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Sensei! You're really treating me to dinner, aren't you?

~ Akashi Junko

Akashi Junko (赤司ジュンコ) is one of the students studying in Gehenna Academy who wields an Assault Rifle.

She is a member of the Gourmet Research Society.

Quick Answers

What weapon does Akashi Junko wield? toggle section
Akashi Junko uses a pair of Assault Rifles, specifically a pair of red StG 44 assault rifles.
Provided by: Community
What separates Akashi Junko from the rest of the Gourmet Research Society? toggle section
Akashi Junko stands out with her unique eating habits. Unlike her peers who indulge in large quantities or unusual types of food, Junko maintains a normal diet and avoids causing trouble. Unfortunately, bad luck often accompanies her, so she can't indulge her food properly.
Provided by: Community
What happens to Akashi Junko when she is presented with delicious foods? toggle section
Akashi Junko has a measured approach to food, preferring quality gastronomy and maintaining normal portion sizes. Yet, she can lose her restraint when faced with particularly delicious foods. Dango is her food of choice.
Provided by: Community

Profile[]

Introduction[]

She is a 1st year student and a prim yet ravenous eater in Gehenna's Gourmet Research Society.

Differing from the other members who often overeat everyday food, Junko is one to take part in a certain extent of enjoying reasonable quality gastronomy, but is sometimes known to lose her sense of reason when delicious foods are placed in front of her. Her favorite food is dango.

Personality[]

A girl with a firecracker personality. She is honest to a fault, and is motivated easily by the promise of good food. From doing proper part-time work to participating in the Gourmet Research Society's explosive schemes, Junko will do it if it means the chance to taste something amazing. As such, she can be bribed or tricked with food.

Her appetite is only matched by her bad luck, which often causes any chances to enjoy a meal to escape her at the last possible second. This leads to her becoming uncontrollably hangry.

Appearance[]

She has red bob-cut hair with long twintails below shoulder-length tied to thin black ribbons. She has ram horns, pointy ears, red devil wings on her back and scarlet demon eyes.

Halo[]

Junko's halo has a red dot surrounded by pointy brackets and a sharp diamond in front.

Uniform[]

She wears a standard uniform, including a dark red blazer, a red flowing plaid skirt underneath with red tie with golden chain, gold buttons, black belt with red pouches and insignia on her left sleeve which also wears a leg bracelet on her left leg and long black boots with red shoelaces.

Firearm[]

Junko UE Schematic

Diner's Outlaw

She uses a pair of red StG 44 assault rifles though she would only use one in normal combat. Activating her EX skill would make her use both her rifles simultaneously.

Combat Info[]

Skills[]

V • T • E I'm Hangry! Cost:5
  • LV01 ~ Deals 746% of ATK as DMG to enemies within a straight line. Decreases current HP by 25.7%.
  • LV02 ~ Deals 857% of ATK as DMG to enemies within a straight line. Decreases current HP by 25.7%.
  • LV03 ~ Deals 1081% of ATK as DMG to enemies within a straight line. Decreases current HP by 25.7%.
  • LV04 ~ Deals 1193% of ATK as DMG to enemies within a straight line. Decreases current HP by 25.7%.
  • LV05 ~ Deals 1417% of ATK as DMG to enemies within a straight line. Decreases current HP by 25.7%.

V • T • E Don't Talk to Me When I'm Hungry! Skill Icons
  • LV01 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 12.8 sec. (1x per battle).
  • LV02 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 13.5 sec. (1x per battle).
  • LV03 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 14.1 sec. (1x per battle).
  • LV04 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 16.7 sec. (1x per battle).
  • LV05 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 17.3 sec. (1x per battle).
  • LV06 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 17.9 sec. (1x per battle).
  • LV07 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 20.5 sec. (1x per battle).
  • LV08 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 21.1 sec. (1x per battle).
  • LV09 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 21.8 sec. (1x per battle).
  • LV10 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 24.3 sec. (1x per battle).

V • T • E Tiny Advantage Skill Icons
  • LV01 ~ Increases EVA by 14%.
  • LV02 ~ Increases EVA by 14.7%.
  • LV03 ~ Increases EVA by 15.4%.
  • LV04 ~ Increases EVA by 18.2%.
  • LV05 ~ Increases EVA by 18.9%.
  • LV06 ~ Increases EVA by 19.6%.
  • LV07 ~ Increases EVA by 22.4%.
  • LV08 ~ Increases EVA by 23.1%.
  • LV09 ~ Increases EVA by 23.8%.
  • LV10 ~ Increases EVA by 26.6%.

V • T • E Hungry Foodie Skill Icons
  • LV01 ~ Deals 0.9% ~ 4.9% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV02 ~ Deals 0.9% ~ 5.2% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV03 ~ Deals 1% ~ 5.4% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV04 ~ Deals 1.2% ~ 6.4% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV05 ~ Deals 1.2% ~ 6.6% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV06 ~ Deals 1.2% ~ 6.9% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV07 ~ Deals 1.4% ~ 7.9% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV08 ~ Deals 1.5% ~ 8.1% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV09 ~ Deals 1.5% ~ 8.4% of ATK proportionate to your missing HP as additional DMG when attacking.
  • LV10 ~ Deals 1.7% ~ 9.4% of ATK proportionate to your missing HP as additional DMG when attacking.


