Bunny Chaser on Board (船上のバニーチェイサー ) is the 6th event in Blue Archive that is set on a cruise ship featuring the members of Cleaning&Clearing.
Blurb[]
C&C is called in to secure the Millennium's problem child, "White Rabbit". However, she has escaped to a luxurious cruise ship owned by another school! There are some strange rules on board, and all the C&C members have to change into bunny girl costumes...?
Neru Bunny Girl PortraitCategory:test
“ | Hey! Time to get to work, Sensei! | ” |
~ to Sensei, Visiting |
“ | No time to sell oil, let's go! | ” |
~ to Sensei, Visiting |
“ | I'm the type who goes all out when I have to. | ” |
~ to Sensei, Visiting |
“ | Is there something I can help you with, Sensei? | ” |
~ to Sensei, Tapping |
“ | Haha! That's not bad! | ” |
~ to Sensei, Tapping |
“ | Well, this isn't the time to be doing this. | ” |
~ to Sensei, Tapping |
“ | What are you doing staring at me like that? Come on, let's get to work. | ” |
~ to Sensei, Tapping |
Karin Bunny Girl PortraitCategory:test
“ | ...Is it time for the mission? Don't worry, we can always go anytime. | ” |
~ to Sensei, Visiting |
“ | I'm ready. Let's go, Sensei. | ” |
~ to Sensei, Visiting |
“ | Don't let your guard down. At any rate, I can't wait when I start moving forward. | ” |
~ to Sensei, Visiting |
“ | ...Hey, what's up? Something about the mission? | ” |
~ to Sensei, Tapping |
“ | Look, it's time to leave...I'll get to that later. | ” |
~ to Sensei, Tapping |
“ | Give me a shout when you're ready to go. I'm ready to go. | ” |
~ to Sensei, Tapping |
“ | ...Hmm? Sensei, did you call me? | ” |
~ to Sensei, Tapping |
Asuna Bunny Girl PortraitCategory:test
“ | Welcome, master! The bunnies are here to welcome you! | ” |
~ to Sensei, Visiting |
“ | Then, with Asuna, let's get going! | ” |
~ to Sensei, Visiting |
“ | Master! Come play with Asuna! Hey? | ” |
~ to Sensei, Tapping |
“ | Oh, master, yoo-hoo! Do you want to run around with me for no reason? It'll be fun! | ” |
~ to Sensei, Tapping |
“ | Hmm, what's that? Is that a new game? Then can I touch Master as much as I want? | ” |
~ to Sensei, Tapping |
“ | Ah, master! I was bored until master came! So let's have fun playing together now! | ” |
~ to Sensei, Tapping |
Event Details[]
Information[]
- Event Period: September 29th, 2021 JST ~ October 13th, 2021 JST
- Rewards Period: September 29th, 2021 JST ~ October 20th, 2021 JST
- Challenge Stage: 7 days from the start of the event
- In this Event:
- Event Card System has been added.
- Buff Option has been added.
- Story stages will unlock daily from the start of the event.
Currency Boost[]
Event Guide[]
- Teachers would probably need to run each quest twice for getting the maximum bonus and getting 3★ on an area.
- Should a teacher had trained their student with event bonus, they might be able to do both in one try.
- Once teachers have cleared an area at 3★, the maximum amount of bonus drop rates will be recorded. Teachers will be able to use the "rush" function and get the recorded drop rates.
- When given the choices to choose between the 3 buffs each time teacher defeats an enemy, always choose the third option as it will always give a bonus boost to the drop rate of the event currency but teachers will get a debuff in return.
- Dice can be obtain from Event Card.
- For this event, teachers may either prioritize farming
Rabbit StickerCategory:test and
Boarding TicketCategory:test or simply just
Chocolate CoinCategory:test.[1]
- Chocolate Coin
- Chocolate Coin
Chocolate CoinCategory:test can be use to pull Event Cards.
- Due to its highest tier rewards containing both
Karin FragmentCategory:test and
Neru FragmentCategory:test plus they can be farm infinitely (provided teachers pull an Ultimate Rare Card), teachers may want to invest their resource in getting their fragments.
