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Rerun

~Emergency Special Order of the Disciplinary Committee Administrative Officer~ Chairman Hina and her Summer Vacation (~風紀委員会行政官緊急特務命令~ヒナ委員長のなつやすみっ!) is the 4th event in Blue Archive that is set on Gehenna featuring students of Disciplinary Committee and Gourmet Research Society.

Blurb[]

Sensei and everyone went to the beach to give Hina some time to relax, but there was a lot of trouble! What will happen to Hina's summer vacation?

Oh, sir. Did you check the schedule for the camp? It's so hot today too, so make sure you hydrate often.

~ to Sensei, Visiting

Welcome, Sensei. As you can see, I'm perfectly prepared for summer camp. Let me know if there's anything you need.

~ to Sensei, Visiting

Summer...It's hot, humid, sluggish, and everything is a chore, but...It's part of my training, I can't help it.

~ to Sensei, Visiting

There are always dangers in the ocean. You never know when or where an accident might occur, so be careful. If...If you need anything, just call me.

~ to Sensei, Tapping

Summer training camp. I never thought I'd be with my sensei this year...It's a little fresh.

~ to Sensei, Tapping

This swimsuit is just for training....I thought it would be more efficient to use it as-is instead of having to buy a new one.

~ to Sensei, Tapping


Event Details[]

Information[]

  • Event Period: September 07th, 2022 JST ~ September 14th, 2022 JST
  • Rewards Period: September 07th, 2022 JST ~ September 21st, 2022 JST
  • Challenge stage: September 08th, 2022 JST
  • In this Rerun:
    • Returning Feature: Minigame have been added.
    • Returning Feature: Box Gacha.
    • There are no strategy maps in any stages.
    • New achievements have been added.
      • Minigame achievements have returned.
    • Shishidou Izumi (Swimsuit ver.) 1★ can be recruited again.
    • Challenge stages have been changed to follow the same format as other new events.
      • Sub Acts have been removed and replaced by 2 new acts.
    • Growth Material drop rate has been adjusted.

Currency Boost[]

Event Currency
Bonus Drop Rate

Event Currency

Battle through the beach to earn event currencies and points.

Bonus Drop Rate

Certain students to boost the drop rate of the event currencies.

Event Currency
Bonus Drop Rate


+20%
+20%
+20%
+20%
+20%
+20%
+20%

+25%
+25%
+25%
+25%
+25%

+25%
+25%
+25%
+25%
+25%

Event Guide[]

  • Teachers would probably need to run each quest twice for getting the maximum bonus and getting 3★ on an area.
    • Should a teacher had trained their student with event bonus, they might be able to do both in one try.
    • Teacher should try to recruit Shishidou Izumi (Swimsuit ver.) from the event as she too also give event bonus.
  • Once teachers have cleared an area at 3★, the maximum amount of bonus drop rates will be recorded. Teachers will be able to use the "rush" function and get the recorded drop rates.
  • This event give teachers a lot of options as to what they want to farm.[1]
    • Materials (Ooparts)
      There are 4 types of materials that teachers are able to obtain and each can be obtain from tier 1 to tier 4. There are no event bonus for these materials and their drop rates are severely nerfed.
      • Voynich⁠ ~ Quest 1 (T1/2) / Quest 4 (T2/3) / Quest 7 (T2/3/4)
      • Nimrud⁠ ~ Quest 2 (T1/2) / Quest 5 (T2/3) / Quest 8 (T2/3/4)
      • Wolfsegg⁠ ~ Quest 3 (T1/2) / Quest 6 (T2/3) / Quest 9 (T2/3/4)
      • Phaistos⁠ ~ Quest 10 (T2/3/4)
    • Event Currency
      Generally, event currencies dropped on all quest with the higher difficulty giving out more and can be doubled should teachers bring along students with event bonus.
      • Grilled Corn⁠ ~ Quest 8
      • Summer Sunglasses⁠ ~ Quest 9
      • Supply Box⁠ ~ Quest 7 & 10

Stage Detail[]

Story Stages
No. AP Lv Terrain ATK Type DEF Type Initial Reward Reward (No Bonus) 3★
01
x10
14
Normal
Light
x10
x20
x5
x20
02 15
x10
x20
x5
x20
03 16
Heavy
x10
x20
x5
x20
04 17
x10
x20
x5
x20
05 19
Mystic
Normal
Penetration
Explosion
Heavy
Light
x10
x20
x5
x20
06 21
Normal
Heavy
x10
x20
x5
x20
07 23
Heavy
Light
x10
x20
x5
x20
08 25
x10
x20
x5
x20
09 27
Mystic
Normal
Penetration
Explosion
x10
x20
x5
x20
10 30
Normal
x10
x20
x5
x20

