance to decrease the enemy's EVA by 12.7% while attacking (30 sec) (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 2023% of ATK as DMG against 1 enemy. | 5 |
| N | Deals 468% of ATK as DMG to 1 enemy every 30 sec. Decreases DEF by 24.6% (20 sec). | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Deals 88.5% of ATK as additional DMG to enemies inflicted with status ailments. | |
| MAX SKILL LEVEL | ||
| EX | Deals 847% of ATK as DMG to 1 enemy. Deals 650% of ATK as CHILL DMG over time (20 sec). | 5 |
| N | Increases CRIT.DMG by 40% every 35 sec (30 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Has 30% chance to decrease DEF by 15.3% when attacking. Last for 13 sec (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Decreases 1 ally's EX-Skill cost other than self by a maximum of 50% (for up to 2 uses of the EX-Skill, rounding down). Increases COST REGEN by 718 (15 sec). | 3 |
| N | Increases Penetration Effectiveness by 49.8% for self and 1 other ally every 35 sec (25 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | After every 3 EX-Skill uses, casts 195% of HEAL as a BARRIER for self and the targeted ally (25 sec). | |
| MAX SKILL LEVEL | ||
| EX | Increases Strikers and summons' ATK by 51.4%, then applies Base Proficiency (41 sec) (Base Proficiency: Increases DMG from Normal Attacks, Normal Skills, and Sub Skills by 25.9%). | 5 |
| N | Decreases EVA by 27.4% for 1 enemy every 35 sec (27 sec), then deals 341% of ATK as DMG. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases COST RECOVERY by 690 after using an EX-SKILL (35 sec). | |
| MAX SKILL LEVEL | ||
| EX | Substitutes Normal Attack with an attack that deals 167% of ATK as additional DMG (30 sec). | 3 |
| N | Deals 362% of ATK as DMG to 1 enemy every 35 sec. | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Increases ATK SPD by 31.9% when using Normal Skill (30 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 804% of ATK as DMG to 1 enemy. FOCUS ASSAULT on a designated enemy (30 sec). | 2 |
| N | Deals 669% of ATK as DMG to 1 enemy every 6 Normal Attacks. Decreases CRIT.DMG.RES by 38.9% (20 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Increases ATK SPD by 30.9% every 25 CRIT (23 sec). | |
| MAX SKILL LEVEL | ||
| EX | Increases Normal Attack DMG to 153%, RANGE by 24.4%, and CTRL.R by 50%, but decreases ATK SPD by 18.8%. Last for 30 sec. | 3 |
| N | Obtains 3.8 Skill Cost when battle begins (1x per battle). | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 96.4% of ATK as additional DMG when attacking medium-sized enemies. | |
| MAX SKILL LEVEL | ||
| EX | Deals 927% of ATK as DMG to 1 enemy. Decreases DEF by 47.8% (20 sec). | 2 |
| N | Decreases Incoming DMG by 19.6% every 40 sec (30 sec). | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases ATK by 30.6% to self and Special students. | |
| MAX SKILL LEVEL | ||
| EX | Deals 540% of ATK as DMG to enemies in a round-shaped area. A smokescreen appears (20 sec) and decreases ACC of the enemies in the area by 30%. | 3 |
| N | Deals 289% of ATK as DMG to the farthest enemy every 20 sec. Decreases ACC by 28.1% (13 sec). | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Has a 30% chance to decrease REC by 43.2% when dealing Normal Attacks. Last for 13 sec (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 552% of ATK as DMG to 1 enemy. Also decreases DEF, ATK and CRIT.RES by 20.8% (50 sec). | 4 |
| N | Deals 371% of ATK as DMG to enemies in a fan-shaped area every 15th Normal Attacks. Deals 185% of ATK as additional DMG on medium-sized enemies. | |
| P | Increases ACC by 26.6%. | |
| Sub | Increases the ATK of Special students and the user by 30.6%. | |
| MAX SKILL LEVEL | ||
| EX | Decreases DEF by 47.2% for 1 enemy (22 sec), then deals 301% of ATK as DMG. | 2 |
| N | Increases ATK SPD by 20% for all allies within a round-shaped area every 40 sec (34 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 11.9% of ATK as additional DMG against enemies with debuffs. | |
Special[]
Healer[]
| MAX SKILL LEVEL | ||
| EX | Recovers 224% of HEAL as HP for allies in a round-shaped area. | 4 |
