Blue Archive Wiki
Advertisement
Blue Archive Wiki
Overview

Get Set, Go! Kivotos Halo Games (GetSet,GO!~キヴォトス晄輪大祭~), or Get Set, Go! Kivotos Halo Festival (on Global), is the 17th event in Blue Archive. Set on the Stadium of Millennium Science School after the events of On Your Mark @ Millennium, it features many for every School.

Blurb[]

The Kivotos Halo Festival has finally begun! Every participant is giving their all to make their school proud. But with trouble brewing as usual, who will be the one to claim victory?

Welcome to the Kivotos Halo Festival! Tremendous work has gone into preparing for this day!

~ to Sensei, Visiting

Though I'm part of the Executive Committee. I'm also planning on participating in a few matches.
You'll be rooting for me out there, right Sensei?

~ to Sensei, Visiting

Physical condition? Check. Equipment? Check.
My plans for the Kivotos Halo Festival...are airtight!

~ to Sensei, Tapping

That group of students seems a little shady...

~ to Sensei, Tapping

Hm? The star on my cheek?
Maki drew it on for me!
It's a festival, after all. So she offered to do a little face painting.
Hmmm... Is it too much...?

~ to Sensei, Tapping

I only realized this after field day began...
But I'm so much busier than I thought I would be... In so many different ways...

~ to Sensei, Tapping

We're in the second half now... Keep your guard up until the very end!

~ to Sensei, Visiting, Event Ending

I guess that marks the end of the Kivotos Halo Festival... Thank you, Sensei, for your hard work.
Oh, if it's okay with you...
Would you like to go to the after-festival bonfire together?

~ to Sensei, Visiting, Event Ended

Sensei! Over here! The games are about to begin!

~ to Sensei, Visiting

I've been waiting for you, Sensei! Shall we get going?

~ to Sensei, Visiting

You've all done so much to make the festival so amazing.
I'll be sure to match all your hard work!

~ to Sensei, Tapping

Is there anything I can do to help?

~ to Sensei, Tapping

...Sensei? ...What is it?
I-If you keep calling my name like that... I'm going to get embarrassed...

~ to Sensei, Tapping

Let's do our best until the very end!

~ to Sensei, Visiting, Event Ending

Thank you for your hard work, Sensei!
You never know when someone might be in need of help...
Let's look around a little more.

~ to Sensei, Visiting, Event Ended

I've been waiting for you, Sensei. Are you ready?

~ to Sensei, Visiting

The games are about to begin. Let's get going, shall we?

~ to Sensei, Visiting

S-Sensei?

~ to Sensei, Tapping

If you keep staring at me like that...

~ to Sensei, Tapping

It's about time we started heading out...

~ to Sensei, Tapping

Is there something you need?

~ to Sensei, Tapping

Everything is in full swing.
I think it's safe to call this Kivotos Halo Festival a success... Don't you agree?

~ to Sensei, Tapping

We're entering the final stretch of the Kivotos Halo Festival.
Let's make sure to finish strong.

~ to Sensei, Visiting, Event Ending

The Kivotos Halo Festival was a massive success thanks to you, Sensei.
Thank you for all your hard work.

~ to Sensei, Visiting, Event Ended


Event Details[]

Information[]

  • Event Period: October 26th, 2022 JST ~ November 09th, 2022 JST
  • Rewards Period: October 26th, 2022 JST ~ November 16th, 2022 JST
  • Challenge Stage: October 27th, 2022 JST
  • In this Event:

Currency Boost[]

Event Currency
Bonus Drop Rate

Event Currency

Battle through to earn event currencies and points.

Bonus Drop Rate

Certain students will boost the drop rate of the event currencies.

Event Currency
Bonus Drop Rate


+20%
+20%
+20%
+20%
20+%
+10%
+10%
+10%

+20%
+20%
+20%
+20%
+20%
+20%
+10%

+20%
+20%
+20%
+20%
+20%
+20%
+10%

+20%
+20%
+20%
+20%
+20%
+20%
+10%

Event Guide[]