- Chocolate Coin
- Event Currency
Generally, event currencies dropped on all quest with the higher difficulty giving out more and can be doubled should teachers bring along students with event bonus.- Chocolate Coin
Chocolate CoinCategory:test ~ Quest 9
- Rabbit Sticker
Rabbit StickerCategory:test ~ Quest 7
- Boarding Ticket
Boarding TicketCategory:test ~ Quest 8
- As these currencies can be boost by student who have an event bonus, be sure to bring all student who have them especially those who give higher bonus.
- Chocolate Coin
- Chocolate Coin
- For time achievements which requires 2 squads, do note that 1 of the squads may give up on mandatory battle to save extra time for the other squad.
- Each battle should only take around 60 - 65 seconds or so.
- For achievements under 270 seconds, teachers can only afford to battle a maximum of 4 battles.
- For achievements under 360 seconds, teachers can only afford to battle a maximum of 6 battles.
- On Challenge 3, the boss will retreat when her HP reached a certain point.
- Tile
2 new tile will be introduce in this event. One of the tile will have a blue border while the other will be borderless and both will have its tile shrink initially.- The Blue border tile can be stepped on while the borderless tile cannot be stepped.
- Upon stepping on the blue border tile, both it and the other borderless tile will raise.
- The borderless tile will remind raise as long as a student is standing on it.
- Should the borderless tile be deactivated while an enemy be standing on it, they will be completely disappear and if it's a Student, they will be move elsewhere.
- Part Timer Mascot
In Challenge 3, the boss will summon a purple mascot named Part Timer. The quickest way to defeat it is to use a student who has a CC effect and it will immediately defeat it. When Part Timer is on the field, all the student's will turn their attention onto it.- Should teacher be fast enough to damage her till that point, she will retreat without deploying her purple mascot Part Timer.
Stage Detail[]
Story Stages[2] | |||||||||
No. | AP | Lv | Terrain | ATK Type | DEF Type | Initial Reward | Reward (No Bonus) | 3★ | |
01 | 14 | ![]() |
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02 | 17 | ||||||||
03 | 21 | ||||||||
04 | 23 | ||||||||
05 | 27 | ||||||||
06 | 30 |
Quest Stages[3] | |||||||||
No. | AP | Lv | Terrain | ATK Type | DEF Type | Initial Reward | Reward (No Bonus) | 3★ | |
01 | 23 | ![]() |
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02 | |||||||||
03 | |||||||||
04 | 45 | ||||||||
05 | |||||||||
06 | |||||||||
07 | 63 | ||||||||
08 | |||||||||
09 |
Challenge Stages[4] | |||||||||
No. | AP | Lv | Terrain | ATK Type | DEF Type | Initial Reward | Reward (No Bonus) | 3★ | |
Sub | 50 | ![]() |
N/A | N/A | |||||
Sub | |||||||||
01 | |||||||||
Sub | 60 | N/A | |||||||
Sub | |||||||||
02 | |||||||||
Sub | 73 | N/A | |||||||
Sub | |||||||||
03 |
Strategy Map[]
- Achievement
- No.01 ~ Clear Quest 1 of the event within 270 seconds
- No.10 ~ Clear Quest 1 of the event within 4 turns
- Solution
- Guide 1 by Valiant on Youtube.
- Achievement
- No.02 ~ Clear Quest 2 of the event within 270 seconds
- No.11 ~ Clear Quest 2 of the event within 2 turns
- Solution
- Guide 1 by Valiant on Youtube.
- Achievement
- No.03 ~ Clear Quest 3 of the event within 270 seconds
- No.12 ~ Clear Quest 3 of the event within 3 turns
- Solution
- Guide 1 by Valiant on Youtube.
