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Overview

F.SCT Strategic Battle (False Sanctum Tower Strategic Battle (F.SCT攻略戦) or Allied Operation: Nisir's Summit Operational Plan on Global, is the 2nd Union boss and the first part of a 3-part event that coincides with Main Story Final Chapter. This is the 20th event and is considered as part of the usual main event in Blue Archive.

It can be unlocked after clearing Mission 2 Act 3.

General Information[]

It is recommended that teachers read all other volumes up to Volume F Chapter 2 Episode 20 before playing this event. This event is immediately archived after the end date, and can be accessed by opening Volume F Chapter 2 in the Main Story directory. This event (or its archived version) has to be completed to progress through Main Story.

Union Operation Boss[]

In Union Operation, the Union Operation Boss has a Global HP bar which will be deducted for every damage dealt by teachers everywhere. The Boss' HP is connected directly with the "Union Operation Boss. Thus any damage dealt is to be directed toward it.

Decisive Battle[]

When the boss's HP reaches 0, a "Decisive Battle" will occur in which:

  • No ticket will be required to enter.
  • Teachers will obtain ⁠ upon completing the battle.
  • Teachers will obtain even more rewards such as ⁠, ⁠, ⁠ and ⁠ upon completing the "Boss Complete Destruction"'.
  • Teachers will use a fixed team based on the story when a decisive battle occurs.
    • A story will play before and after the battle.

Boss[]

There are 6 difficulties tied with the Boss (Normal, Hard, Very Hard, Hardcore, Extreme, and Insane (Will be added at a later date)), and entering it will consume 10 ⁠ and Insane will consume 20 ⁠. Each difficulty will have its own HP and stats. Similar to Total War, should teachers fail to defeat the boss or within the time limit, its HP will be carried over to the next run and teachers will need to use another ticket to continue.

Should teachers decides to battle a different difficulty while having another difficulty active, they are free to do so.

  • Example:
    If teachers are battling difficulty A halfway and decide to battle difficulty B on the next round, the remaining HP of difficulty A will remain until defeated.

Reward[]

When teachers defeat any boss on any difficulty, teachers will be rewarded with Student Fragments, Skill Books, EX-Skill discs, and Skill Materials.

The following rewards drop on all bosses with the same rate and quantity.

Normal Reward
100%
x100K
100%
x27
60%
100%
x16
50%
100%
x10
100%
x5
100%
x5
57%

Hard Reward
100%
x200K
100%
x8
20%
100%
x4
41%
100%
x3
100%
80%
100%
x6
19%

Very Hard Reward
100%
x300K
100%
x11
73%
100%
x5
80%
100%
x2
30%
100%
x2
80%
100%
x6
88%

Hardcore Reward
100%
x450K
100%
x3
80%
100%
50%
100%
100%
100%
x7
65%

Extreme Reward
100%
x600K
100%
x4
40%
100%
x2
20%
100%
x2
100%
15%
100%
x8
50%

Insane Reward
100%
x1600K
100%
x11
80%
100%
x5
64%
100%
x4
40%
100%
x3
20%
100%
x22

Others[]

Certain things to noted

  • Tickets
    • 1 ⁠ will replenish every 30 minutes and it is possible to store up to 40 tickets over time.
    • ⁠ can also be exchanged using Pyroxene and it can be exchanged up to 60 times a day.
    • ⁠ will not be refunded for forfeiting.
  • Friend Assists
    • Teachers can borrow a student from another teacher.
    • Assist function resets at 04:00 JST daily.
  • Others
    • Teachers can perform a mock battle first to understand the boss and create a strategy.
    • Unlike Total War, teachers cannot rush (Sweep) the battle.
    • Upon clearing the Boss Complete Destruction, teachers will have to click on the "Boss Complete Destruction Reward" on the Union Operation Lobby to actually receive it so teachers should make sure they do not forget about it.