  • Stages are likely required to be cleared twice. If teachers don't have the upgraded event students; It's easier to clear the stage twice: to get the 3★, bonus student drops, and thus the maximum reward.
  • Once an area has been perfectly cleared, at 3★. The stage reward given is always the highest recorded drop, including the bonus from the students.
    • Once the area has been cleared and perfected, using the "Skip or Rush" function will also reward the highest recorded drop.
  • In this event, teachers can farm event currencies through the quest stages, and Skill Material through Event Schedules.
    • Materials (Ooparts)
      There are 4 types of materials that teachers are able to obtain and each can be obtained from tier 1 to tier 3. There is no event bonuses for these materials and their drop rates are very low.
      • Nimrud⁠ ~ Quest 1 (T1/2) / Quest 5 (T2/3) / Quest 9 (T2/3/4)
      • Crystal Haniwa⁠ ~ Quest 2 (T1/2) / Quest 6 (T2/3) / Quest 10 (T2/3/4)
      • Voynich⁠ ~ Quest 3 (T1/2) / Quest 7 (T2/3) / Quest 11 (T2/3/4)
      • Phaistos⁠ ~ Quest 4 (T1/2) / Quest 8 (T2/3) / Quest 12 (T2/3/4)
    • Event Currency
      Generally, event currencies dropped on all quests with the higher difficulty giving out more and can be doubled should teachers bring along all students with event bonus.
      • Relay Baton⁠ ~ Quest 9
      • Anpan⁠ ~ Quest 10
      • Information Pamphlet⁠ ~ Quest 11
      • Sports Drink⁠ ~ Quest 12
  • Due to the compensation, there is no longer any incentive to do a refresh or farm in Dice Run.
    • Teachers will simply need to roll the dice 200 times for the Achievements and complete 50 laps for the Dice Run Lap rewards (40 laps for Achievements).

Stage Detail[]

Story Stages
No. AP Lv Terrain ATK DEF Initial Reward Reward (No Bonus) 3★
01
x10
No Battle
x1
x50
x50
x1
x20
02
x50
x50
03 10
Normal
Heavy
x50
x50
04 No Battle
x50
x50
05 13
Normal
Light
x50
x50
06 16
x50
x50
07 18
Heavy
Light
x50
x50
08 20
Heavy
x50
x50
09 No Battle
x50
x50
10
x50
x20
x20
x20

Quest Stages
No. AP Lv Terrain ATK DEF Initial Reward Reward (No Bonus) 3★
01
x10
23
Normal
Mystic
x150
x150
x150
x6
x6
x6
25%
15%
x30
02
Heavy
x150
x150
x150
x6
x6
x6
25%
15%
03
x150
x150
x150
x6
x6
x6
25%
15%
04
Special
x250
x50
x50
x50
x10
x2
x2
x2
25%
15%
05
x15
45
Mystic
x225
x300
x150
x9
x12
x6
25%
8%
06
Heavy
x225
x300
x150
x9
x12
x6
25%
8%
07
x225
x150
x300
x9
x6
x12
25%
8%
08
Special
x450
x50
x50
x50
x18
x2
x2
x2
25%
8%
09
x20
80
Mystic
x900
x36
25%
12%
2%
10
Heavy
x900
x36
25%
12%
2%
11
x900
x36
25%
12%
2%
12
Special
x800
x32
25%
12%
2%

Challenge Stages
No. AP Lv Terrain ATK DEF Initial Reward 3★ Seconds Turns Guide
01
x5
50
Normal
Light
x40
x40
90 N/A Valiant
02 60
Special
Heavy
320 3 Valiant
03 83
Heavy
100 N/A Valiant
04
Heavy
Special
240 5 Valiant
05
Heavy
90 N/A Valiant

Strategy Map[]

  • Achievement
    • No.24 ~ Clear Challenge 2 of the event within 320 seconds
    • No.28 ~ Clear Challenge 2 of the event within 4 turns
  • Solution
    • Guide by Valiant on Youtube.

  • Achievement
    • No.26 ~ Clear Challenge 4 of the event within 240 seconds
    • No.29 ~ Clear Challenge 4 of the event within 5 turns
  • Solution
    • Guide by Valiant on Youtube.