Quest Stages[2]
No. AP Lv Terrain ATK Type DEF Type Initial Reward Reward (No Bonus) 3★
01
x10
23
Normal
Light
Heavy
x300
x50
x50
x13
x2
x2
25%
15%
x30
02
Heavy
Light
x300
x100
x13
x4
25%
15%
x30
03
Light
x100
x300
x4
x13
25%
15%
x30
04
x15
40
Light
Heavy
x350
x75
x75
x20
x4
x4
25%
8%
x30
05
Heavy
Light
x350
x150
x20
x8
25%
8%
x30
06
Light
x150
x350
x8
x20
25%
8%
x30
07
x20
16
Light
Heavy
x400
x100
x100
x28
x8
x8
25%
12%
2.1%
x30
08
Heavy
Light
x200
x400
x16
x28
25%
12%
2.1%
x30
09
Light
x200
x400
x16
x28
25%
12%
2.1%
x30
10
Heavy
Light
x500
x40
25%
12%
2.1%
x30

Challenge Stages
No. AP Lv Terrain ATK DEF Initial Reward 3★ Seconds Turns Guide
01
x5
50
Normal
Heavy
x30
x30
80 N/A [ Guide]
02 60
Light
Heavy
[ Guide]
03 70
Heavy
[ Guide]
04 80
Light
[ Guide]
05 90 [ Guide]

Minigame[]

Types of Button
Combo Count

Types of Button

Tap on the button to get either Critical, Attack and Miss should sensei fail.

Combo Count

Successful tap will increase the combo regardless if it's Critical or Attack.

Types of Button
Combo Count
  • There are 2 tracks in this minigame. Summer Bounce and Colorful Beach
  • There are 3 difficulties to select from, Normal, Hard and Very Hard.
    • Each difficulty can be unlock by reaching a certain score except Normal.
    • Completing Very Hard will unlock a Colorful Beach Special stage.
  • HP Gauge is shown on the top left side of the screen.
    • The game is over when the student's HP reach 0.
  • Fever Gauge is display underneath the HP Gauge.
  • The combo count is display and the top-middle of the screen.
    • Each successful taps will increase the combo.
    • However, a fail taps will reset the combo.
  • "CRITICAL" will be display when the student managed to get a perfect tap.
  • "Misses" it will be display when the student fail to hit the target.

Types of Button
Long Button

Types of Button

Blue L, LS / Yellow R, RS / Purple LR

Long Button

Hold when the long button appear.

Types of Button
Long Button
  • To begin:[3]
    • When the Blue Left Button appears ⁠, tap left on the screen.
    • When the Yellow Right Button appears ⁠, tap right on the screen.
    • When the Up Button appears ⁠, swipe either left or right on the screen.
    • When the Purple Left-Right Button appears ⁠, tap both left and right on the screen.
    • When the Long Button appears, tap and hold on the screen.

  • HP Mechanic:[4]
    • Perfect tap ~ If the student managed to get a timely-perfect tap, they will restore some HP.
    • Miss/Fail tap ~ Should the student fail to hit the target, they will lose some HP.
  • Fever Mechanic:
    • Perfect tap ~ This gauge will significantly increase with each perfect taps.
    • Normal tap ~ This gauge will gradually increase with each successful taps.
    • Miss/Fail tap ~ This gauge will decrease with each fail taps.
  • Score Mechanic:
  • The higher it is, the higher the score.
    • HP Gauge ~ Score increase based on remaining HP.
    • Accuracy ~ Score increase based on the amount "Critical" tap made by the students.
    • Combo Count ~ Score increase based on the combo count.

Achievement[]