V • T • E Legend | |||||||
Start Tile | Boss Tile | Creation Tile | Deletion Tile | ||||
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student start their mission here. There may be more than one in the map. | ![]() |
The boss tile where the student need to beat in order to clear the mission. | ![]() |
When stepped, a new Scaffolding Tile will appear on the map. | ![]() |
When stepped, an existing Scaffolding Tile will disappear along with whoever is stepping on it. Student will be moved to START. |
One Direction Warp Tile 1 - IN | One Direction Warp Tile 1 - OUT | One Direction Warp Tile 2 - IN | One Direction Warp Tile 2 - OUT | ||||
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When stepped, student can choose to warp to the other side of the map. (One way) | ![]() |
The exit of Warp Tile 1 with the student unable to move back. | ![]() |
When stepped, student can choose to warp to the other side of the map. (One way) | ![]() |
The exit of Warp Tile 2 with the student unable to move back. |
Two Direction Warp Tile 1 | Two Direction Warp Tile 2 | Scaffolding Tile - IN | Scaffolding Tile - OUT | ||||
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When stepped, student can choose to warp back and forth. (Two ways) |
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When stepped, student can choose to warp back and forth. (Two ways) |
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An invisible tile that only appears when the Creation Tile is stepped on. | ![]() |
This tile will disappear when the Deletion Tile is stepped on. |
Broken Tile | Normal Tile | ||||||
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When stepped, this tile will disappear along with whoever is stepping it after 1 turn. Student will be moved to START. | ![]() |
A normal tile that has no particular effect. | ||||
Caution | Free Action | Enemy Rank | |||||
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The enemy will attack the student on the adjacent tile. | ![]() |
The enemy will move towards the nearest student. | ![]() |
Display the difficulty of the enemy ranging from 1 to 3 diamonds. | ||
Explosion | Penetration | Mystic | Normal | ||||
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The enemy's attack type is Explosion. | ![]() |
The enemy's attack type is Penetration. | ![]() |
The enemy's attack type is Mystic. | ![]() |
The enemy's attack type is Normal. |
Light Armor | Heavy Armor | Special Armor | |||||
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The enemy's defence type is Light Armor. | ![]() |
The enemy's defence type is Heavy Armor. | ![]() |
The enemy's defence type is Special Armor. | ||
Special Gift Box | Light Drone | ||||||
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A box that appears on every hard mission and contains 50 Pyroxene. | ![]() |
Landing on this tile reveals the surrounding tiles. | ||||
Firearm ~ Attack-Up Buff | Shield ~ Defence-Up Buff | Ramen ~ HP Recovery | |||||
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Increase attack of the student who step on it. | ![]() |
Increase defence of the student who step on it. | ![]() |
Restore HP to the student who step on it. |
Type Compatibility | |||||
DEF/ATK | |||||
Normal | Normal | Normal | Normal | Normal | |
Normal | Weak | Resist | Normal | Normal | |
Normal | Normal | Weak | Resist | Resist | |
Normal | Resist | Normal | Weak | Effective | |
Normal | Resist | Normal | Normal | Weak | |
Damage | |||||
Effect | Damage Dealt | ||||
Weak | 2x (200%) | ||||
Effective | 1.5x (150%) | ||||
Normal | 1x (100%) | ||||
Resist | 0.5 (50%) |
Buff Option[]
After defeating each enemy, 3 options will appear which allow students to either receive a buff or debuff.
- The first 2 will be a buff while the third will be a debuff but it will give a bonus to the event currency.
- The buffs and debuffs will apply to all squads.
Choices[15] | |||
Icon | Status | Option | Buff / Debuff |
I found a laser-type surveillance device! What will you do? レーザータイプの監視装置を発見した!どうする? | |||
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Snipe and destroy the surveillance equipment 監視装置を狙撃して破壊する |
Increase Strikers student's ATK by 20% ストライカーの生徒の攻撃力が20%増加 |