V • T • E Legend
Start Tile Boss Tile Creation Tile Deletion Tile
student start their mission here. There may be more than one in the map. The boss tile where the student need to beat in order to clear the mission. When stepped, a new Scaffolding Tile will appear on the map. When stepped, an existing Scaffolding Tile will disappear along with whoever is stepping on it. Student will be moved to START.
One Direction Warp Tile 1 - IN One Direction Warp Tile 1 - OUT One Direction Warp Tile 2 - IN One Direction Warp Tile 2 - OUT
When stepped, student can choose to warp to the other side of the map. (One way) The exit of Warp Tile 1 with the student unable to move back. When stepped, student can choose to warp to the other side of the map. (One way) The exit of Warp Tile 2 with the student unable to move back.
Two Direction Warp Tile 1 Two Direction Warp Tile 2 Scaffolding Tile - IN Scaffolding Tile - OUT
When stepped, student can choose to warp back and forth.
(Two ways)
When stepped, student can choose to warp back and forth.
(Two ways)
An invisible tile that only appears when the Creation Tile is stepped on. This tile will disappear when the Deletion Tile is stepped on.
Broken Tile Normal Tile
When stepped, this tile will disappear along with whoever is stepping it after 1 turn. Student will be moved to START. A normal tile that has no particular effect.
Caution Free Action Enemy Rank
The enemy will attack the student on the adjacent tile. The enemy will move towards the nearest student. Display the difficulty of the enemy ranging from 1 to 3 diamonds.
Explosion Penetration Mystic Normal
The enemy's attack type is Explosion. The enemy's attack type is Penetration. The enemy's attack type is Mystic. The enemy's attack type is Normal.
Light Armor Heavy Armor Special Armor
The enemy's defence type is Light Armor. The enemy's defence type is Heavy Armor. The enemy's defence type is Special Armor.
Special Gift Box Light Drone
A box that appears on every hard mission and contains 50 Pyroxene. Landing on this tile reveals the surrounding tiles.
Firearm ~ Attack-Up Buff Shield ~ Defence-Up Buff Ramen ~ HP Recovery
Increase attack of the student who step on it. Increase defence of the student who step on it. Restore HP to the student who step on it.

Type Compatibility
DEF/ATK
Normal
Explosion
Penetration
Mystic
Sonic
Normal
Normal Normal Normal Normal Normal
Light
Normal Weak Resist Normal Normal
Heavy
Normal Normal Weak Resist Resist
Special
Normal Resist Normal Weak Effective
Elastic
Normal Resist Normal Normal Weak
Damage
Effect Damage Dealt
Weak 2x (200%)
Effective 1.5x (150%)
Normal 1x (100%)
Resist 0.5 (50%)

Dice Run[]

Dice Run
Memory Collection

Dice Run

Roll a dice and Yuuka will move to collect the rewards

Memory Collection

Collect memories along the way and received an interactable furniture

Dice Run
Memory Collection


Dice Run is a minigame where teachers require ⁠ x150 to play. Teachers can earn various rewards depending on where Yuuka land. Each time teachers complete a lap, they will receive additional rewards based on how many laps they have cleared. one of these rewards is a single gacha ticket ⁠.

Teachers will also be able to collect various memories with their students during dice runs. When teachers have completed 40 laps, they will receive interactable furniture, Sports Day Memories ⁠ from the Achievement.

+3
x6
x6
x1
x1
x2
x800K
+2
x1
x3
x500K
x2
x4
x1200K
+1
x4
x1
x2
Total Lap Rewards
Currency Material Other
x16M

x225
x75

x100

x25

x75

x100

x25

x1
x4
Dice Run Reward
Lap Reward
01
x25
x5
02
x25
x5
03
x10
x5
04
x10
x5
05
x1
x5
06
x50
x5
07
x50
x5
08
x20
x5
09
x20
x5
10
x1
x5
11
x30
x5
12
x30
x5
13
x10
x5
14
x10
x5
15
x2
x5
16
x40
x5
17
x40
x5
18
x15
x5
19
x15
x5
20
x1
x5
22
x1200K
x10
24
x1200K
x10
26
x1200K
x10
28
x1200K
x10
30
x1200K
x10
34
x2000K
x10
38
x2000K
x10
42
x2000K
x10
46
x2000K
x10
50
x2000K
x10


Achievement[]