| N | Increases CRIT.RES by 29.4% for allies in a round-shaped area every 30 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally MAX HP by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 342% of HEAL as HP for 1 ally. Remove 1 status ailment. | 4 |
| N | Every 40 sec, Increases EVA by 67% for 1 ally with the lowest HP every 40 sec (30 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally DEF by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Accumulates 1 Holy Night's Blessing for allies within a round-shaped area (stacks up to 15 times). 13.4% of HEAL as continuous recovery (60 sec). Enhances continuous recovery by 0.7% of HEAL multiplied by the number of Holy Night's Blessings. | 5 |
| N | Increases REC by 43.2% for 1 ally with the lowest HP every 35 sec (15 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Continuously recovers 102% of HEAL as HP for 1 ally (20 sec). | 4 |
| N | Increases DEF by 33.7% for 1 ally with the lowest HP every 25 sec (20 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases Ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 51.1% of HEAL as HP over time for allies within a round-shaped (8 sec). | 5 |
| N | Increases DEF by 46% for 1 ally with the lowest HP every 20 sec (13 sec). | |
| P | Increases her HEAL by 26.6%. | |
| Sub | Increases ally HEAL by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Move 1 ally to a designated location, then recovers 228% of HEAL as HP. | 2 |
| N | Recovers 178% of HEAL as HP for 1 ally every 35 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally CC.RES by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Nodoka (Hot Spring) throws a snack to 1 ally with the lowest HP in a round-shaped area around Nodoka (Hot Spring) every 3 sec (32 sec). Hot Spring Manju: Recovers 38.6% of HEAL as HP. Corn Stick: Recovers 47.1% of HEAL as HP. White Milk: Recovers 55.7% of HEAL as HP. |
4 |
| N | Increases REC by 31.6% for 1 ally with the lowest HP every for 25 sec (20 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 40.4% of HEAL as HP for allies in a round-shaped area every 4 sec (30 sec). Cost reduced to 5. | 5 |
| N | Recovers 128% of HEAL as HP for allies with the lowest HP every 50 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
Other[]
| MAX SKILL LEVEL | ||
| EX | Decreases DEF of 1 enemy by 34.2% (30 sec). Also deals 1117% of ATK as DMG. | 3 |
| N | When the battle starts, increases ally CRIT.R excluding the user, by 21.9% (60 sec) and decreases EX-Skill cost by 1. (for 1 use). (Once per battle). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally COST REGAN by 20.2%. | |
| MAX SKILL LEVEL | ||
| EX | Increases CRIT.R by 39.5% and CRIT.DMG by 73.3% for 1 ally. (16 sec). | 3 |
| N | Recovers 245% of HEAL as HP for 1 ally every 45 sec. | |
| P | Increases Heal by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Sena boards Tactical Ambulance 11, granting it 25.9% of her HEAL. Tactical Ambulance 11 increases ATK of all other allies within a radius of itself by 22.1%. Grants 19.7% of its HEAL every 10 sec (Only one Tactical ambulance appears at a time). Cost reduce to 4. | 4 |
| N | Increases ATK by 31.9% for 1 ally with the highest ATK every 40 sec (30 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Decreases another ally's EX-Skill cost by a maximum of 50% (for up to 1 uses of the EX-Skill, rounding down). Also increases CRIT.DMG by 32.1% (for 35 sec). Cost reduced to 2 . | 2 |
| N | Cast 227% of HEAL as BARRIER for 1 ally with the lowest HP every 60 sec (20 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 105% for 1 ally. Last for 13 sec. | 3 |
| N | Deals 241% of ATK as DMG to 1 enemy every 30 sec. Decreases EVA by 27.1% (23 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases allies COST REGEN by 20.2%. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 51.4% (20 sec). Duplicates the ally's EX-Skill Card, matching all attributes but reduces the Cost by 1 (one-time use). | 2 |
| N | Decreases DEF by 25.5% for 1 enemy and deals 297% of ATK as DMG every 30 sec (19 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 47.4% for allies in round-shaped area (30 sec). | 3 |
