Railroad Track
Desert Railroad Track (砂漠の線路) or Desert Railroad on Global, is one of the 3 stages of Fugitive Warrant in Blue Archive.
Battle Details[]
- A Bounty Ticket is required in order to enter.
Bounty TicketCategory:test - Railroad Track is set in Desert Terrain
Desert IconCategory:test - The flow of battle is no different from Mission. Moved forward and defeat all the enemies.
- The school effect for railroad Track are Hyakkiyako, Trinity, Valkyrie, and Arius.
- As the enemies are weak to Explosion type, teachers should organize a team of Explosion type student.
School Effect[]
Stage[]
Recommendation[]
Active School Effect[1][]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Deals 664% of ATK as DMG to 1 enemy. Has a 75% chance to deal 716% additional DMG.. | 3 |
| N | Deals 286% of ATK as DMG to enemies in a round-shaped area every 20 sec. | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Increases ally ACC by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 2023% of ATK as DMG against 1 enemy. | 5 |
| N | Deals 468% of ATK as DMG to 1 enemy every 30 sec. Decreases DEF by 24.6% (20 sec). | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Deals 88.5% of ATK as additional DMG to enemies inflicted with status ailments. | |
| MAX SKILL LEVEL | ||
| EX | Deals 772% of ATK as DMG to enemies in a round-shaped area. Before attacking, decreases DEF by 40.2% (15 sec) if the target's defence type is Light Armor. | 3 |
| N | Recovers 279% of HEAL as HP to 1 ally with the lowest HP every 50 sec. Recovers 393% of HEAL as HP if the target is from Trinity General School. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases an EXPLOSION type ally's CRIT.DMG by 24.2%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 911% of ATK as DMG to enemies in a round-shaped area. (This attack ignores 80% of the enemy's DEF). | 6 |
| N | Throws a water balloom at 1 enemy to deal 164% of ATK as DMG every 40 sec. If there are enemies nearby, the water balloon ricochets and deals the same amount of DMG (Up to 6 times) (This attack ignores 80% of the enemy's DEF). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally ATK by 17.3% | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK SPD by 35.9% to allies within a round-shaped area (40 sec). Accumulates 1 stack of Sugar Rush (up to 2 times) (40 sec). | 3 |
| N | Increases ATK by 37.2% every 35 sec (26 sec). | |
| P | Increases ATK SPD by 26.6%. | |
| Sub | Deals 10.6% of ATK as additional DMG for each Sugar Rush stack accumulated (up to 2 times). | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK and ATK SPD by 112% (50 sec). Accumulates 5 stacks of Sugar Rush (up to 5 stacks). Decreases 1 stack of Sugar Rush every 10 sec). | 10 |
| N | Deals 966% of ATK as DMG to 1 enemy every 10 Normal Attacks. Increases DMG by 5% for every 1 stack of Sugar Rush on all allies (up to 8 stacks). | |
| P | Increases ATK by 26.6%. | |
| Sub | Every 3 Normal Skills, Deals 119% of ATK as additional DMG. | |
| MAX SKILL LEVEL | ||
| EX | Increases Explosion Effectiveness by 182% and accumulates 1 stack of Sugar Rush (30 sec). | 2 |
| N | Deals 1349% of ATK as DMG to 1 enemy every 12 Normal Attacks. | |
| P | Increases RANGE by 100 and ATK SPD by 21.2%. | |
| Sub | When there are Sugar Rush stacks available, attacks have a 10% chance to decrease CRIT.DMG.RES by 24.4% (16 sec) ((CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 106% of ATK as DMG over time to enemies within a round-shaped area (10 sec). | 4 |
| N | Deals 416% of ATK as DMG to enemies in a round-shaped area every 25 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Has a 10% chance to deal 102% of ATK as continuous BURN DMG when dealing Normal Attacks. Lasts for 20 sec. (CD: 5 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 2280% of ATK as DMG to 1 enemy. When Tour Complete is active, increase DMG multiplier by x0.15 (DMG is multiplied by x1 ~ 1.5 based on target's HP, dealing more DMG the lower the HP). | 6 |
| N | Activates Tour Complete when any ally other than self uses EX-Skill 7 times (40 sec). Increases Healing Received by 23.6% for 1 ally with the lowest HP (40 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally Explosion Effectiveness by 30.2%. | |
Tank[]
| MAX SKILL LEVEL | ||