Achievement
No. Requirement Count Reward Rush? Tips
01 Roll the dice 5 times in Dice Run
サイコロランでサイコロを5回振る
5
x100K
N/A N/A
02 Roll the dice 10 times in Dice Run
サイコロランでサイコロを10回振る
10
03 Roll the dice 20 times in Dice Run
サイコロランでサイコロを20回振る
20
04 Roll the dice 40 times in Dice Run
サイコロランでサイコロを40回振る
40
x1
05 Roll the dice 60 times in Dice Run
サイコロランでサイコロを60回振る
60
x200K
06 Roll the dice 80 times in Dice Run
サイコロランでサイコロを80回振る
80
07 Roll the dice 100 times in Dice Run
サイコロランでサイコロを100回振る
100
08 Roll the dice 120 times in Dice Run
サイコロランでサイコロを120回振る
120
09 Roll the dice 140 times in Dice Run
サイコロランでサイコロを140回振る
140
10 Roll the dice 160 times in Dice Run
サイコロランでサイコロを160回振る
160
11 Roll the dice 180 times in Dice Run
サイコロランでサイコロを180回振る
180
12 Roll the dice 200 times in Dice Run
サイコロランでサイコロを200回振る
200
x300K
13 Clear 1 lap in Dice Run
サイコロランでトラックを1周完走
1
x20
14 Clear 3 laps in Dice Run
サイコロランでトラックを3周完走
3
15 Clear 5 laps in Dice Run
サイコロランでトラックを5周完走
5
16 Clear 10 laps in Dice Run
サイコロランでトラックを10周完走
10
17 Clear 15 laps in Dice Run
サイコロランでトラックを15周完走
15
18 Clear 20 laps in Dice Run
サイコロランでトラックを20周完走
20
19 Clear 25 laps in Dice Run
サイコロランでトラックを25周完走
25
20 Clear 30 laps in Dice Run
サイコロランでトラックを30周完走
30
21 Clear 35 laps in Dice Run
サイコロランでトラックを35周完走
35
x30
22 Clear 40 laps in Dice Run
サイコロランでトラックを40周完走
40
23 Clear Quest 1 of the event within 75 seconds
Get Set, Go! Questの1を75秒以内にクリア
75
x600K
No N/A
24 Clear Quest 2 of the event within 75 seconds
Get Set, Go! Questの2を75秒以内にクリア
25 Clear Quest 3 of the event within 75 seconds
Get Set, Go! Questの3を75秒以内にクリア
26 Clear Quest 4 of the event within 75 seconds
Get Set, Go! Questの4を75秒以内にクリア
27 Clear Quest 5 of the event within 75 seconds
Get Set, Go! Questの5を75秒以内にクリア
x650K
28 Clear Quest 6 of the event within 75 seconds
Get Set, Go! Questの6を75秒以内にクリア
29 Clear Quest 7 of the event within 75 seconds
Get Set, Go! Questの7を75秒以内にクリア
30 Clear Quest 8 of the event within 360 seconds
Get Set, Go! Questの8を75秒以内にクリア
31 Clear Quest 9 of the event within 75 seconds
Get Set, Go! Questの9を75秒以内にクリア
x750K
32 Clear Quest 10 of the event within 75 seconds
Get Set, Go! Questの10を75秒以内にクリア
33 Clear Quest 11 of the event within 75 seconds
Get Set, Go! Questの11を75秒以内にクリア
34 Clear Quest 12 of the event within 75 seconds
Get Set, Go! Questの12を75秒以内にクリア
35 Clear Challenge 1 of the event within 90 seconds
Get Set, Go! Challengeの01を90秒以内にクリア
90
x100
Guide by Valiant
36 Clear Challenge 2 of the event within 320 seconds
Get Set, Go! Challengeの02にて全ての戦闘を合計320秒以内にクリア
320 Guide by Valiant
37 Clear Challenge 3 of the event within 100 seconds
Get Set, Go! Challengeの03にて全ての戦闘を合計100秒以内にクリア
100 Guide by Valiant
38 Clear Challenge 4 of the event within 240 seconds
Get Set, Go! Challengeの04にて全ての戦闘を合計70秒以内にクリア
240 Guide by Valiant
39 Clear Challenge 5 of the event within 90 seconds
Get Set, Go! Challengeの05にて全ての戦闘を合計90秒以内にクリア
90 Guide by Valiant
40 Clear Challenge 2 of the event within 3 turns
Get Set, Go! Challengeのステージ2を3ターン以内にクリア
3
x90
Guide by Valiant
41 Clear Challenge 4 of the event within 5 turns
Get Set, Go! Challengeのステージ4を5ターン以内にクリア
5 Guide by Valiant
42 Clear 16 Missions (23 ~ 41) in the event
イベントのチャレンジミッション(No.23~No.41)を16個以上クリア
20
x1
Clear achievement 23 to 41

I have a summary right here. Feel free to peruse it.