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Act carefully 注意深く行動する。 |
Increase Strikers student's HP by 20% ストライカーの生徒の最大HPが20%増加 |
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Ignore it and run as fast as you can 無視しして全力疾走。 |
Decrease Strikers student's ATK by 30% ストライカーの生徒の攻撃力が30%減少 |
I found a door with a PIN code on it, What will you do? 暗証番号が掛かっているドアを発見した、どうする? | |||
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Find the PIN number 暗証番号を見つけ出す |
Increase Special student's ATK by 45% スペシャルの生徒の攻撃力が45%増加 |
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Have it hacked remotely 遠隔でハッキングしてもらう |
Increase Special student's HP by 45% ストライカーの生徒の最大HPが20%増加 |
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Blow it up with a bomb 爆弾で吹っ飛ばす |
Decrease Special student's ATK by 50% スペシャルの生徒の攻撃力が50%減少 |
It has an iris recognition system. What will you do? 虹彩認識システムがある。どうする? | |||
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Have the system hacked システムをハッキングしてもらう |
Increase Explosion student's ATK by 25% 攻撃タイプ「爆発」の生徒の攻撃力が25%増加 |
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Destroy the system somehow. システムをどうにか破壊する |
Increase Penetration student's ATK by 25% 攻撃タイプ「貫通」の生徒の攻撃力が25%増加 |
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Guess the ID とりあえず身分証を当ててみる |
Decrease Penetration student's ATK by 35% 攻撃タイプ「貫通」の生徒の攻撃力が35%減少 |
There's a observer watching us. What will you do? 監視員がこちらを見張っている。どうする? | |||
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Lead them to a secluded area and subdue them 人けの無い場所に誘導してから制圧する |
Increase Penetration student's ATK by 25% 攻撃タイプ「貫通」の生徒の攻撃力が25%増加 |
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Stun with a tranquilizer gun 麻酔銃で気絶させる |
Increase Mystic student's ATK by 30% 攻撃タイプ「神秘」の生徒の攻撃力が30%増加 |
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Give an expensive gift 高価な贈り物をする |
Decrease Mystic student's ATK by 40% 攻撃タイプ「神秘」の生徒の攻撃力が40%減少 |
We have to disguise ourselves as VIPs. What will you use? VIPに偽装しなければならない。何を使う? | |||
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Precious Metal Necklaces 貴金属のネックレス |
Increase Mystic student's ATK by 30% 攻撃タイプ「神秘」の生徒の攻撃力が30%増加 |
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Branded accessories ブランド物のアクセサリー |
Increase Explosion student's ATK by 25% 攻撃タイプ「爆発」の生徒の攻撃力が25%増加 |
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Masks for disguise 変装用のマスク |
Decrease Explosion student's ATK by 30% 攻撃タイプ「爆発」の生徒の攻撃力が35%減少 |
The bunny girl guard is after me! What will you do? バニーガール・ガードが追いかけてくる!どうする? | |||
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Fire warning shots under your feet 足下を威嚇射撃する |
Increase HP for students who can cover by 25% 遮蔽物に隠れられる生徒の最大HPが25%増加 |
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Aim for the hand and drop the gun 手を狙って銃を落とさせる |
Increase ATK for students who can cover by 25% 遮蔽物に隠れられる生徒の攻撃力が25%増加 |
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Somehow, managed to knock him out once どうにか一旦気絶させる |
Decrease HP for students who cannot cover by 35% 遮蔽物に隠れられない生徒の最大HPが35%減少 |
You have to get past the guards' security. How do you disguise? ガードの警備をくぐり抜けなければならない。どのように偽装する? | |||
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Wear a bunny ear band うさ耳のカチューシャをつける |
Increase HP for students who cannot cover by 25% 遮蔽物に隠れられない生徒の最大HPが25%増加 |
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Wear your Golden Fleece student ID card ゴールデンフリース号の学生証を身に着ける |
Increase ATK for students who cannot cover by 25% 遮蔽物に隠れられない生徒の攻撃力が25%増加 |
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Put your bag on your head カバンを頭に被る |
Decrease HP for students who cannot cover by 35% 遮蔽物に隠れられない生徒の最大HPが35%減少 |
You have to move the sides of the hull. What will you do? 船体の側面を移動しなければならない。どうする? | |||
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Use a special adhesive glove 粘着性の特製グローブを使う |
Increase ATK for students who wield HG by 30% HGを装備している生徒の攻撃力が30%増加 |
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Use a Wire ワイヤーを使う |
Increase ATK for students who wield AR by 25% ARを装備している生徒の攻撃力が25%増加 |
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Use a time bomb 時限爆弾を使う |
Decrease ATK for Middle position students by 35% Middleポジションの生徒の攻撃力が35%減少 |