Boss Battle[]

Phase 1 ~ 4,500,000,000,000 Global HP
Phase 2 ~ 4,725,000,000,000 Global HP

Binah (Colorized)
03:00

Time Limit

x300
x1

x400
x1
x1

Decisive Battle

Phase 1 ~ 7,875,000,000,000 Global HP
Phase 2 ~ 13,500,000,000,000 Global HP

Shiro and Kuro (Colorized)
04:00

Time Limit

x300
x1

x400
x1
x1

Decisive Battle

Phase 1 ~ 2,550,000,000,000 Global HP
Phase 2 ~ 4,320,000,000,000 Global HP

Chesed (Colorized)
04:00

Time Limit

x300
x1

x400
x1
x1

Decisive Battle

Phase 1 ~ 4,500,000,000,000 Global HP
Phase 2 ~ 16,200,000,000,000 Global HP

Hieronymus (Colorized)
04:00

Time Limit

x300
x1

x400
x1
x1

Decisive Battle

Phase 1 ~ 1,200,000,000,000 Global HP
Phase 2 ~ 1,890,000,000,000 Global HP

Hod (Colorized)
04:00

Time Limit

x300
x1

x400
x1
x1

Decisive Battle

Phase 1 ~ 14,850,000,000,000 Global HP

Perorodzilla (Colorized)
04:00

Time Limit

x400
x1
x1

x500
x1

Decisive Battle

All bosses will have their defence type changed in this event while keeping their original stats.

Binah[]

Normal LV 17

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
300000 1500 1700 100 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 200 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 3000 150000 10 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 20% x1

53%
47%
100% x1 / 34% x1
53%
47%
100% x1 / 17% x1
52.9%
47.1%
100% x1 / 2% x1

52.9%
47.1%
85% x1
50%
50%
100% x1 / 56% x1
50%
50%
90% x1

Hard LV 25

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
800000 1800 2000 100 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 200 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 3000 300000 10 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 40% x1

53.1%
46.9%
100% x1 / 47% x1
53.1%
46.9%
100% x1 / 28% x1
53.5%
46.5%
100% x1 / 1% x1

52.7%
47.3%
100% x1 / 10% x1
52.7%
47.3%
91% x1
52.4%
47.6%
82% x1

50%
50%
100% x1 / 74% x1
50%
50%
100% x1 / 2% x1
50%
50%
64% x1

Very Hard LV 35

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
1100000 3000 2500 100 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 200 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 3000 450000 10 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 60% x1

52.8%
47.2%
100% x1 / 59% x1
52.9%
47.1%
100% x1 / 40% x1
53.2%
46.8%
100% x1 / 9% x1

50.9%
49.1%
100% x1 / 14% x1
53.1%
46.9%
98% x1
52.9%
47.1%
87% x1

50%
50%
100% x1 / 94% x1
50%
50%
100% x1 / 12% x1
50%
50%
72% x1

Hardcore LV 50

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
2000000 4000 3100 100 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 200 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 3000 800000 10 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 80% x1

53.1%
46.9%
100% x1 / 77% x1
53.2%
46.8%
100% x1 / 54% x1
52.9%
47.1%
100% x1 / 21% x1
52.7%
47.3%
91% x1

54.5%
45.5%
100% x1 / 23% x1
52.4%
47.6%
100% x1 / 5% x1
52.7%
47.3%
93% x1
52.5%
47.5%
59% x1

50%
50%
100% x1 / 16% x1
50%
50%
100% x1 / 26% x1
50%
50%
80% x1
50%
50%
44% x1

Extreme LV 70

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
6000000 8000 3900 100 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 200 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 3000 2000000 10 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x3

47%
53%
100% x2 / 19% x1
47.1%
52.9%
100% x1 / 91% x1
53%
47%
100% x1 / 32% x1
54%
46%
100% x1

52.9%
47.1%
100% x1 / 38% x1
53.1%
46.9%
100% x1 / 13% x1
53%
47%
100% x1
53.2%
46.8%
62% x1

50%
50%
100% x2 / 40% x1
50%
50%
100% x1 / 40% x1
50%
50%
90% x1
50%
50%
50% x1

Insane LV 90

ATK Type DEF Type HP ATK DEF HEAL SPD
Penetration
Light
7000000 20000 5000 100 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 200 20 200% 10000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 3000 2100000 10 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x6 / 40% x1

46%
54%
100% x5 / 82% x1
45.9%
54.1%
100% x5 / 10% x1
51.1%
48.9%
100% x3 / 56% x1
51.5%
48.5%
100% x2 / 72% x1