| N | Deals 450% of ATK as DMG to 1 enemy every 30 sec. Decreases ATK by 18.9% (20 sec). | |
| P | Increases ACC by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases CRIT.DMG by 78.6% and inflicts COST OVERLOAD for 1 ally (26 sec) (When a squad has the max amount of units and no unit has retreated, the targeted ally can consume up to 5 more Cost aside from the original amount, and any exceeding amount of Cost will be deducted into Negative Cost). | 3 |
| N | Decreases CRIT.DMG.RES by 38.2% for 1 enemy every 35 sec (27 sec), then deals 376% of ATK as DMG. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Casts 328% of HEAL as BARRIER for 1 ally (20 sec). Removes 1 status ailment. | 2 |
| N | Deals 364% of ATK as DMG to enemies in a round-shaped area every 25 sec. | |
| P | increases CRIT.R by 26.6%. | |
| Sub | increases ally MAX HP by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Decreases DEF by 33.3% for all enemies within a round-shaped area (26 sec), then deals DMG based on the number of enemies in that area: 3 or less: Deals 349% of ATK as DMG. 4 to 6: Deals 495% of ATK as DMG. 7 or more: Deals 699% of ATK as DMG. |
4 |
| N | Deals 280% of ATK as DMG and decreases CRIT.DMG.RES by 22.5% for all enemies within a round-shaped area every 30 sec (20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally COST REGEN by 20.2%. | |
| MAX SKILL LEVEL | ||
| EX | Moves 4 allies in a round-shaped area to a designated location, then casts 145% of HEAL as a BARRIER (30 sec). | 3 |
| N | Increases CRIT.DMG for 1 ally with the highest CRIT.DMG by 39.5% every 45 sec (36 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases an ally's EX-SKILL DMG by 80.7% (15 sec). | 3 |
| N | Casts 131% of HEAL as a BARRIER for the ally with the lowest HP every 35 sec (17 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases COST REGEN by 20.2%. | |
| MAX SKILL LEVEL | ||
| EX | Fires bullet in a straight line and deals 331% of ATK as DMG to the first enemy that's hit. If there are 2 or less Arius Squad students in the unit, also decreases the enemy's DEF by 30.1%. If there are 3 or more, decreases the hit enemy's DEF by 51.6%. Lasts for 30 sec. | 3 |
| N | Deals 409% of ATK as DMG to 1 enemy every 40 sec. Decreases DEF by 10%. Lasts for 30 sec. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK SPD by 100% for 1 ally (24 sec). | 3 |
| N | Decreases DEF by 24.9% for 1 enemy every time an ally lands 200 critical hits (21 sec). Then, deals 361% of ATK as DMG. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
Explosive[]
This attack type is used in regular raids and Grand Decisive Battle.
Striker[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Deals 760% of ATK as DMG to 1 enemy. | 2 |
| N | Deals 368% of ATK as DMG to enemies in a round-shaped area every 25 sec. | |
| P | Increase CRIT.R by 26.6%. | |
| Sub | Has a 20% chance to increase ATK SPD by 57.4% when dealing Normal Attack. Last for 30 sec (CD 25 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 1113% of ATK as DMG to 1 enemy. Changes to a Normal Attack that ignores Normal Attack delay 4 times until consuming 100 Mag Count. Reloads instantly. | 6 |
| N | Increases ATK SPD by 21.6% for allies in a round-shaped area every 40 sec. (30 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Deals 20.9% of ATK as additional DMG when attacking with a Normal Attack while the attack has been changed to an EX-Skill. | |
| MAX SKILL LEVEL | ||
| EX | Reload instantly. Increases ATK by 67.7%. Lasts for 30 sec. | 2 |
| N | Deals 425% of ATK as DMG to 1 enemy every 25 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ATK SPD by 38.3% when using EX-Skill. Last for 30 sec. | |
| MAX SKILL LEVEL | ||
| EX | Deals 521% of ATK as DMG to 1 enemy. Also inflicts 554% of ATK as DMG to enemies within a round-shaped area. | 4 |
| N | Deals 290% of ATK as DMG to 1 enemy every 25 sec. Has a 50% chance to inflict 476% of ATK as DMG to enemies within a round-shaped area. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases CRIT.R by 38.3% when using EX-Skill. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1208% of ATK as DMG to enemies in a fan-shaped area. | 7 |