| EX | Move to designated location and deals 196% of ATK as DMG to enemies in a round-shaped area. Decreases EVA and DEF by 13% for (40 sec). Boosts decrease of EVA and DEF by 2.5 times the original if targets are medium-sized. | 4 |
| N | Activates after Aiding Mindset is removed. Deals 902% of DEF as DMG and decreases EVA and DEF by 15.2% to enemies in a round-shaped area. (30 sec) | |
| P | Increases HP by 26.6%. | |
| Sub | Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 123% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 36.7% (20 sec) instead. | |
| MAX SKILL LEVEL | ||
| EX | Moves to a designated location and increases ATK SPD by 24.7% (30 sec), then summons a Stage Set and relocates 3 allies excluding self to the Stage Set. Increases ATK SPD by 24.7% for allies around the Stage Set (30 sec). Accumulate 5 Penlight (max 30). | 3 |
| N | Consumes Penlight in multiples of 10, then deals DMG and decreases ATK for 1 enemy every 20 sec based on the amount of Penlight consumed: 0 Penlights consumed: Deals 333% of ATK as DMG and decreases ATK by 21.7%. 10 Penlights consumed: Deals 523% of ATK as DMG and decreases ATK by 23.9%. 20 Penlights consumed: Deals 714% of ATK as DMG and decreases ATK by 26%. 30 Penlights consumed: Deals 904% of ATK as DMG and decreases ATK by 28.2%. | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Accumulates Penlight equal to the amount of EX-Skill Cost used by allies excluding self (max 30). Increases DEF by 22.9% when accumulating 10 Penlights (20 sec) (effect does not stack). | |
| MAX SKILL LEVEL | ||
| EX | Deals 707% of ATK as DMG to enemies within a fan-shaped area. Removes 1 harmful effect from the user. | 3 |
| N | Continuously recovers 43.1% of HEAL as HP every 50 sec (30 sec). | |
| P | Increases ATK and HP by 16.2%. | |
| Sub | Decreases target's DEF by 11.4% for 25 sec when attacking with an EX-Skill. TAUNTS enemies for 1 sec. | |
| MAX SKILL LEVEL | ||
| EX | Increases DEF by 44.9% for 30 sec. TAUNTS all enemies within a round-shaped area (6.2 sec). | 4 |
| N | Recovers 663% of HEAL when HP below 30%. (1x per battle). | |
| P | Increases DEF by 26.6%. | |
| Sub | Decreases incoming DMG by 45.6% while reloading. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 53.9% of HEAL as HP for allies in a round-shaped area around you every 5 sec. (30 sec). | 4 |
| N | Increases EVA of allies in the area by 39.1% by detonating a smoke bomb on your position every 30 sec. Lasts for 20 sec. | |
| P | Increases EVA by 26.6%. | |
| Sub | Increases EVA by 45.9% when HP is 30% or lower. | |
Healer[]
| MAX SKILL LEVEL | ||
| EX | Recovers 192% of HEAL as HP for allies within a round-shaped area and deals 431% of ATK as DMG to enemies. | 3 |
| N | Recovers 153% of HEAL as HP only for allies whose HP is 50% or lower. (CD: 20 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases HEAL by 41% every 30 sec (20 sec). | |
| MAX SKILL LEVEL | ||
| EX | Recovers 25.2% of HEAL as HP for all allies within a round-shaped area around self every 2 sec (24 sec). Accumulates 2 stack of Sugar Rush (max 2 stacks) (25 sec). | 4 |
| N | Increases HEAL by 35.3% every 15 Normal Attacks (30 sec). | |
| P | Increases RANGE by 100 and ATK SPD by 21.2%. | |
| Sub | Accumulates 1 stack of Rhythm Up when an ally excluding self accumulates 6 stack of Sugar Rush (max 4 stacks) (lasts till the end of the battle). 20% chance of decreasing ATK when attacking (20 sec) (CD: 5 sec). The ATK Decrease depends on the amount of accumulated Rhythm Up Stacks: 0 stacks: Decreases ATK by 5%. 1 stacks: Decreases ATK by 7.5%. 2 stacks: Decreases ATK by 10%. 3 stacks: Decreases ATK by 12.5%. 4 stacks: Decreases ATK by 15%. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 265% of HEAL as HP for 1 ally excluding self and 121% of HEAL as HP for self. Converts 100% of excess HP into additional MAX HP that decays over time by 5% every 1 sec. Accumulates 1 Fanservice. | 2 |
| N | Recovers 136% of HEAL as HP to 1 ally with the lowest HP excluding self every 30 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases MAX HP by 25.5%. Decreases the EX Cost of all allies by 1 upon accumulating 3 Fanservice (until using an EX-Skill 1 time) (Resets the Fanservice). | |
| MAX SKILL LEVEL | ||
| EX | Move 1 ally to a designated location, then recovers 228% of HEAL as HP. | 2 |