51.4%
48.6%
100% x3 / 70% x1
51.3%
48.7%
100% x3 / 4% x1
51.1%
48.9%
100% x2 / 70% x1
50%
50%
100% x1 / 72% x1

50%
50%
100% x6 / 24% x1
50%
50%
100% x3 / 62% x1
50%
50%
100% x2 / 32% x1
50%
50%
100% x1 / 28% x1

Shiro and Kuro[]

Normal LV 17

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
280000 600 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 1500 148000 10 sec

Normal LV 17

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
320000 600 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 1500 172000 10 sec
Initial Reward Reward
100K
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
100% x2 / 20% x1

53%
47%
100% x1 / 34% x1
53%
47%
100% x1 / 17% x1
52.9%
47.1%
100% x1 / 2% x1

52.9%
47.1%
85% x1
50%
50%
100% x1 / 56% x1
50%
50%
90% x1

Hard LV 25

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
550000 950 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 296000 10 sec

Hard LV 25

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
600000 950 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 320000 10 sec
Initial Reward Reward
100K
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
100% x2 / 40% x1

53.1%
46.9%
100% x1 / 47% x1
53.1%
46.9%
100% x1 / 28% x1
53.5%
46.5%
100% x1 / 1% x1

52.7%
47.3%
100% x1 / 10% x1
52.7%
47.3%
91% x1
52.4%
47.6%
82% x1

50%
50%
100% x1 / 74% x1
50%
50%
100% x1 / 2% x1
50%
50%
64% x1

Very Hard LV 35

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
675000 1400 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 400000 10 sec

Very Hard LV 35

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
735000 1400 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 440000 10 sec
Initial Reward Reward
100K
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
100% x2 / 60% x1

52.8%
47.2%
100% x1 / 59% x1
52.9%
47.1%
100% x1 / 40% x1
53.2%
46.8%
100% x1 / 9% x1

50.9%
49.1%
100% x1 / 14% x1
53.1%
46.9%
98% x1
52.9%
47.1%
87% x1

50%
50%
100% x1 / 94% x1
50%
50%
100% x1 / 12% x1
50%
50%
72% x1

Hardcore LV 50

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
1200000 1600 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 720000 10 sec

Hardcore LV 50

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
1330000 1600 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 800000 10 sec
Initial Reward Reward
100K
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
100% x2 / 80% x1

53.1%
46.9%
100% x1 / 77% x1
53.2%
46.8%
100% x1 / 54% x1
52.9%
47.1%
100% x1 / 21% x1
52.7%
47.3%
91% x1

54.5%
45.5%
100% x1 / 23% x1
52.4%
47.6%
100% x1 / 5% x1
52.7%
47.3%
93% x1
52.5%
47.5%
59% x1

50%
50%
100% x1 / 16% x1
50%
50%
100% x1 / 26% x1
50%
50%
80% x1
50%
50%
44% x1

Extreme LV 70

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
4500000 3700 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 5000000 10 sec

Extreme LV 70

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
6000000 3500 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 6000000 10 sec
Initial Reward Reward
100K
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
100% x3

47%
53%
100% x2 / 19% x1
47.1%
52.9%
100% x1 / 91% x1
53%
47%
100% x1 / 32% x1
54%
46%
100% x1

52.9%
47.1%
100% x1 / 38% x1
53.1%
46.9%
100% x1 / 13% x1
53%
47%
100% x1
53.2%
46.8%
62% x1

50%
50%
100% x2 / 40% x1
50%
50%
100% x1 / 40% x1
50%
50%
90% x1
50%
50%
50% x1

Insane LV 90

ATK Type DEF Type HP ATK DEF HEAL SPD
Penetration
Heavy
10000000 5500 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 10000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 18000000 10 sec

Insane LV 90

ATK Type DEF Type HP ATK DEF HEAL SPD
Penetration
Heavy
10000000 13000 700 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1300 100 0 100 200% 10000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 17000000 10 sec
Initial Reward Reward
100K
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
11.1%
100% x6 / 40% x1

46%
54%
100% x5 / 82% x1
45.9%
54.1%
100% x5 / 10% x1
51.1%
48.9%
100% x3 / 56% x1
51.5%
48.5%
100% x2 / 72% x1