Communication was lost and I was isolated! What will you do? 通信が切れて孤立してしまった!どうする? | |||
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Stay calm and execute Plan B 落ち着いてプランBを実行する |
Increase ATK for students who wield MG by 30% MGを装備している生徒の攻撃力が30%増加 |
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Respond flexibly 柔軟に対応する |
Increase ATK for students who wield SR by 30% SRを装備している生徒の攻撃力が30%増加 |
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Dance and wait until communication is restored 通信が回復するまで踊りながら待つ |
Decrease ATK for students who wield MR by 40% MGを装備している生徒の攻撃力が40%減少 |
I found the security cameras! What will you do? 監視カメラを発見した!どうする? | |||
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We'll go through the outer corridor in the blind spot 死角になっている外側の通路を経由する |
Increase ATK for students who wield SG by 35% SGを装備している生徒の攻撃力が35%増加 |
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Cover your face with your belongings and walk past 所持品で顔を覆って通り過ぎる |
Increase ATK for students who wield SMG by 35% SMGを装備している生徒の攻撃力が35%増加 |
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I feel like I could be forgiven if I just danced past them 踊りながら通り過ぎれば許される気がする |
Decrease HP for Middle position students by 40% Frontポジションの生徒の最大HPが40%減少 |
The target gradually moving away! What will you do? ターゲットが徐々に遠ざかってしまう!どうする? | |||
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Keep an appropriate distance and somehow catch up 適切な距離を保ちつつ、どうにか追いつく |
Increase ATK for students who wield SMG by 35% SMGを装備している生徒の攻撃力が35%増加 |
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Predict the destination and change your route 行き先を予測して、ルートを変更する |
Increase ATK for students who wield HG by 30% HGを装備している生徒の攻撃力が30%増加 |
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Shoot for the time being とりあえず撃ってみる |
Decrease HP for students who wield SMG by 45% SMGを装備している生徒の最大HPが45%減少 |
I need to know where the target is. What will you do? 目標の位置を把握したい。どうする? | |||
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Hack the surveillance camera to check 監視カメラをハッキングして確認する |
Increase ATK for students who wield SR by 30% SRを装備している生徒の攻撃力が30%増加 |
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Eavesdrop on administrators' conversations 管理者たちの会話を盗聴する |
Increase ATK for students who wield AR by 25% ARを装備している生徒の攻撃力が25%増加 |
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Ask a nearby student 近くにいる学生に聞いてみる |
Decrease ATK for students who wield SR by 40% SRを装備している生徒の攻撃力が40%減少 |
I found a room full of expensive looking stuff! What will you do? 高そうな物がたくさんある部屋を発見した!どうする? | |||
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Leave quietly 静かに立ち去る |
Increase Abydos students' HP by 40% アビドスの生徒の最大HPが40%増加 |
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Take a look at the financial statements 財務諸表を見てみる |
Increase Abydos students' ATK by 40% アビドスの生徒の攻撃力が40%増加 |
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Burn everything at random 手当たり次第にすべて燃やす |
Decrease Abydos students' ATK by 50% アビドスの生徒の最大HPが50%減少 |
I discovered an illegal claim on the Kaiser loan! What will you do? カイザーローンの不法な債権を発見した!どうする? | |||
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Confiscate it 押収する |
Increase Shanhaijing students' HP by 50% 山海経の生徒の最大HPが50%増加 |
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Burn it 燃やす |
Increase Shanhaijing students' ATK by 50% 山海経の生徒の攻撃力が50%増加 |
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Use in the play lounge プレイラウンジで使う |
Decrease Shanhaijing students' HP by 50% 山海経の生徒の最大HPが50%減少 |
I found Millennium bunny girl student! What will you do? ミレニアムのバニーガール生徒を発見した!どうする? | |||
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Confirm identity and status and send them back to school 身元と状況を確認して学校に帰す |
Increase Millennium students' ATK by 25% ミレニアムの生徒の攻撃力が25%増加 |
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First, talk to them まずは話しかける |
Increase Millennium students' HP by 25% ミレニアムの生徒の最大HPが25%増加 |
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Enjoy a coin tossing match together 一緒にコイントス対決を楽しむ |
Decrease Millennium students' HP by 35% ミレニアムの生徒の最大HPが35%減少 |
I found Trinity bunny girl student! What will you do? トリニティのバニーガール生徒を発見した!どうする? | |||
