Mine is a warrior in white, an angel in white who has a strong and honest personality but also has a radical side. The leader of both the Knights Hospitaller and the Johannes faction within Trinity. Although her clubmates view her with admiration, she has an infamous reputation for preemptively using violence to prevent individuals from harming others, birthing the phrase "Mine destroys and the knights heal", which seems to be roaring throughout Trinity...
Personality[]
Mine is headstrong and passionate in her desire to provide aid for others, viewing it as her sacred duty. However, she has a well-known reputation for being violent about it, not helped by her strong sense of justice. She is quick to reach conclusions, which are often erroneous and in turn create conflict with other clubs and their members. She has a hobby of collecting disused medical equipment such as medicine bottles.
Appearance[]
Mine has waist length, light blue hair. She has bangs and two braids on the front on each side, tied with pink ribbons, decorated with various medication/hospital themed hairpins, and accesories. Her hair on the back is straight, with a black bow tied in the middle. She has a pair of light blue, feathered, angel wings, sprouting just below her shoulders. She has bright green eyes, and pale skin.
Halo[]
Her yellow halo consists of a small circle with dents in four directions, inside a larger circle, which has two nodes on the left, and right, a cross on the front, and two hearts at the back .
Uniform[]
She wears a white varsity jacket with a Trinity armband. It is attached to a long skirtdress with golden buttons, and accents at the bottom. The skirt has black, and white frills. She wears a pair of white gauntlet gloves with black sleeves. Below her coat is a black top with a pink bow at the collar. She wears a pink waist bag. For legwear, she has grey pantyhose, and pale blue high heels.
Firearm[]
She uses a white Winchester Model 1887 lever action shotgun with pink grips and a sawn off stock. The Trinity insignia is imprinted on the receiver.
She also carries a riot shield as an off-hand protection.
LV01 ~ Move to designated location and deals 103% of ATK as DMG to enemies in a round-shaped area. Decreases EVA and DEF by 6.8% for (40 sec). Boosts decrease of EVA and DEF by 2.5 times the original if targets are medium-sized.
LV02 ~ Move to designated location and deals 118% of ATK as DMG to enemies in a round-shaped area. Decreases EVA and DEF by 7.8% for (40 sec). Boosts decrease of EVA and DEF by 2.5 times the original if targets are medium-sized.
LV03 ~ Move to designated location and deals 150% of ATK as DMG to enemies in a round-shaped area. Decreases EVA and DEF by 9.9% for (40 sec). Boosts decrease of EVA and DEF by 2.5 times the original if targets are medium-sized.
LV04 ~ Move to designated location and deals 165% of ATK as DMG to enemies in a round-shaped area. Decreases EVA and DEF by 10.9% for (40 sec). Boosts decrease of EVA and DEF by 2.5 times the original if targets are medium-sized.
LV05 ~ Move to designated location and deals 196% of ATK as DMG to enemies in a round-shaped area. Decreases EVA and DEF by 13% for (40 sec). Boosts decrease of EVA and DEF by 2.5 times the original if targets are medium-sized.
LV01 ~ Activates after Aiding Mindset is removed. Deals 475% of DEF as DMG and decreases EVA and DEF by 8% to enemies in a round-shaped area. (30 sec)
LV02 ~ Activates after Aiding Mindset is removed. Deals 498% of DEF as DMG and decreases EVA and DEF by 8.4% to enemies in a round-shaped area. (30 sec)
LV03 ~ Activates after Aiding Mindset is removed. Deals 522% of DEF as DMG and decreases EVA and DEF by 8.8% to enemies in a round-shaped area. (30 sec)
LV04 ~ Activates after Aiding Mindset is removed. Deals 617% of DEF as DMG and decreases EVA and DEF by 10.4% to enemies in a round-shaped area. (30 sec)
LV05 ~ Activates after Aiding Mindset is removed. Deals 641% of DEF as DMG and decreases EVA and DEF by 10.8% to enemies in a round-shaped area. (30 sec)
LV06 ~ Activates after Aiding Mindset is removed. Deals 665% of DEF as DMG and decreases EVA and DEF by 11.2% to enemies in a round-shaped area. (30 sec)
LV07 ~ Activates after Aiding Mindset is removed. Deals 760% of DEF as DMG and decreases EVA and DEF by 12.8% to enemies in a round-shaped area. (30 sec)
LV08 ~ Activates after Aiding Mindset is removed. Deals 783% of DEF as DMG and decreases EVA and DEF by 13.2% to enemies in a round-shaped area. (30 sec)
LV09 ~ Activates after Aiding Mindset is removed. Deals 807% of DEF as DMG and decreases EVA and DEF by 13.6% to enemies in a round-shaped area. (30 sec)
LV10 ~ Activates after Aiding Mindset is removed. Deals 902% of DEF as DMG and decreases EVA and DEF by 15.2% to enemies in a round-shaped area. (30 sec)
LV01 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 64.8% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 19.3% (20 sec) instead.
LV02 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 68% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 20.3% (20 sec) instead.
LV03 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 71.2% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 21.3% (20 sec) instead.
LV04 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 84.2% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 25.1% (20 sec) instead.
LV05 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 87.4% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 26.1% (20 sec) instead.
LV06 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 90.7% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 27.1% (20 sec) instead.
LV07 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 103% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 30.9% (20 sec) instead.
LV08 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 106% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 31.9% (20 sec) instead.
LV09 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 110% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 32.9% (20 sec) instead.
LV10 ~ Aiding Mindset is granted when using EX-Skills. Aiding Mindset provides 123% of HEAL as continuous recovery (10 sec). If Aiding Mindset is already active, CRIT.RES will be increased by 36.7% (20 sec) instead.
She is the first student with a skill that can pull enemies to her location.
During the A Cathedral Christmas event, Mine had an encounter with Hasumi where they brought up past instances of each other. In a dev talk, one of the developers mentioned that this encounter was actually inserted due to his personal interests. He wishes to see Hasumi and Mine the way they were during their younger moments.[1]
Mine's Voice Actor is none other than Horie Yui
Also, she voiced Belfast from Azur Lane and the recent Shia from Stella Sora (Both of these games are published by Yostar.)
Moves to a designated location and increases ATK SPD by 24.7% (30 sec), then summons a Stage Set and relocates 3 allies excluding self to the Stage Set. Increases ATK SPD by 24.7% for allies around the Stage Set (30 sec). Accumulate 5 Penlight (max 30).
3
N
Consumes Penlight in multiples of 10, then deals DMG and decreases ATK for 1 enemy every 20 sec based on the amount of Penlight consumed: 0 Penlights consumed: Deals 333% of ATK as DMG and decreases ATK by 21.7%. 10 Penlights consumed: Deals 523% of ATK as DMG and decreases ATK by 23.9%. 20 Penlights consumed: Deals 714% of ATK as DMG and decreases ATK by 26%. 30 Penlights consumed: Deals 904% of ATK as DMG and decreases ATK by 28.2%.
P
Increases MAX HP by 26.6%.
Sub
Accumulates Penlight equal to the amount of EX-Skill Cost used by allies excluding self (max 30). Increases DEF by 22.9% when accumulating 10 Penlights (20 sec) (effect does not stack).
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