Mission Achievement[5]
No. Requirement Count Reward Rush? Tips
01 Clear Quest 1 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの1を75秒以内にクリア
75
x300K
No N/A
02 Clear Quest 2 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの2を75秒以内にクリア
03 Clear Quest 3 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの3を75秒以内にクリア
x350K
04 Clear Quest 4 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの4を75秒以内にクリア
05 Clear Quest 5 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの5を75秒以内にクリア
x400K
06 Clear Quest 6 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの6を75秒以内にクリア
07 Clear Quest 7 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの7を75秒以内にクリア
08 Clear Quest 8 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの8を75秒以内にクリア
x500K
09 Clear Quest 9 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの9を75秒以内にクリア
10 Clear Quest 10 of the event within 75 seconds
ヒナ委員長のなつやすみっQuestの10を75秒以内にクリア
11 Clear Challenge 1 of the event within 80 seconds
ヒナ委員長のなつやすみっChallengeの1を80秒以内にクリア
80
x40
[ Guide] by Valiant
12 Clear Challenge 2 of the event within 80 seconds
ヒナ委員長のなつやすみっChallengeの2にて全ての戦闘を合計80秒以内にクリア
[ Guide] by Valiant
13 Clear Challenge 3 of the event within 80 seconds
ヒナ委員長のなつやすみっChallengeの3を80秒以内にクリア
[ Guide] by Valiant
14 Clear Challenge 4 of the event within 80 seconds
ヒナ委員長のなつやすみっChallengeの4にて全ての戦闘を合計80秒以内にクリア
[ Guide] by Valiant
15 Clear Challenge 5 of the event within 90 seconds
ヒナ委員長のなつやすみっChallengeの5を90秒以内にクリア
90 [ Guide] by Valiant
16 Clear 12 or more of the event missions
イベントミッションを12個以上クリア
12
x1
Any 12 missions

Cumulative Achievement[6]
No. Requirement Count Reward Rush? Tips
01 Achieved a cumulative score of 1000000 points
累計Score1000000点を達成
1000000
x20
No Keep playing regardless of score. Teacher may go for the harder difficulty as it give a higher score even if they cannot achieve a full combo or get many misses.
02 Achieved a cumulative score of 5000000 points
累計Score5000000点を達成
5000000
03 Achieved a cumulative score of 10000000 points
累計Score10000000点を達成
10000000
04 Achieved a cumulative score of 15000000 points
累計Score15000000点を達成
15000000
05 Achieved a cumulative score of 20000000 points
累計Score20000000点を達成
20000000
06 Achieved a cumulative score of 30000000 points
累計Score30000000点を達成
30000000
07 Achieved a cumulative score of 40000000 points
累計Score40000000点を達成
40000000
x1
08 Achieve 1000000 score or higher in a Run
ミニゲームで総合ベストScore1000000点以上を達成
1000000
x200K
09 Achieve 2000000 score or higher in a Run
ミニゲームで総合ベストScore2000000点以上を達成
2000000
10 Achieve 3000000 score or higher in a Run
ミニゲームで総合ベストScore3000000点以上を達成
3000000
11 Achieve 4000000 score or higher in a Run
ミニゲームで総合ベストScore4000000点以上を達成
4000000
12 Achieve 5000000 score or higher in a Run
ミニゲームで総合ベストScore5000000点以上を達成
5000000

Challenge Achievement[7]
No. Requirement Count Reward Rush? Tips
13 Achieve 2640000 score or higher in Summer Bounce on Normal
Summer Bounceの難易度NormalでベストScore2640000点を達成
2640000
x200K
No Keep playing regardless of score. Teacher may go for the harder difficulty as it give a higher score even if they cannot achieve a full combo or get many misses.
14 Achieve 2970000 score or higher in Summer Bounce on Normal
Summer Bounceの難易度NormalでベストScore2970000点を達成
2970000
x2
15 Achieve 3300000 score or higher in Summer Bounce on Normal
Summer Bounceの難易度NormalでベストScore3300000点を達成
3300000
x200K
16 Achieve fever once combo in Summer Bounce on Normal
Summer Bounceの難易度NormalでFEVERタイムへ1回以上突入
1
17 Achieve 4000000 score or higher in Summer Bounce on Hard
Summer Bounceの難易度HardでベストScore4000000点を達成
4000000
18 Achieve 4200000 score or higher in Summer Bounce on Hard
Summer Bounceの難易度HardでベストScore4200000点を達成
4200000
x3
19 Achieve 4500000 score or higher in Summer Bounce on Hard
Summer Bounceの難易度HardでベストScore4500000点を達成
4500000
x200K
20 Achieve fever once combo in Summer Bounce on Hard
Summer Bounceの難易度HardでFEVERタイムへ1回以上突入
1
21 Achieve 6200000 score or higher in Summer Bounce on Very Hard
Summer Bounceの難易度VeryHardでベストScore6200000点を達成
6200000
22 Achieve 6600000 score or higher in Summer Bounce on Very Hard
Summer Bounceの難易度VeryHardでベストScore6600000点を達成
6600000
x4
23 Achieve 7000000 score or higher in Summer Bounce on Very Hard
Summer Bounceの難易度VeryHardでベストScore7000000点を達成
7000000
x200K
24 Achieve fever once combo in Summer Bounce on Very Hard
Summer Bounceの難易度VeryHardでFEVERタイムへ1回以上突入
1
25 Achieve 1600000 score or higher in Colorful Beach on Special
Colorful Beachの難易度SpecialでベストScore1600000点を達成
1600000
26 Achieve 1800000 score or higher in Colorful Beach on Special
Colorful Beachの難易度SpecialでベストScore1800000点を達成
1800000
27 Achieve 2000000 score or higher in Colorful Beach on Special
Colorful Beachの難易度SpecialでベストScore2000000点を達成
2000000
28 Achieve fever once combo in Colorful Beach on Special
Colorful Beachの難易度SpecialでFEVERタイムへ1回以上突入
1

Shop[]

Exchange Shop[]

Hello, Sensei. I've got just about everything you need for summer camp.