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Confirm identity and status and send them back to school 身元と状況を確認して学校に帰す |
Increase Trinity students' HP by 25% トリニティの生徒の最大HPが25%増加 |
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First, talk to them まずは話しかける |
Increase Trinity students' ATK by 25% トリニティの生徒の攻撃力が25%増加 |
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Enjoy a coin tossing match together 一緒にコイントス対決を楽しむ |
Decrease Trinity students' HP by 35% トリニティの生徒の最大HPが35%減少 |
I found Hyakkiyako bunny girl student! What will you do? 百鬼夜行のバニーガール生徒を発見した!どうする? | |||
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Confirm identity and status and send them back to school 身元と状況を確認して学校に帰す |
Increase Red Winter students' ATK by 50% レッドウィンターの生徒の攻撃力が50%増加 |
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First, talk to them まずは話しかける |
Increase Red Winter students' HP by 50% レッドウィンターの生徒の最大HPが50%増加 |
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Enjoy a coin tossing match together 一緒にコイントス対決を楽しむ |
Decrease Red Winter students' HP by 50% レッドウィンターの生徒の最大HPが50%減少 |
I found Red Winter bunny girl student! What will you do? レッドウィンターのバニーガール生徒を発見した!どうする? | |||
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Confirm identity and status and send them back to school 身元と状況を確認して学校に帰す |
Increase Hyakkiyako students' HP by 40% 百鬼夜行の生徒の最大HPが40%増加 |
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First, talk to them まずは話しかける |
Increase Hyakkiyako students' ATK by 40% 百鬼夜行の生徒の攻撃力が40%増加 |
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Enjoy a coin tossing match together 一緒にコイントス対決を楽しむ |
Decrease Hyakkiyako students' HP by 50% 百鬼夜行の生徒の最大HPが50%減少 |
There are many enemies! What will you do? 敵の数が多い!どうする? | |||
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Give them delicious sweets 美味しそうなお菓子を渡す |
Increase ATK for student with City Terrain Adaptability A or higher by 25% 市街地戦適応力A以上の生徒の攻撃力が25%増加 |
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Leave the area quickly 素早くその場を離れる |
Increase ATK for student with Indoor Terrain Adaptability A or higher by 25% 屋内戦適応力A以上の生徒の攻撃力が25%増加 |
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Talk in a cute way. 可愛らしく話しかけてみる |
Decrease ATK for student with Desert Terrain Adaptability A or higher by 35% 屋外戦適応力A以上の生徒の攻撃力が35%減少 |
You need to quietly subdue the guard. What will you do? 静かにガードを制圧しないといけない。どうする? | |||
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Hit their back with the barrel of the gun 銃身で背中を殴打する |
Increase ATK for student with Indoor Terrain Adaptability A or higher by 25% 屋内戦適応力A以上の生徒の攻撃力が25%増加 |
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Put the gunstock in their epigastrium 銃床をみぞおちに入れる |
Increase ATK for student with Desert Terrain Adaptability A or higher by 25% 屋外戦適応力A以上の生徒の攻撃力が25%増加 |
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In times like these, grenades こういう時は手榴弾 |
Decrease ATK for student with City Terrain Adaptability A or higher by 35% 市街地戦適応力A以上の生徒の攻撃力が35%減少 |
There seems to be an eavesdropping device behind the wall. What will you do? 壁の裏に盗聴装置があるようだ。どうする? | |||
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Blow the device off the wall 壁ごとその装置を吹き飛ばす |
Increase ATK for student with City Terrain Adaptability B or lower by 25% 市街地戦適応力B以下の生徒の攻撃力が25%増加 |
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Dare to give false information あえて偽の情報を流す |
Increase ATK for student with Desert Terrain Adaptability B or lower by 25% 屋外戦適応力B以下の生徒の攻撃力が25%増加 |
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Shoot a gun 銃を乱射する |
Decrease ATK for student with Indoor Terrain Adaptability B or lower by 30% 屋内戦適応力B以下の生徒の攻撃力が30%減少 |
I'm trapped in the elevator! How do you unlock it? エレベーターに閉じ込められた!どのように解除する? | |||
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Climb up through the ceiling 天井を突き破って上に登る |
Increase ATK for student with Indoor Terrain Adaptability B or lower by 20% 屋内戦適応力B以下の生徒の攻撃力が20%増加 |
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Hack the elevator system エレベーターのシステムをハッキングしてもらう |
Increase ATK for student with Desert Terrain Adaptability B or lower by 25% 屋外戦適応力B以下の生徒の攻撃力が25%増加 |
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Let's blow it up anyway とにかく爆破してみよう |