| N | Reload instantly when out of ammo. Increases ATK by 39.9%. Last for 16 sec. | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Deals 5.2% of ATK as additional DMG to enemies not taking cover. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 254% of HEAL as HP. Increases ATK SPD by 38.4%. Last for 21 sec. | 3 |
| N | Has a 20% chance to deal 523% of ATK as DMG to 1 enemy when dealing Normal Attacks. (CD: 10) sec. | |
| P | Increases REC by 26.6%. | |
| Sub | Deals 0.7% ~ 4.1% of ATK proportionate to your current HP as additional DMG while attacking. | |
| MAX SKILL LEVEL | ||
| EX | Deals 880% of ATK as DMG to all enemies in a round-shaped area. | 4 |
| N | Deals 297% of ATK as DMG to 1 enemy every 25 sec. Deals 66.3% of ATK as CHILL DMG over time (20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Has a 25% Chance to deal 64.8% of ATK as CHILL DMG over time when attacking. Last for 20 sec (CD: 10 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 744% of ATK as DMG to all enemies in a round-shaped area. | 4 |
| N | Has a 10% chance to Increases ATK by 73.6% when dealing Normal Attacks. Last 20 sec. (CD: 15 sec). | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Has a 10% chance to Increases ATK by 65.5% when dealing Normal Attacks. Lasts 26 sec. (CD: 18 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 778% of ATK as DMG to enemies within 3 round-shaped areas. | 4 |
| N | Summons 3 mines that deal 635% of ATK as DMG every 20 sec (15 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Has a 25% chance to Increases ACC by 57.4% when dealing Normal Attacks. Last for 30 sec. (CD 25 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 2023% of ATK as DMG against 1 enemy. | 5 |
| N | Deals 468% of ATK as DMG to 1 enemy every 30 sec. Decreases DEF by 24.6% (20 sec). | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Deals 88.5% of ATK as additional DMG to enemies inflicted with status ailments. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK SPD by 35.9% to allies within a round-shaped area (40 sec). Accumulates 1 stack of Sugar Rush (up to 2 times) (40 sec). | 3 |
| N | Increases ATK by 37.2% every 35 sec (26 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Deals 10.6% of ATK as additional DMG for each Sugar Rush stack accumulated (up to 2 times). | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK and ATK SPD by 112% (50 sec). Accumulates 5 stacks of Sugar Rush (up to 5 stacks). Decreases 1 stack of Sugar Rush every 10 sec). | 10 |
| N | Deals 966% of ATK as DMG to 1 enemy every 10 Normal Attacks. Increases DMG by 5% for every 1 stack of Sugar Rush on all allies (up to 8 stacks). | |
| P | Increases ATK by 26.6%. | |
| Sub | Every 3 Normal Skills, Deals 119% of ATK as additional DMG. | |
| MAX SKILL LEVEL | ||
| EX | Increases Explosion Effectiveness by 182% and accumulates 1 stack of Sugar Rush (30 sec). | 2 |
| N | Deals 1349% of ATK as DMG to 1 enemy every 12 Normal Attacks. | |
| P | Increases RANGE by 100 and ATK SPD by 21.2%. | |
| Sub | When there are Sugar Rush stacks available, attacks have a 10% chance to decrease CRIT.DMG.RES by 24.4% (16 sec) ((CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 803% of ATK as DMG to 1 enemy (This attack ignores 44% of the enemy's DEF). | 5 |
| N | Deals 317% of ATK as DMG to 1 enemy every 25 sec. | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Decreases ATK by 21.7% when using EX-Skill (20 sec). 20 sec after, increases ATK by 65.7% (20 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 14.3% of ATK as DMG to enemies within 7 round-shaped area every 4 sec. Lasts for 48 sec. The previous EX-Skill area of effect disappears when using another EX-Skill. | 5 |
| N | Increases ATK by 37.1% every 50 sec. Last for 40 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 2.1% / 4.1% / 6.2% / 8.3% / 10.3% of ATK as additional DMG to enemies inflicted with status ailments depending on the number of ailments (5 max). | |
| MAX SKILL LEVEL | ||
| EX | Deals 1275% of ATK as guaranteed CRIT.DMG to 1 enemy. | 4 |