51.4%
48.6%
100% x3 / 70% x1
51.3%
48.7%
100% x3 / 4% x1
51.1%
48.9%
100% x2 / 70% x1
50%
50%
100% x1 / 72% x1

50%
50%
100% x6 / 24% x1
50%
50%
100% x3 / 62% x1
50%
50%
100% x2 / 32% x1
50%
50%
100% x1 / 28% x1

Chesed[]

Normal LV 17

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
80000 10 100 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
100 200 250 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 10000000 20 sec
Initial Reward Reward
100K
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
100% x2 / 20% x1

53%
47%
100% x1 / 34% x1
53%
47%
100% x1 / 17% x1
52.9%
47.1%
100% x1 / 2% x1

52.9%
47.1%
85% x1
50%
50%
100% x1 / 56% x1
50%
50%
90% x1

Hard LV 25

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
311000 10 100 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
100 200 250 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 10000000 20 sec
Initial Reward Reward
100K
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
100% x2 / 40% x1

53.1%
46.9%
100% x1 / 47% x1
53.1%
46.9%
100% x1 / 28% x1
53.5%
46.5%
100% x1 / 1% x1

52.7%
47.3%
100% x1 / 10% x1
52.7%
47.3%
91% x1
52.4%
47.6%
82% x1

50%
50%
100% x1 / 74% x1
50%
50%
100% x1 / 2% x1
50%
50%
64% x1

Very Hard LV 35

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
504000 10 100 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
100 200 250 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 10000000 20 sec
Initial Reward Reward
100K
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
100% x2 / 60% x1

52.8%
47.2%
100% x1 / 59% x1
52.9%
47.1%
100% x1 / 40% x1
53.2%
46.8%
100% x1 / 9% x1

50.9%
49.1%
100% x1 / 14% x1
53.1%
46.9%
98% x1
52.9%
47.1%
87% x1

50%
50%
100% x1 / 94% x1
50%
50%
100% x1 / 12% x1
50%
50%
72% x1

Hardcore LV 50

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
780000 10 100 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
100 200 250 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 10000000 20 sec
Initial Reward Reward
100K
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
100% x2 / 80% x1

53.1%
46.9%
100% x1 / 77% x1
53.2%
46.8%
100% x1 / 54% x1
52.9%
47.1%
100% x1 / 21% x1
52.7%
47.3%
91% x1

54.5%
45.5%
100% x1 / 23% x1
52.4%
47.6%
100% x1 / 5% x1
52.7%
47.3%
93% x1
52.5%
47.5%
59% x1

50%
50%
100% x1 / 16% x1
50%
50%
100% x1 / 26% x1
50%
50%
80% x1
50%
50%
44% x1

Extreme LV 70

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
3400000 10 100 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
100 200 250 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 10000000 20 sec
Initial Reward Reward
100K
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
100% x3

47%
53%
100% x2 / 19% x1
47.1%
52.9%
100% x1 / 91% x1
53%
47%
100% x1 / 32% x1
54%
46%
100% x1

52.9%
47.1%
100% x1 / 38% x1
53.1%
46.9%
100% x1 / 13% x1
53%
47%
100% x1
53.2%
46.8%
62% x1

50%
50%
100% x2 / 40% x1
50%
50%
100% x1 / 40% x1
50%
50%
90% x1
50%
50%
50% x1

Insane LV 90

ATK Type DEF Type HP ATK DEF HEAL SPD
Explosion
Special
6400000 10 100 1 500
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
100 200 250 20 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 10000000 20 sec
Initial Reward Reward
100K
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
14.3%
100% x6 / 40% x1

46%
54%
100% x5 / 82% x1
45.9%
54.1%
100% x5 / 10% x1
51.1%
48.9%
100% x3 / 56% x1
51.5%
48.5%
100% x2 / 72% x1

51.4%
48.6%
100% x3 / 70% x1
51.3%
48.7%
100% x3 / 4% x1
51.1%
48.9%
100% x2 / 70% x1
50%
50%
100% x1 / 72% x1