| N | Recovers 178% of HEAL as HP for 1 ally every 35 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally CC.RES by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Continuously recovers 102% of HEAL as HP for 1 ally (20 sec). | 4 |
| N | Increases DEF by 33.7% for 1 ally with the lowest HP every 25 sec (20 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases Ally CRIT.DMG by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Recovers 290% of HEAL as HP for 1 ally. | 2 |
| N | Increases REC by 36% for 1 ally with the lowest HP every 30 sec (20 sec). | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ally ATK SPD by 17.3%. | |
Supporter/Other[]
| MAX SKILL LEVEL | ||
| EX | Increases CRIT.R by 24.2% and CRIT.DMG by 45% for self and all Special units (17 sec). | 3 |
| N | Increases ATK and ATK SPD by 30.1% every 35 sec (25 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases CRIT.DMG by 30.6% for self and all Special units. | |
| MAX SKILL LEVEL | ||
| EX | Deals 464% of ATK as DMG to enemies in a round-shaped area. Decreases SPD by 22.8% and ATK SPD by 26.2 (20 sec). | 5 |
| N | Decreases ATK SPD by 35.1% for 1 enemy for 25 sec (30 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally ATK SPD by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 518% of ATK as DMG to all enemies in a round-shaped area. Inflict STUN (4.1 sec). | 4 |
| N | Deals 443% of ATK as DMG to 1 enemy every 25 sec. | |
| P | Increases EVA by 26.6%. | |
| Sub | Deals 52.3% of ATK as additional DMG to enemies inflicted with CC. | |
Non-Active School Effect[]
Attacker[]
| MAX SKILL LEVEL | ||
| EX | Deals 521% of ATK as DMG to 1 enemy. Also inflicts 554% of ATK as DMG to enemies within a round-shaped area. | 4 |
| N | Deals 290% of ATK as DMG to 1 enemy every 25 sec. Has a 50% chance to inflict 476% of ATK as DMG to enemies within a round-shaped area. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases CRIT.R by 38.3% when using EX-Skill. | |
| MAX SKILL LEVEL | ||
| EX | Increase DEF PENETRATION by 696 (7 sec). Deals 1653% of ATK as DMG to 1 enemy. Can be used by consuming up to 3 more Cost. DMG increases by 35% per Cost. (Cost increase/decrease skill effects are calculated based on the basic Cost). | 3 |
| N | Decreases CRIT.DMG.RES by 27.2% for 1 enemy every 35 sec (25 sec). | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 778% of ATK as DMG to enemies within 3 round-shaped areas. | 4 |
| N | Summons 3 mines that deal 635% of ATK as DMG every 20 sec (15 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Has a 25% chance to Increases ACC by 57.4% when dealing Normal Attacks. Last for 30 sec. (CD 25 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 591% of ATK as DMG to enemies within 5 round-shaped areas. | 4 |
| N | Deals 275% of ATK as DMG in a round-shaped area around the enemy with the lowest HP every 20 sec. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ally CRIT.DMG by 17.3%. | |
Tank[]
| MAX SKILL LEVEL | ||
| EX | Cast 248% of HEAL as a BARRIER. Last for 25 sec. | 3 |
| N | Deals 573% of ATK as DMG to 1 enemy every 15 sec. | |
| P | Increases DEF by 26.6%. | |
| Sub | Recovers 142% of HEAL as HP when taking cover (CD: 10 sec). | |
Supporter/Other[]
| MAX SKILL LEVEL | ||
| EX | Deals 435% of ATK as DMG to enemies in a round-shaped area. Inflicts STUN (3.5 sec). | 4 |
| N | Decreases REC by 50.7% for 1 enemy every 30 sec (15 sec). | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Increases ally EVA by 17.3%. | |
- In terms of Trinity, there are 14 students who are explosion type. 11 of them can deal damage.[2]
- Among those 11, Suzumi, Koharu, Ui, and Mine are not classified as attacker or tactical support.
- Among the ones classified as attacker or tactical support, Mashiro, Hinata (Swimsuit), Kazusa (Band), Yoshimi (Band), and Airi (Band) has good Outdoor compatibility.
- Hyakkiyako has only one explosive type student which is Pina (Guide).
- Tsubaki can be used as a tank.
- All Arius students have explosion-type damage, but have poor Outdoor compatibility.
- Atsuko can be used as a tank and healer.
- An alternative method is to prepare 4 students that aren't explosion-type and raise their attack or bring 4 explosion-type students who aren't from either school.