| N | Increases CRIT.DMG every 25 sec by 24.8% (16 sec).. Deals 334% of ATK as guaranteed CRIT.DMG to 1 enemy. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ATK by 36.7%/55%/73.4% when there are 2/3/4 or more current/former Arius students in the unit, including Saori. | |
Other[]
| MAX SKILL LEVEL | ||
| EX | Increases the ATK of allies within a round-shaped area around the user by 38.5% and increases the Explosion Effectiveness by 99% (50 sec). Cost reduced to 5. | 5 |
| N | Deals 454% of ATK as DMG to 1 enemy every 40 sec. Recovers 97.6% of HEAL as HP. | |
| P | Increases DEF and ATK by 16.2%. | |
| Sub | Increases COST REGEN by 684 while an EX-Skill is active. | |
Special[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Deals 591% of ATK as DMG to enemies within 5 round-shaped areas. | 4 |
| N | Deals 275% of ATK as DMG in a round-shaped area around the enemy with the lowest HP every 20 sec. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 911% of ATK as DMG to enemies in a round-shaped area. (This attack ignores 80% of the enemy's DEF). | 6 |
| N | Throws a water balloom at 1 enemy to deal 164% of ATK as DMG every 40 sec. If there are enemies nearby, the water balloon ricochets and deals the same amount of DMG (Up to 6 times) (This attack ignores 80% of the enemy's DEF). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally ATK by 17.3% | |
| MAX SKILL LEVEL | ||
| EX | Deals 878% of ATK as DMG to enemies in a round-shaped area. Can be charged up to 2 more Cost. DMG increases by 35% per Cost. (Cost increase/decrease skill effects are calculated based on the basic Cost). | 4 |
| N | Deals 147% of ATK as DMG to enemies in a round-shaped area every 25 sec. | |
| P | Increases ACC by 26.6%. | |
| Sub | Increases ally Explosion Effectiveness by 30.2%. | |
Other[]
| MAX SKILL LEVEL | ||
| EX | Deals 772% of ATK as DMG to enemies in a round-shaped area. Before attacking, decreases DEF by 40.2% (15 sec) if the target's defence type is Light Armor. | 3 |
| N | Recovers 279% of HEAL as HP to 1 ally with the lowest HP every 50 sec. Recovers 393% of HEAL as HP if the target is from Trinity General School. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases an EXPLOSION type ally's CRIT.DMG by 24.2%. | |
Piercing (Grand Decisive Battle)[]
Students from regular raid are also used if applicable.
Striker[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Fires 3 shots that each deal 666% of ATK as DMG to targets and enemies in a fan-shaped area behind them. | 3 |
| N | Deals 436% of ATK as DMG to 1 enemy every 25 sec. | |
| P | Increases ACC by 26.6%. | |
| Sub | Deals 43.1% of ATK as additional DMG when attacking without cover. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1219% of ATK as DMG to 1 enemy (This attack ignores 64% of the enemy's DEF). When in INFILTRATION state, this attack is guaranteed to CRIT. Afterwards, exit INFILTRATION state. | 5 |
| N | Increases CRIT.DMG by 25.8% every 25 sec (16 sec). | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | When the battle starts, enters INFILTRATION state and if you are attacked, exits INFILTRATION state. After INFILTRATION state ends, if you are not attacked for 10 sec, enter INFILTRATION state again. While in INFILTRATION state, increases CRIT.DMG by 63.8%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1417% of ATK as DMG to enemies within a straight line. Decreases current HP by 25.7%. | 5 |
| N | Become INVINCIBLE when HP drops to 20% or lower. Lasts 24.3 sec. (1x per battle). | |
| P | Increases EVA by 26.6%. | |
| Sub | Deals 1.7% ~ 9.4% of ATK proportionate to your missing HP as additional DMG when attacking. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1081% of ATK as DMG to 1 enemy. Increases ATK by 54.5% (30 sec). | 5 |
| N | Decreases DEF by 34.8% for 1 enemy every 25 sec and inflicts them with MARK (15 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Deals 28.3% of ATK as additional DMG to with Marked enemies. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1410% of ATK as DMG to enemies in a fan-shaped area. | 3 |