~ to Sensei, Visiting

You want to take a look at the match records?

~ to Sensei, Visiting

For now, this is all I have to show you...

~ to Sensei, Tapping

Is there anything else you'd like to see?

~ to Sensei, Tapping

Got it. What an excellent reward.

~ to Sensei, Claiming Rewards

This... This might be a new record.

~ to Sensei, Claiming Rewards

Shop[]

Exchange Shop[]

If it's all right with you, would you like to take a look around?

~ to Sensei, Visiting

The games have concluded, but we have plenty of supplies still!
If you don't mind, could you help me organize these?

~ to Sensei, Visiting, Event Ended

M-Me...? I was just thinking I'd like to be helpful...

~ to Sensei, Tapping

Why are you looking at me like that...? I'm going to get all flustered...

~ to Sensei, Tapping

Is that what you've settled on? Got it.

~ to Sensei, Exchanging

I'll get it ready immediately.

~ to Sensei, Exchanging

It's nice to be prepared.

~ to Sensei, Exchanging

Is there anything else you need?

~ to Sensei, Exchanging

Relay Baton
Total Price ~ 13440
x1
x1
x1
x1
50 Times 250 Times 150 Times 50 Times
⁠ 25 ⁠ 1 ⁠ 10 ⁠ 40
x1
x1
x1
15 Times 40 Times 30 Times 20 Times
⁠ 200 ⁠ 7 ⁠ 12 ⁠ 24
x1
x1
x1
x1
10 Times 40 Times 30 Times 20 Times
⁠ 60 ⁠ 7 ⁠ 12 ⁠ 24
x1
x1
x1
10 Times 1 Time N/A
⁠ 60 ⁠ 2000 ⁠ 5

Anpan
Total Price ~ 16710
x1
x1
x1
x1
50 Times 250 Times 150 Times 50 Times
⁠ 20 ⁠ 1 ⁠ 4 ⁠ 16
x1
x1
x1
x1
15 Times 35 Times 30 Times 25 Times
⁠ 64 ⁠ 20 ⁠ 40 ⁠ 100
x1
x1
x1
x1
7 Times 35 Times 30 Times 25 Times
⁠ 200 ⁠ 20 ⁠ 40 ⁠ 100
x1
x1
x1
7 Times 1 Time N/A
⁠ 200 ⁠ 1500 ⁠ 5

Information Pamphlet
Total Price ~ 12700
x1
x1
x1
x1
50 Times 10 Times 10 Times 10 Times
⁠ 20 ⁠ 200 ⁠ 200 ⁠ 200
x1
x1
x1
x1
2 Times 150 Times 60 Times 30 Times
⁠ 300 ⁠ 3 ⁠ 10 ⁠ 25
x1
x1
x1
x1
15 Times 150 Times 60 Times 30 Times
⁠ 50 ⁠ 3 ⁠ 10 ⁠ 25
x1
x500
15 Times N/A
⁠ 50 ⁠ 1


Gallery[]

V • T • E

Trivia[]

  • After the regular maintenance, the rewards in Dice Run stayed the same as it was shown in the October 2022 Livestream. However, after the emergency maintenance that occurred 1 hour after the regular maintenance, the rewards were severely nerfed.
    • This prompted both Nexon and Yostar to make a statement and gave teachers a huge amount of compensation. Among the compensation was ⁠ x 630 which is equivalent to UE3.
    • There were many reactions towards this nerf and its compensation but this Wikia will list out a few.
      • Teachers who did not farm before the emergency maintenance missed out on the huge rewards.
      • Some teachers who whale for Hasumi Gym ver. before the emergency maintenance felt cheated as all teachers will now receive Hasumi Gym ver. at UE3.
      • Now that all teachers have the same Hasumi Gym ver., the upcoming raid Goz, will have a competition
      • Some teachers who didn't care or had no idea what has transpired happily accepted the compensation.
    • Due to the compensation, there is no longer any incentive to do a refresh or farm in Dice Run.
      • Teachers will simply need to complete a lap 200 for the Achievements and 50 laps for the Dice Run Lap rewards.

Credits[]

V • T • E
  1. Image taken from Wikiru.
  2. Image taken from Wikiru.

Navigation[]

V • T • E Events
Special Operation Mini Event
Union Operation Union Operation (Rerun)
Conquest Battle Conquest Battle (Rerun)
Rerun
Advertisement