50%
50%
100% x6 / 24% x1
50%
50%
100% x3 / 62% x1
50%
50%
100% x2 / 32% x1
50%
50%
100% x1 / 28% x1

Hieronymus[]

Normal LV 17

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
400000 500 800 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1200 1 200 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 99999999 5 sec
Relic
HP 6000
Initial Reward Reward
100K
10%
10%
10%
10%
10%
10%
10%
10%
10%
10%
100% x2 / 20% x1

53%
47%
100% x1 / 34% x1
53%
47%
100% x1 / 17% x1
52.9%
47.1%
100% x1 / 2% x1

52.9%
47.1%
85% x1
50%
50%
100% x1 / 56% x1
50%
50%
90% x1

Hard LV 25

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
900000 900 1200 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1200 1 200 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 99999999 5 sec
Relic
HP 6500
Initial Reward Reward
100K
10%
10%
10%
10%
10%
10%
10%
10%
10%
10%
100% x2 / 40% x1

53.1%
46.9%
100% x1 / 47% x1
53.1%
46.9%
100% x1 / 28% x1
53.5%
46.5%
100% x1 / 1% x1

52.7%
47.3%
100% x1 / 10% x1
52.7%
47.3%
91% x1
52.4%
47.6%
82% x1

50%
50%
100% x1 / 74% x1
50%
50%
100% x1 / 2% x1
50%
50%
64% x1

Very Hard LV 35

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
1350000 1400 1500 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1200 1 200 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 99999999 5 sec
Relic
HP 7500
Initial Reward Reward
100K
10%
10%
10%
10%
10%
10%
10%
10%
10%
10%
100% x2 / 60% x1

52.8%
47.2%
100% x1 / 59% x1
52.9%
47.1%
100% x1 / 40% x1
53.2%
46.8%
100% x1 / 9% x1

50.9%
49.1%
100% x1 / 14% x1
53.1%
46.9%
98% x1
52.9%
47.1%
87% x1

50%
50%
100% x1 / 94% x1
50%
50%
100% x1 / 12% x 1
50%
50%
72% x1

Hardcore LV 50

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
2500000 2300 2000 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1200 1 200 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 99999999 5 sec
Relic
HP 15000
Initial Reward Reward
100K
10%
10%
10%
10%
10%
10%
10%
10%
10%
10%
100% x2 / 80% x1

53.1%
46.9%
100% x1 / 77% x1
53.2%
46.8%
100% x1 / 54% x1
52.9%
47.1%
100% x1 / 21% x1
52.7%
47.3%
91% x1

54.5%
45.5%
100% x1 / 23% x1
52.4%
47.6%
100% x1 / 5% x1
52.7%
47.3%
93% x1
52.5%
47.5%
59% x1

50%
50%
100% x1 / 16% x1
50%
50%
100% x1 / 26% x1
50%
50%
80% x1
50%
50%
44% x1

Extreme LV 70

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Heavy
6000000 4650 2900 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1200 1 200 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 99999999 5 sec
Relic
HP 35000
Initial Reward Reward
100K
10%
10%
10%
10%
10%
10%
10%
10%
10%
10%
100% x3

47%
53%
100% x2 / 19% x1
47.1%
52.9%
100% x1 / 91% x1
53%
47%
100% x1 / 32% x1
54%
46%
100% x1

52.9%
47.1%
100% x1 / 38% x1
53.1%
46.9%
100% x1 / 13% x1
53%
47%
100% x1
53.2%
46.8%
62% x1

50%
50%
100% x2 / 40% x1
50%
50%
100% x1 / 40% x1
50%
50%
90% x1
50%
50%
50% x1

Insane LV 90

ATK Type DEF Type HP ATK DEF HEAL SPD
Explosion
Heavy
24000000 10000 2900 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1400 1 200 100 200% 7500 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 1 1 2000 5000000 5 sec
Relic
Green Relic HP 38000
Purple Relic HP 40000
Initial Reward Reward
100K
10%
10%
10%
10%
10%
10%
10%
10%
10%
10%
100% x6 / 40% x1

46%
54%
100% x5 / 82% x1
45.9%
54.1%
100% x5 / 10% x1
51.1%
48.9%
100% x3 / 56% x1
51.5%
48.5%
100% x2 / 72% x1