Decrease ATK for student with City Terrain Adaptability B or lower by 35% 市街地戦適応力B以下の生徒の攻撃力が35%減少 |
There are fights between users. What will you do? 利用客同士でケンカになっている。どうする? | |||
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Break in once 一度割って入る |
Increase ATK for student with City Terrain Adaptability B or lower by 25% 市街地戦適応力B以下の生徒の攻撃力が25%増加 |
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Use the tranquilizer gun 麻酔銃を使う |
Increase ATK for student with Indoor Terrain Adaptability B or lower by 20% 屋内戦適応力B以下の生徒の攻撃力が20%増加 |
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It's a lot of fun to see who's going to win with people around you どっちが勝つかで周りと盛り上がる |
Decrease ATK for student with Desert Terrain Adaptability B or lower by 35% 屋外戦適応力B以下の生徒の攻撃力が35%減少 |
Achievement[]
Event 06 - Guide 4Category:test
Achievement | |||||
No. | Requirement | Count | Reward | Rush? | Tips |
01 | Clear Quest 1 of the event within 270 seconds 船上のバニーチェイサーQuestの1を270秒以内にクリア |
270 | No | Click on the link under each Quest. Each battle should take around 60 - 65 seconds and teachers can give up on certain battle to save extra time for the other squad. Teachers can only afford to battle a maximum of 4 enemies for achievements under 270 seconds and 5 enemies for achievements under 360 seconds. | |
02 | Clear Quest 2 of the event within 270 seconds 船上のバニーチェイサーQuestの2を270秒以内にクリア | ||||
02 | Clear Quest 3 of the event within 270 seconds 船上のバニーチェイサーQuestの3を270秒以内にクリア | ||||
04 | Clear Quest 4 of the event within 360 seconds 船上のバニーチェイサーQuestの4を360秒以内にクリア |
360 | |||
05 | Clear Quest 5 of the event within 270 seconds 船上のバニーチェイサーQuestの5を270秒以内にクリア |
270 | |||
06 | Clear Quest 6 of the event within 270 seconds 船上のバニーチェイサーQuestの6を270秒以内にクリア | ||||
07 | Clear Quest 7 of the event within 270 seconds 船上のバニーチェイサーQuestの7を270秒以内にクリア | ||||
08 | Clear Quest 8 of the event within 270 seconds 船上のバニーチェイサーQuestの8を270秒以内にクリア | ||||
09 | Clear Quest 9 of the event within 360 seconds 船上のバニーチェイサーQuestの9を360秒以内にクリア |
360 | |||
10 | Clear Quest 1 of the event within 4 turns 船上のバニーチェイサーQuestのステージ1を4ターン以内にクリア |
4 | Click on the link under each Quest. | ||
11 | Clear Quest 2 of the event within 2 turns 船上のバニーチェイサーQuestのステージ2を2ターン以内にクリア |
2 | |||
12 | Clear Quest 3 of the event within 3 turns 船上のバニーチェイサーQuestのステージ3を3ターン以内にクリア |
3 | |||
13 | Clear Quest 4 of the event within 4 turns 船上のバニーチェイサーQuestのステージ4を4ターン以内にクリア |
4 | |||
14 | Clear Quest 5 of the event within 2 turns 船上のバニーチェイサーQuestのステージ5を2ターン以内にクリア |
2 | |||
15 | Clear Quest 6 of the event within 2 turns 船上のバニーチェイサーQuestのステージ6を2ターン以内にクリア | ||||
16 | Clear Quest 7 of the event within 2 turns 船上のバニーチェイサーQuestのステージ7を2ターン以内にクリア | ||||
17 | Clear Quest 8 of the event within 3 turns 船上のバニーチェイサーQuestのステージ8を3ターン以内にクリア |
3 | |||
18 | Clear Quest 9 of the event within 3 turns 船上のバニーチェイサーQuestのステージ9を3ターン以内にクリア | ||||
19 | Clear Challenge 1 of the event within 80 seconds 船上のバニーチェイサーChallengeの1を80秒以内にクリア |
80 | Guide by ちゃまるちゃんねる. | ||
20 | Clear Challenge 2 of the event within 360 seconds 船上のバニーチェイサーChallengeの2を360秒以内にクリア |
360 | Guide by きりはチャンネル. | ||
21 | Clear Challenge 3 of the event within 80 seconds 船上のバニーチェイサーChallengeの3を80秒以内にクリア |
80 | Guide by ちゃまるちゃんねる. | ||
22 | Clear all the Missions in the event 全てのイベントミッションをクリア |
21 | Clear achievement 01 to 21 and follow the tips given. |
Shop[]
Exchange Shop[]
Karin Bunny Girl PortraitCategory:test
“ | This is...because I'm not good at dealing with numbers unless I think about it efficiency... | ” |
~ to Sensei, Visiting |
“ | The rewards of the mission...Let's take a quick look at what's inside. | ” |
~ to Sensei, Visiting |
“ | Eh calculation? Sen...Sensei knows that I'm not good at math. | ” |
~ to Sensei, Tapping |
“ | I'm sorry, I can't help you with calculations... | ” |
~ to Sensei, Tapping |
Event Card[]
Event 06 - Guide 11Category:test
4 cards will be presented to teachers. To pull an event card, teachers will need 200 Chocolate CoinCategory:test which will increase by 10 for any subsequent card pull after it (till 230) and teachers can reset them at any point. Resetting cards will also reset the cost. There are 4 rarities that can appear in the event card: Ultimate Rare, Super Rare, Rare and Normal.