~ to Sensei, Visiting

This was nothing compared to how busy Chairman Hina was.

~ to Sensei, Tapping

Oh, that's very generous of you sensei.

~ to Sensei, Exchanging

Yeah, it's good. Right?

~ to Sensei, Exchanging

Grilled Corn
Total Price ~ 8735
x1
x1
x1
x1
150 Times 75 Times 25 Times 10 Times
⁠ 1 ⁠ 10 ⁠ 40 ⁠ 200
x1
x1
x1
x1
8 Times 6 Times 4 Times 1 Times
⁠ 10 ⁠ 30 ⁠ 100 ⁠ 300
x1
x1
x1
x1
70 Times 35 Times 20 Times 10 Times
⁠ 5 ⁠ 15 ⁠ 50 ⁠ 200
x1
N/A
⁠ 5

Summer Sunglasses
Total Price ~ 8475
x1
x1
x1
x1
150 Times 75 Times 25 Times 10 Times
⁠ 1 ⁠ 4 ⁠ 15 ⁠ 60
x1
x1
x1
x1
25 Times 20 Times 15 Times 10 Times
⁠ 5 ⁠ 15 ⁠ 50 ⁠ 200
x1
x1
x1
x1
70 Times 35 Times 20 Times 10 Times
⁠ 5 ⁠ 15 ⁠ 50 ⁠ 200
x5000
N/A
⁠ 5

Soaked Helmet
Total Price ~ 220
x1
x1200
x5
x1
40 Times 1 Time 20 Times 1 Time
⁠ 1 ⁠ 40 ⁠ 2 ⁠ 20
x750K
x350K
x100K
x50K
5 Times 10 Times 25 Times N/A
⁠ 5 ⁠ 3 ⁠ 1 ⁠ 1


Box Gacha[]

Box Gacha
Reset

Box Gacha

Use the event currency to exchange for items

Reset

Refresh the box upon clearing to yield more rewards

Box Gacha
Reset

If you find a box with the Gehenna Academy badge, give it to me. You can exchange it for all sorts of things.

~ to Sensei, Visiting

...Why are you staring at me? Because I'm not giving it away for free.

~ to Sensei, Tapping

Heh, I didn't know there was such a thing as...You're a lucky sensei.

~ to Sensei, Winning

Supply Box ~ Refresh 1 / 3 / 5
Price ~ ⁠ x 6 Total Area Run ~ 30
Total Price ~ 1800 Total Quantity ~ 300/300
x10
x10
x1
x1
2 Times 2 Times 40 Times 20 Times
x1
x1
x1
x1
10 Times 2 Times 30 Times 12 Times
x1
x1
x1000
x5000
6 Times 2 Times 45 Times 35 Times
x25K
x100K
x1
15 Times 5 Times 74 Times

Supply Box ~ Refresh 2 / 4 / 6
Price ~ ⁠ x 6 Total Area Run ~ 30
Total Price ~ 1800 Total Quantity ~ 300/300
x10
x10
x1
x1
2 Times 2 Times 40 Times 20 Times
x1
x1
x1
x1
10 Times 2 Times 30 Times 12 Times
x1
x1
x1000
x5000
6 Times 2 Times 45 Times 35 Times
x25K
x100K
x1
15 Times 5 Times 74 Times

Supply Box ~ Refresh 7+
Price ~ ⁠ x 6 Total Area Run ~ 30
Total Price ~ 1800 Total Quantity ~ 300/300
x1
x10
x1
x1
3 Times 1 Times 170 Times 40 Times
x1
x1
x1
x1
10 Times 15 Times 5 Times 1 Times
x1
55 Times


Credits[]

V • T • E
  1. Credits to Noxy on Discord for the information.
  2. Drop rates taken from Google Sheet by Noxy and Aiz from Discord.
  3. Credit to Noxy on Discord for the information.
  4. Credit to Noxy on Discord for the information.
  5. Credits to Noxy on Discord for the information.
  6. Credits to Noxy on Discord for the information.
  7. Credits to Noxy on Discord for the information.


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