51.4%
48.6%
100% x3 / 70% x1
51.3%
48.7%
100% x3 / 4% x1
51.1%
48.9%
100% x2 / 70% x1
50%
50%
100% x1 / 72% x1

50%
50%
100% x6 / 24% x1
50%
50%
100% x3 / 62% x1
50%
50%
100% x2 / 32% x1
50%
50%
100% x1 / 28% x1

Hod[]

Normal LV 17

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
80000 700 100 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1500 100 0 500 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 2000 9999 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 20% x1

53%
47%
100% x1 / 34% x1
53%
47%
100% x1 / 17% x1
52.9%
47.1%
100% x1 / 2% x1

52.9%
47.1%
85% x1
50%
50%
100% x1 / 56% x1
50%
50%
90% x1

Hard LV 25

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
125000 1050 100 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1500 100 0 500 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 2000 9999 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 40% x1

53.1%
46.9%
100% x1 / 47% x1
53.1%
46.9%
100% x1 / 28% x1
53.5%
46.5%
100% x1 / 1% x1

52.7%
47.3%
100% x1 / 10% x1
52.7%
47.3%
91% x1
52.4%
47.6%
82% x1

50%
50%
100% x1 / 74% x1
50%
50%
100% x1 / 2% x1
50%
50%
64% x1

Very Hard LV 35

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
300000 1575 100 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1500 100 0 500 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 2000 9999 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 60% x1

52.8%
47.2%
100% x1 / 59% x1
52.9%
47.1%
100% x1 / 40% x1
53.2%
46.8%
100% x1 / 9% x1

50.9%
49.1%
100% x1 / 14% x1
53.1%
46.9%
98% x1
52.9%
47.1%
87% x1

50%
50%
100% x1 / 94% x1
50%
50%
100% x1 / 12% x1
50%
50%
72% x1

Hardcore LV 50

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
480000 2363 100 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1500 100 0 500 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 2000 9999 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 80% x1

53.1%
46.9%
100% x1 / 77% x1
53.2%
46.8%
100% x1 / 54% x1
52.9%
47.1%
100% x1 / 21% x1
52.7%
47.3%
91% x1

54.5%
45.5%
100% x1 / 23% x1
52.4%
47.6%
100% x1 / 5% x1
52.7%
47.3%
93% x1
52.5%
47.5%
59% x1

50%
50%
100% x1 / 16% x1
50%
50%
100% x1 / 26% x1
50%
50%
80% x1
50%
50%
44% x1

Extreme LV 70

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Special
1600000 3300 100 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1500 100 0 500 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 2000 9999 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x31

47%
53%
100% x2 / 19% x1
47.1%
52.9%
100% x1 / 91% x1
53%
47%
100% x1 / 32% x1
54%
46%
100% x1

52.9%
47.1%
100% x1 / 38% x1
53.1%
46.9%
100% x1 / 13% x1
53%
47%
100% x1
53.2%
46.8%
62% x1

50%
50%
100% x2 / 40% x1
50%
50%
100% x1 / 40% x1
50%
50%
90% x1
50%
50%
50% x1

Insane LV 90

ATK Type DEF Type HP ATK DEF HEAL SPD
Mystic
Special
2800000 6435 100 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
1500 100 0 500 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 2000 9999 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x6 / 40% x1

46%
54%
100% x5 / 82% x1
45.9%
54.1%
100% x5 / 10% x1
51.1%
48.9%
100% x3 / 56% x1
51.5%
48.5%
100% x2 / 72% x1

51.4%
48.6%
100% x3 / 70% x1
51.3%
48.7%
100% x3 / 4% x1
51.1%
48.9%
100% x2 / 70% x1
50%
50%
100% x1 / 72% x1

50%
50%
100% x6 / 24% x1
50%
50%
100% x3 / 62% x1
50%
50%
100% x2 / 32% x1
50%
50%
100% x1 / 28% x1

Perorodzilla[]

Normal LV 17

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
380000 400 4000 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
2000 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 8 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 20% x1

53%
47%
100% x1 / 34% x1
53%
47%
100% x1 / 17% x1
52.9%
47.1%
100% x1 / 2% x1

52.9%
47.1%
85% x1
50%
50%
100% x1 / 56% x1
50%
50%
90% x1

Hard LV 25

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
1100000 650 4000 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
2000 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 8 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 40% x1