V • T • E Skill Status (Hover Over) Status Effect
EX-Skill Normal Passive Sub UE

Immortal
Special
User is able to endure damage without being defeated

Cost Decrease
Buff
Decrease the Cost of EX-Skill

Evasion Up
Buff
Increase the chance of evading attacks

Evasion Up
Buff
Increase the chance of evading attacks

Growth Material[]

EX-SkillV • T • EGrowth Material
LV02
x12
x12
x80K
LV03
x12
x18
x14
x33
x500K
LV04
x12
x18
x8
x24
x3M
LV05
x8
x18
x7
x22
x10M

Other-Skills (Normal / Passive / Sub)V • T • EGrowth Material
LV02
x5
x5000
LV03
x8
x7500
LV04
x5
x12
x5
x60K
LV05
x8
x3
x14
x90K
LV06
x5
x12
x10
x15
x300K
LV07
x8
x2
x16
x450K
LV08
x8
x12
x5
x7
x1.5M
LV09
x12
x8
x16
x2.4M
LV10
x1
x4M

Unique Equipment[]

V • T • E Diner's Outlaw (ダイナーズアウトロー) Firearm
Two machine guns used by Junko.
It has a powerful rapid-fire capability and in Junko's case, it is proportional to her hunger. So the hungrier she is, the faster she can control it.

V • T • E Limit Break Firearm
Passive skill enhanced to "Tiny Advantage+"
⁠ enhancement to
Increases Penetration Effectiveness by 10%

V • T • E Stats Firearm
LV01 LV30 LV40 LV50 LV60 LV70
ATK 108 394 492 591 690 788
HP 586 2130 2663 3196 3729 4261

V • T • E Tiny Advantage+ Firearm
  • LV01 ~ Increases EVA by 160. Also increases EVA by 14%.
  • LV02 ~ Increases EVA by 168. Also increases EVA by 14.7%.
  • LV03 ~ Increases EVA by 176. Also increases EVA by 15.4%.
  • LV04 ~ Increases EVA by 208. Also increases EVA by 18.2%.
  • LV05 ~ Increases EVA by 216. Also increases EVA by 18.9%.
  • LV06 ~ Increases EVA by 224. Also increases EVA by 19.6%.
  • LV07 ~ Increases EVA by 256. Also increases EVA by 22.4%.
  • LV08 ~ Increases EVA by 264. Also increases EVA by 23.1%.
  • LV09 ~ Increases EVA by 272. Also increases EVA by 23.8%.
  • LV10 ~ Increases EVA by 304. Also increases EVA by 26.6%.

Unique Item[]

V • T • EUnique ItemGourmet Notebook
Junko's favorite notebook.
It is a special notebook in which Junko keeps a record of the restaurants she has visited and rated.

4th Equipment SlotV • T • EUnique Item
T1ATK+800
T2Normal skill enhanced to "Don't Talk to Me When I'm Hungry!+"
T3TBA
T4TBA

RequirementV • T • EUnique Item
T1
15
T2
20
x4
x80
x25
x500K
T3
T4

Don't Talk to Me When I'm Hungry!+V • T • EUnique Item
  • LV01 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 12.8 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV02 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 13.5 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV03 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 14.1 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV04 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 16.7 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV05 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 17.3 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV06 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 17.9 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV07 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 20.5 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV08 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 21.1 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV09 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 21.8 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).
  • LV10 ~ Become INVINCIBLE when HP drops to 20% or lower. Lasts 24.3 sec. Decreases EX-Skill cost by 4 (for up to 2 uses of the EX-Skills) (1x per battle).

Bond[]

V • T • EAffection Rank BonusAffection
Koi is love
Memorial LobbyTotal Stats ~ ATK+182 / HP+1225
LV02-05ATK+3
LV06-10ATK+4
LV11-15ATK+5 / HP+57
LV16-20ATK+7 / HP+68
LV21-30ATK+2 / HP+12
LV31-40ATK+3 / HP+18
LV41-50ATK+4 / HP+30

Etymology[]

  • Akashi means "red" (赤) and "chief, office" (司).

Trivia[]

  • Although Junko can only use her EX skill 4 times theoretically due to 25,7% HP loss per use without heals, she can actually use it 8 times due to her Piercing attack type is resisted by her own Light armor, making she only lose 12,85% HP per EX uses.
  • She is the shortest girl in Gourmet Research Society, being 149cm.

See Also[]

Akashi Junko (New Year ver.)StrikerJunko (New Year)
MAX SKILL LEVEL
EX Deals 653% of ATK as DMG to enemies in a round-shaped area. 2
N Deals 760% of ATK as DMG to 1 enemy every 21 Normal Attack.
P Increases ATK SPD by 26.6%.
Sub Increases CRIT.R by 19.9% when using EX-Skill or Normal Skill. Last for 20 sec.

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