| N | Increases ATK by 47.9% every 40 sec. Lasts for 20 sec. | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases DEF by 25.5% when not under CC. | |
| MAX SKILL LEVEL | ||
| EX | Deals 594% of ATK as DMG to enemies within a round-shaped area around a designated target. | 4 |
| N | Deals 266% of ATK as DMG within a round-shaped area around the enemy with the highest ATK every 25 sec. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases CRIT.DMG by 42.4% When using her EX or Normal Skill (6 sec). | |
| MAX SKILL LEVEL | ||
| EX | Reloads instantly. Deals 1773% of ATK as DMG to 1 enemy. | 4 |
| N | Increases ATK by 43.8% every 30 sec. Lasts 25 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Decreases ATK SPD by 16.3% upon reloading. Increases ATK by 49.6% (15 sec). (Stacks up to 2 times). | |
| MAX SKILL LEVEL | ||
| EX | Deals 1540% of ATK as DMG to 1 enemy. DMG will vary by 1~2 times in proportion to the target's current HP. (The higher the target's HP, the higher the DMG). | 6 |
| N | Deals 169% of ATK as DMG to 1 enemy every 5 Normal Attacks. A meteorite falls after every 3 Normal Skills used, dealing 339% of ATK as additional DMG. | |
| P | Increases ATK by 26.6%. | |
| Sub | Changes all attacks to guaranteed CRIT. Increases DMG dealt by 24.2% and decreases DMG received by 12.2%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1074% of ATK as DMG to 1 enemy. STUNS when attacking (1.1 sec). STUNS with the last attack (4.1 sec). | 5 |
| N | Activates Wakamo's tenacity every 60 sec, increasing incoming DMG while increasing ATK (3 stages total). ATK: 31.5%/61.8%/99%. Incoming DMG: 9.6%/19.2%/28.9%. | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 98.1% of ATK as additional DMG when attacking an enemy with 30% HP or below. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 46.6% and ignores Normal Attack delay by 5x (30 sec). Reloads instantly. | 4 |
| N | Recovers 674% of HEAL when HP is 20% or lower. (1x per battle). | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Increases ATK SPD by 38.3% after standing still for 10 sec. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 69.4% for 46 sec. | 4 |
| N | Deals 361% of ATK as DMG to 1 enemy every time ammo falls below 3. Inflict STUN (2.5 sec). Reduces ammo by 3. | |
| P | Increase CC.PWR by 26.6%. | |
| Sub | Increases ATK by 33.5% when an ally other than the user uses EX-Skills for 10 sec. | |
Other[]
| MAX SKILL LEVEL | ||
| EX | Move 4 allies within a round-shaped area around the user to the user's location and increases Penetration Effectiveness by 70.1% (45 sec). | 4 |
| N | Obtain 3 Clues to increase the Penetration Effectiveness of Striker allies by 28.9% (30 sec). Consumes 3 Clues. | |
| P | Increases ATK by 26.6%. | |
| Sub | When an ally (other than the user) uses an EX-Skill 2 times, increases ATK by 43.1% (30 sec). Grants 1 Clue. | |
Special[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Ayane rides a water cloud in battle, granting it 47.5% of Ayane's ATK and 32.6% CRIT for (30 sec). The water cloud fires a Heavy Rain Missle every 12 sec, dealing 401% of ATK as DMG to 1 enemy. (This attack ignores 84% of the enemy's DEF.) (Tactical Support riders can't appear simultaneously). | 4 |
| N | Deals 215% of ATK as DMG to 1 enemy every 30 sec. (This attack ignores 84% of the enemy's DEF). | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Summons a turret with 154% of Utaha's ATK (30 sec). | 4 |
| N | Summons a turret every 30 sec with 72.6% of Utaha's ATK (20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally MAX HP by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 84.7% of ATK as DMG to 1 enemy. Then accumulates 50% of DMG dealt to target by allies for 15 sec, dealing it as Penetration DMG. (Accumulative DMG caps at 2691% of Kanna's ATK). (The activated accumulative DMG will not trigger a CRIT). | 3 |
| N | Deals 375% of ATK as DMG to 1 enemy every 30 sec. Decreases DEF by 12.9% (20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases Penetration ally ATK by 24.2%. | |
Mystic (Grand Decisive Battle)[]
Students from regular raid are also used if applicable.