53.1%
46.9%
100% x1 / 47% x1
53.1%
46.9%
100% x1 / 28% x1
53.5%
46.5%
100% x1 / 1% x1

52.7%
47.3%
100% x1 / 10% x1
52.7%
47.3%
91% x1
52.4%
47.6%
82% x1

50%
50%
100% x1 / 74% x1
50%
50%
100% x1 / 2% x1
50%
50%
64% x1

Very Hard LV 35

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
1600000 900 4000 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
2000 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 8 1 30000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 60% x1

52.8%
47.2%
100% x1 / 59% x1
52.9%
47.1%
100% x1 / 40% x1
53.2%
46.8%
100% x1 / 9% x1

50.9%
49.1%
100% x1 / 14% x1
53.1%
46.9%
98% x1
52.9%
47.1%
87% x1

50%
50%
100% x1 / 94% x1
50%
50%
100% x1 / 12% x1
50%
50%
72% x1

Hardcore LV 50

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
2500000 1400 4000 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
2000 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 8 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x2 / 80% x1

53.1%
46.9%
100% x1 / 77% x1
53.2%
46.8%
100% x1 / 54% x1
52.9%
47.1%
100% x1 / 21% x1
52.7%
47.3%
91% x1

54.5%
45.5%
100% x1 / 23% x1
52.4%
47.6%
100% x1 / 5% x1
52.7%
47.3%
93% x1
52.5%
47.5%
59% x1

50%
50%
100% x1 / 16% x1
50%
50%
100% x1 / 26% x1
50%
50%
80% x1
50%
50%
44% x1

Extreme LV 70

ATK Type DEF Type HP ATK DEF HEAL SPD
Normal
Light
8000000 6000 4000 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
2000 100 0 100 200% 5000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 300 8 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x3

47%
53%
100% x2 / 19% x1
47.1%
52.9%
100% x1 / 91% x1
53%
47%
100% x1 / 32% x1
54%
46%
100% x1

52.9%
47.1%
100% x1 / 38% x1
53.1%
46.9%
100% x1 / 13% x1
53%
47%
100% x1
53.2%
46.8%
62% x1

50%
50%
100% x2 / 40% x1
50%
50%
100% x1 / 40% x1
50%
50%
90% x1
50%
50%
50% x1

Insane LV 90

ATK Type DEF Type HP ATK DEF HEAL SPD
Mystic
Light
22000000 10800 6000 1 0
ACC EVA CRIT.R CRIT.RES CRIT.DMG CRIT.DMG.RES CC.P
2000 100 0 100 200% 10000 100
CC.RES STABLE AMMO AMMO COST RANGE GROGGY GAUGE GROGGY TIME
100 1000 8 1 3000 100000000 20 sec
Initial Reward Reward
100K
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
12.5%
100% x6 / 40% x1

46%
54%
100% x5 / 82% x1
45.9%
54.1%
100% x5 / 10% x1
51.1%
48.9%
100% x3 / 56% x1
51.5%
48.5%
100% x2 / 72% x1

51.4%
48.6%
100% x3 / 70% x1
51.3%
48.7%
100% x3 / 4% x1
51.1%
48.9%
100% x2 / 70% x1
50%
50%
100% x1 / 72% x1

50%
50%
100% x6 / 24% x1
50%
50%
100% x3 / 62% x1
50%
50%
100% x2 / 32% x1
50%
50%
100% x1 / 28% x1

Shop[]

Exchange Shop[]

~ to Sensei, Visiting

~ to Sensei, Visiting

Pyroxene
Total Price ~ 1350 Per Day
Item Quantity Price Notes
x1
10 Times ⁠ 5

~⁠ can be exchanged up to 60 times a day
~Shop reset at 04:00 JST
~The price of ⁠ increases for every 10 tickets exchanged

10 Times ⁠ 10
10 Times ⁠ 15
10 Times ⁠ 25
10 Times ⁠ 35
10 Times ⁠ 45

Trivia[]

Credits[]

V • T • E

Navigation[]

V • T • E Events
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