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Careful Sensei!V • T • E You are approaching Story Spoilers about Cleaning&Clearing. Please proceed with caution. Some sections of this article may be under construction at the moment. |
C&C Logo
Cleaning&Clearing (C&C) is one of the School Clubs in Millennium Science School.
Background[]
TBA
General Information[]
Under the pretense of a maid club, but in fact, C&C is Millennium Science School's special operations unit who are tasked to remove any potential threats within the school. As a result they work alongside with the student council, Seminar.
They appeared throughout Clockwork Flower Pavane, from the first chapter where they defend Seminar's headquarters, although Neru was away for another mission but showed up later to challenge Alice in a battle. In the second chapter, their appearances are initially focused on their interactions with their junior. When Alice's hidden programming activated, Neru incapacitated her. This, however, confirmed Seminar President Rio's suspicions, leading to her decision to take Alice away into Eridu and bringing out Toki, her personal maid, to prevent resistance before being stopped by the joint forces of C&C, Sensei, and other Millennium clubs.
They also appeared in the Bunny Chaser on Board event where they were tasked by Seminar's treasurer, Yuuka, to apprehend Koyuki, codenamed "White Rabbit." The former Seminar member had been found to be embezzling significant portions of Millennium's funding and was threatening to bankrupt the school from it. Their mission was to infiltrate the renegade Odyssey cruise liner Golden Fleece and detain her quietly. Due to Neru's destructive behavior though, Yuuka wanted to take precautions against collateral damage by bringing in Sensei. Unfortunately, her efforts backfired.
Members[]
| MAX SKILL LEVEL | ||
| EX | Deals 762% of ATK as DMG to 1 enemy. Increases by 1.7 times when in enraged. | 2 |
| N | Become enraged and increases EVA by 33.9% every 30 sec. Last 20 sec. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ATK by 31.9% when in RAGE state. Last for 30 sec. | |
| MAX SKILL LEVEL | ||
| EX | Increases EVA by 43.4% while using skills. Increases ATK SPD by 57.3%. Last for 30 sec. | 2 |
| N | Deals 416% of ATK as DMG to 1 enemy every 20 sec. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Increases ATK SPD by 38.3% when using EX-Skills. Last for (30 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 1099% of ATK as DMG to 1 enemy. Deals 625% additional DMG to extra-large enemy enemies. | 4 |
| N | Deals 424% of ATK as DMG to 1 enemy every 40 sec. Has a 50% chance to inflict STUN (3.1 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 876% of ATK as DMG to 1 enemy. Decreases enemy DEF by 37.7%. Lasts for 30 sec. | 2 |
| N | Deals 753% of ATK as DMG to 1 enemy every 40 sec. | |
| P | Increases MOV SPD by 26.6%. | |
| Sub | Has a 10% chance to decrease the enemy's EVA by 12.7% while attacking (30 sec) (CD: 5 sec). | |
Variants[]
| MAX SKILL LEVEL | ||
| EX | Move to location, then cast 401% of HEAL as a BARRIER (20 sec). Deals 531% of ATK as DMG and TAUNTS enemies in a round-shaped area (3 sec). | 4 |
| N | Increases EVA by 41.9% every 30 sec. Last for 23 sec. | |
| P | Increases CRIT.DMG by 26.6%. | |
| Sub | Deals 6.2 of ATK as additional DMG when attacking medium-sized enemies. | |
| MAX SKILL LEVEL | ||
| EX | Decreases the DEF of enemies in a round-shaped area by 24.6% (40 sec). Also deals 438% of ATK as DMG. | 5 |
| N | Increases ATK by 29.5% every 35 sec (for 23 sec). | |
| P | Increases MAX HP by 26.6%. | |
| Sub | Increases ATK SPD by 38.3% when using EX-Skills (30 sec). | |
| MAX SKILL LEVEL | ||
| EX | Increases ATK by 63.5% for self and all Special students (19 sec). | 3 |
| N | Recovers 98.2% of HEAL as HP for all allies except self within a round-shaped area every 40 sec. | |
| P | Increases HEAL by 26.6%. | |
| Sub | Increases ATK by 30.6% for self and all Special students. | |
| MAX SKILL LEVEL | ||
| EX | Deals 521% of ATK as DMG to enemies in a fan-shaped area. (This attack ignores 48% of the enemy's DEF). | 7 |
| N | Deals 192% of ATK as DMG to enemies in a round-shaped area every 25 sec. (This attack ignores 32% of the enemy's DEF). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases CRIT.R by 24.5% when using EX-Skills (40 sec). | |
| MAX SKILL LEVEL | ||
| EX | Deals 991% of ATK as DMG to 1 enemy. DMG dealt increases the lower the target's HP is (up to 3 times). If the target's HP is below 20% of its MAX HP, increases CRIT.DMG by 40.2%, ATK by 21.1%, and DEF Penetration by 751% (30 sec). | 7 |
| N | Deals 224% of ATK as DMG to 1 enemy every 40 sec. DMG dealt increases the lower the target's HP is (up to 3 times). | |
| P | Increases CRIT.R by 26.6%. | |
| Sub | Increases ally ATK by 17.3%. | |
| MAX SKILL LEVEL | ||
| EX | Set a mine that deals 667% of ATK as DMG to enemies within range. Last for 90 sec. | 3 |
| N | Deals 411% of ATK as DMG to enemies within a round-shaped area every 30 sec. | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases Mystic ally ATK by 24.2%. | |
| MAX SKILL LEVEL | ||
| EX | Deals 1045% of ATK as DMG to 1 enemy. | 2 |
| N | Deals 591% of ATK as DMG to 1 enemy every 40 sec. Decreases CRIT.DMG.RES by 25.9% (30 sec). | |
| P | Increases ATK by 26.6%. | |
| Sub | Increases Explosion Effectiveness by 35.4% when using EX-Skills (20 sec). | |
Gallery[]
Trivia[]
- While the original four members are always seen together in missions, Toki always been separated from the group as she served directly as Tsukatsuki Rio's bodyguard. Only during the events in Clockwork Flower Pavane that Toki could actually get to know the other members.
- Even after the story events, she only worked solitarily under the club's name in Warning of White Chalk event story. However Neru and other members do watch over her.
- She also currently worked in Super Phenomenon Task Force as an unofficial member under Himari.
- With the release of Akane (Bunny Girl) (and after Toki appeared as a C&C member), all members have a bunny girl playable variant.
- The club is tied with the Countermeasures Committee for the most variants available, with eight each.