Striker[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Deals 887% of ATK as DMG to enemies within a straight line. DMG decreases by 10% each time it pierces an enemy. (Min 30% DMG). Cost reduced to 3. | 3 |
| N | Deals 380% of ATK as DMG to 1 enemy every 30 sec. | |
| P | Increases Max HP by 26.6%. | |
| Sub | Increases ATK by 19.1% when standing still. | |
| MAX SKILL LEVEL | ||
| EX | Deals DMG by throwing 1 random bomb at enemies within a round-shaped area. Bullet: Deals 444% of ATK as DMG. Electric Field: Deals 421% of ATK as DMG. Flame: Deals 398% of ATK as DMG. |
4 |
| N | Deals 385% of ATK as DMG to 1 target and up to 2 additional nearby enemies every 30 sec. Reload instantly. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ATK based on the grenade thrown when using EX-Skills (40 sec). Bullet: Increases ATK by 29.1%. Electric Field: Increases ATK by 27.5%. Flame: Increases ATK by 26%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1128% of ATK as DMG to 1 enemy. | 4 |
| N | Increases Mystic Effectiveness by 38.1% every 15 Normal Attacks. Also increases ATK by 32% (40 sec). | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Normal Attack target 1 enemy at a time. 30.1% of ATK as additional DMG when dealing Normal Attacks. | |
| MAX SKILL LEVEL | ||
| EX | Substitutes Normal Attack with an attack that deals 167% of ATK as additional DMG (30 sec). | 3 |
| N | Deals 362% of ATK as DMG to 1 enemy every 35 sec. | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Increases ATK SPD by 31.9% when using Normal Skill (30 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 859% of ATK as DMG to 1 enemy. Can be used by consuming up to 2 more Cost. DMG increases by 30% per Cost. (Cost increase/decrease skill effects are calculated based on the basic Cost). | 3~5 |
| N | Deals 470% of ATK as DMG to 1 enemy every 25 sec. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Deals 41.5% of ATK as additional DMG when attacking large-sized enemies. | |
| MAX SKILL LEVEL | ||
| EX | Deals 834% of ATK as DMG to enemies in a round-shaped area.. | 3 |
| N | Increases CRIT.R by 39.6% every 30 sec. Last for 25 sec. | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Deals 19.8% of ATK as additional DMG when attacking medium-sized enemies. | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK SPD by 52.1% after moving to a designated location (30 sec). | 3 |
| N | Deals 845% of ATK as DMG to enemies in a round-shaped area every 6 Normal Attacks. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ATK by 38.3% when using EX-Skill (30 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 325% of ATK as DMG to 1 enemy. Then accumulates DMG dealt to target by allies for 10 sec, and deals it as Mystic DMG in an explosion. (Accumulative DMG caps at 1322% of Wakamo's ATK) (Accumulative DMG will not trigger a CRIT.) | 4 |
| N | Deals 369% of ATK as DMG to 1 enemy every 25 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 29.7% of ATK as additional DMG to Bosses. | |
| MAX SKILL LEVEL | ||
| EX | Deals 804% of ATK as DMG to 1 enemy. FOCUS ASSAULT on a designated enemy (30 sec). | 2 |
| N | Deals 669% of ATK as DMG to 1 enemy every 6 Normal Attacks. Decreases CRIT.DMG.RES by 38.9% (20 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Increases ATK SPD by 30.9% every 25 CRIT (23 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 1415% of ATK as DMG to 1 enemy. | 5 |
| N | Cast Serenity every 50 sec and increases ATK by 39.7% (40 sec). | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Deals 10.4% of ATK as additional DMG when attacking while Serenity is active. | |
| MAX SKILL LEVEL | ||
| EX | Deals 106% of ATK as DMG over time to enemies within a round-shaped area (10 sec). | 4 |
| N | Deals 416% of ATK as DMG to enemies in a round-shaped area every 25 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Has a 10% chance to deal 102% of ATK as continuous BURN DMG when dealing Normal Attacks. Lasts for 20 sec. (CD: 5 sec). | |
Other[]
| MAX SKILL LEVEL | ||
| EX | Deals 690% of ATK as DMG to enemies in a round-shaped area. Decreases ATK by 50% (10 sec). | 4 |
| N | Deals 369% of ATK as DMG to enemies within a straight-line every 40 sec. | |
| P | Increase ATK SPD by 26.6%. | |
| Sub | Deals 7.3% of ATK as additional DMG to enemies inflicted with status ailments. | |
| MAX SKILL LEVEL | ||
| EX | Increases Mystic Effectiveness for 1 ally other than the user by 92.8% (40 sec). Grants an amulet. | 2 |
| N | Increases CRIT.R for 1 ally other than the user by 39.5% every 40 sec. (for 25 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases your ATK by 24.9% when an ally CRIT 200 times. Increases Mystic Effectiveness for allies that have an amulet by 41.8% (50 sec). Removes all amulets from allies afterwards. | |
Special[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Decreases DEF of 1 enemy by 34.2% (30 sec). Also deals 1117% of ATK as DMG. | 3 |
| N | When the battle starts, increases ally CRIT.R excluding the user, by 21.9% (60 sec) and decreases EX-Skill cost by 1. (for 1 use). (Once per battle). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally COST REGAN by 20.2%. | |
Other[]
Sonic (Grand Decisive Battle)[]
Students from regular raid are also used if applicable.