- All 4 cards seems to be random and may not even contain an Ultimate Rare in it.
- A Super Rare or higher is definitely included.[16]
- Regardless of rarity, each card will always contain a Dice
DiceCategory:test which is required to exchange items from Shop C.
- Similar rarities will contain the same rewards but at a different quantity.
Asuna Bunny Girl PortraitCategory:test
“ | It's a fun time to try your luck, master! | ” |
~ to Sensei, Visiting |
“ | I'm so excited! | ” |
~ to Sensei, Visiting |
“ | Aha. Hey, hey, where are you looking~? | ” |
~ to Sensei, Tapping |
“ | I wonder what I'll get! I'm getting a little nervous! | ” |
~ to Sensei, Tapping |
“ | Woohoo! Great, great. As expected from my master! | ” |
~ to Sensei, Ultimate Card Revealed |
“ | Ooh! That's my master! | ” |
~ to Sensei, Super Rare Card Revealed |
“ | Ta-da!..., huh? | ” |
~ to Sensei, Rare Card Revealed |
“ | Aha! What's this weird thing! | ” |
~ to Sensei, Normal Card Revealed |
Event Card[17] | ||
Card | Reward | |
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1000K | ||
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||
1000K | ||
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1000K | ||
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1000K | ||
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||
100K/150K/200K | ||
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100K/150K/200K | ||
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||
50K | ||
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20K | ||
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||
20K | ||
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||
20K | ||
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||
20K | ||
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||
20K | ||
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||
20K |
Event Card[18] | |
Card | Reward |
Gallery[]
Trivia[]
- The event is believed by fans as the saviour of the game, as during the original run it managed to spur various fanarts in Twitter and Pixiv, mainly on Asuna. This put the game in exposure to more people and the game started picking up its popularity afterwards, denying speculation of it being on "End-of-Service" earlier due to the game poor performance prior of the event.
- Asuna, whose character popularity boosted by this event continues to be the character of the game with the most art drawn in Pixiv, only being rivaled by Yuuka.
- This event is mentioned in the main story. When Yuuka mentioned that a large amount of funds were embezzled to create Eridu in V2C2E12, Akane suggests that it was to do with the incident with Koyuki, to which Yuuka catches on.
- The event was delayed in sequence in the CN version of the game where many events were brought forward before this event happened, causing speculations by fans whether it might be cancelled for CN release, taking into factor China strict regulation on suggestive contents and controversy that falls on one of the major game in China (Honkai Impact 3) which cancelled similar event due to outrage. However the event did made it to CN version after the rerun of Ivan Kupala the Revolution
- The moment it was announced it spurs memes among fans due to image of Koharu is used to cover sensitive parts of the promotional media. Koharu is well known by fans as a "censorship" icon due to her anti-pervert behaviour.
- While initially the event characters appears as is like other version, a patch released four days after the event begins applied some modification of the students design to conform to China content controls.
Credits[]
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External Link[]
- Click here for all the Quest Guide by Valiant on Youtube.
- Click here for Quest 4 to 9 Guide by きりはチャンネル on Youtube.
- Click here for Challenge 1 Guide by ちゃまるちゃんねる on Youtube.
- Click here or here for Challenge 2 Guide by きりはチャンネル and ちゃまるちゃんねる on Youtube.
- Click here for Challenge 3 Guide by ちゃまるちゃんねる on Youtube.
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V • T • E Events | |
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Special Operation | Mini Event |
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Union Operation | Union Operation (Rerun) |
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Conquest Battle | Conquest Battle (Rerun) |
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Rerun | |
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