Striker[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Deals 2772% of ATK as DMG to 1 enemy. This attack cannot CRIT. | 6 |
| N | Increases Sonic Effectiveness by 63.1% every 30 sec (20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases EX-Skill DMG by 46.9% when EX-Skill is active (7 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 642% of ATK as DMG to enemies in a fan-shaped area. If the Water Gauge is at 1 or more, draws an EX-Skill and reduces the Water Gauge by 1. | 2 |
| N | Deals 225% of ATK as DMG to all enemies in a round-shaped area every 30 sec. Decreases DEF by 20.7% (20 sec). | |
| P | Increases ATK and CRIT.DMG by 16.2%. | |
| Sub | When an ally other than the user uses an EX-Skill, charges the Water Gauge by 40%. At 100%, increases ATK by 38.3% (20 sec). (The Water Gauge can be charged to {2). | |
| MAX SKILL LEVEL | ||
| EX | Deals 540% of ATK as DMG to 1 enemy (DMG increases the higher the target's HP is, up to 3 times). | 4 |
| N | Increases Sonic Effectiveness by 57.8% every 12 Normal Attacks (21 sec). | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases CRIT.R by 57.4% when using EX-Skill. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1892% of ATK as DMG to 1 enemy and 378% of ATK as DMG to all enemies within a round-shaped area around the target. | 6 |
| N | Deals 59% of ATK as DMG to 1 every 35 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Deals 17.7% of ATK as additional DMG to large and extra-large enemies. | |
Other[]
| MAX SKILL LEVEL | ||
| EX | Increases Sonic Effectiveness by 92.7% for 1 ally except self (32 sec). If the target's EX-Skill can expend additional Cost, reduces the additional Cost by 1 (up to 1 time use). | 2 |
| N | Increases Sonic Effectiveness by 29% for all Striker allies when accumulating 3 Departing Signals (20 sec) (CD: 20 sec). | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases ATK SPD by 30.6% for the next EX-Skill use when an ally except self uses their respective EX-Skill 3 times (20 sec). Accumulates 1 Departing Signal (max 3). | |
Ranking Rewards[]
After the raid ends, teachers can obtain rewards based on their ranking with other teachers. The trophies they receive can be display in the Cafe.
| V • T • E Ranking Rewards | ||||||
| Position | Currency | Trophy | ||||
| Rank | Raid Coin | Rare Coin | Pyroxene | City | Desert | Indoor |
| 1st ~ 20,000th | File:Hieronymus Trophy D0.pngHieronymus Trophy D0Category:testFile:Hieronymus Trophy D1.pngHieronymus Trophy D1Category:testFile:Hieronymus Trophy D2.pngHieronymus Trophy D2Category:testFile:Hieronymus Trophy D3.pngHieronymus Trophy D3Category:test | |||||
| 15,001st ~ 120,000th | File:Hieronymus Trophy D0.pngHieronymus Trophy D0Category:testFile:Hieronymus Trophy D1.pngHieronymus Trophy D1Category:testFile:Hieronymus Trophy D2.pngHieronymus Trophy D2Category:test | |||||
| 80,001st ~ 240,000th | File:Hieronymus Trophy D0.pngHieronymus Trophy D0Category:testFile:Hieronymus Trophy D1.pngHieronymus Trophy D1Category:test | |||||
| 240,001st ~ | File:Hieronymus Trophy D0.pngHieronymus Trophy D0Category:test | |||||
Credits[]
- Credits to Aellaru on Discord for the information on "Cancelling Hieronymus's skills".
- Stats taken from Woki.biligame
[]
| V • T • E Total War | |
|---|---|
| Guide | |
| Binah • Chesed • Shiro and Kuro • Hieronymus • Kaiten FX MK.0 • Perorodzilla • Hod • Goz • Gregorius • Wakamo (Hovercraft) • Myouki Kurokage • Geburah • Yesod | |
| Timeline | |
| Binah • Chesed • Shiro and Kuro • Hieronymus • Kaiten FX MK.0 • Perorodzilla • Hod • Goz • Gregorius • Wakamo (Hovercraft) • Myouki Kurokage • Geburah • Yesod | |
| Story | |
| Binah • Chesed • Shiro and Kuro • Hieronymus • Kaiten FX MK.0 • Perorodzilla • Hod • Goz • Gregorius • Wakamo (Hovercraft) • Myouki Kurokage • Geburah • Yesod | |
| Gallery | |
| Binah • Chesed • Shiro and Kuro • Hieronymus • Kaiten FX MK.0 • Perorodzilla • Hod • Goz • Gregorius • Wakamo (Hovercraft) • Myouki Kurokage • Geburah • Yesod | |