In Union Operation, the Union Operation Boss has a Global HP bar which will be deducted for every damage dealt from teachers everywhere. The Boss' HP is connected directly with the "Union Operation Boss. Thus any damage dealt to be direct towards it. When the boss's HP reaches 0, a "Decisive Battle" will occur in which:
No ticket will be required to enter.
Teachers will obtain PyroxeneCategory:test upon completing the battle.
Teachers will obtain even more PyroxeneCategory:test and Ultimate Skill BookCategory:test upon completing the "Boss Complete Destruction"'.
Boss[]
There are 3 difficulties tied with the Boss (A, B, and C), and entering it will consume 1 Union Operation Ticket. Each difficulty will have its own HP and stats. Similar to Total War, should teachers fail to defeat the boss or within the time limit, its HP will be carried over to the next run and teachers will need to use another ticket to continue.
Should teachers decides to battle a different difficulty while having another difficulty active, they are free to do so.
Example: If teachers are battling difficulty A halfway and decide to battle difficulty B on the next round, the remaining HP of difficulty A will remain until defeated.
Certain things to noted
Tickets
1 Union Operation Ticket will replenish every 3 hours and it is possible to store up to 10 tickets over time.
Union Operation Ticket can also be exchanged using Pyroxene and it can be exchanged up to 5 times a day.
Union Operation Ticket will not be refunded for forfeiting.
Friend Assists
Teachers can borrow a student from another teacher.
Assist function resets at 04:00 JST daily.
Others
Teachers can perform a mock battle first to understand the boss and create a strategy.
Unlike Total War, teachers cannot rush (Sweep) the battle.
Upon clearing the Boss Complete Destruction, teachers will have to click on the "Boss Complete Destruction Reward" on the Union Operation Lobby to actually receive it so teachers should make sure they do not forget about it.
Fortune Flower Divination When ATG is MAX, each subsequent attack deals 150% of ATK as DMG to 1 enemy. Inflict STUN (5 sec). Final attack deals 300% of ATK as DMG to the target. Inflict STUN (5 sec).
EX
Longing Shotgun When ATG is MAX, deals 750% of ATK as DMG to enemies in a straight-line.
EX
Howitzer When ATG is MAX, launch a missile that tracks the target and deals 750% of ATK as DMG. (The missile can be blocked by other students, summons or shield).
EX
Just for you Apply all of the following effects to yourself every 60 sec (3 levels in total),
ATK: 30%/60%/90%
CRIT: 35%/70%/105%
DMG Taken: 10%/20%/50%
ATG REC: 15%/30%/80%
PASSIVE
Eliminate Disturbers Targets attacked by Wakamo's skill will be engraved with Wakamo's Mark Special - Sudden DeathCategory:test. When the target accumulate 5 stacks of Wakamo's Mark, deals 1000% of their MAX HP as DMG.
When a student is damage by an EX-Skill, a "Petal Gauge" will appear above that student and when she receive 5 stacks of it, that student will be defeated regardless of her HP.
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerIori
MAX SKILL LEVEL
EX
Fires 3 shots that each deal 666% of ATK as DMG to targets and enemies in a fan-shaped area behind them.
3
N
Deals 436% of ATK as DMG to 1 enemy every 25 sec.
P
Increases ACC by 26.6%.
Sub
Deals 43.1% of ATK as additional DMG when attacking without cover.
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerAzusa
MAX SKILL LEVEL
EX
Deals 2023% of ATK as DMG against 1 enemy.
5
N
Deals 468% of ATK as DMG to 1 enemy every 30 sec. Decreases DEF by 24.6% (20 sec).
P
Increases CRIT.R by 26.6%.
Sub
Deals 88.5% of ATK as additional DMG to enemies inflicted with status ailments.
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerAzusa (Swimsuit)
MAX SKILL LEVEL
EX
Deals 847% of ATK as DMG to 1 enemy. Deals 650% of ATK as CHILL DMG over time (20 sec).
5
N
Increases CRIT.DMG by 40% every 35 sec (30 sec).
P
Increases ATK by 26.6%.
Sub
Has 30% chance to decrease DEF by 15.3% when attacking. Last for 13 sec (CD: 5 sec).
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerWakamo
MAX SKILL LEVEL
EX
Deals 325% of ATK as DMG to 1 enemy. Then accumulates DMG dealt to target by allies for 10 sec, and deals it as Mystic DMG in an explosion. (Accumulative DMG caps at 1322% of Wakamo's ATK) (Accumulative DMG will not trigger a CRIT.)
4
N
Deals 369% of ATK as DMG to 1 enemy every 25 sec.
P
Increases ATK by 26.6%.
Sub
Deals 29.7% of ATK as additional DMG to Bosses.
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerTsukuyo
MAX SKILL LEVEL
EX
Recovers 11.2% of HEAL as HP when taking DMG. Lasts for 30 sec. Applies up to 100 times. Decreases ATK by 20.2%. Lasts for 30 sec.
3
N
Deals 659% of ATK as DMG to 1 enemy every 7 Normal Attacks. Decreases DEF by 51.6% against medium-sized enemies. Lasts for 20 sec.
P
Increases MAX HP by 26.6%.
Sub
Recovers 185% of HEAL as HP when inflicted with CC.
Wakamo (Hovercraft)[]
Upon completely defeating Wakamo (Swimsuit), teachers will face Wakamo (Hovercraft).
Twin Cannon Deals 70% of ATK as DMG up to 8 enemies.
EX
Blaze Rocket Deals 250% of ATK as DMG up to 2 enemies.
EX
If it comes to this...! When ATG is MAX, the hovercraft will enter into missile mode and target the resort. Become INVINCIBLE while in missile mode. When missile mode ends, fill the Groggy gauge to MAX. Increases DMG taken by 200% and decreases CRIT.RES by 100%. The battle ends in a failure if the resort is destroyed.
PASSIVE
Ampoule Missile Deals 450% of ATK as DMG to enemies in a round-shaped area. Increases all students' ATK by 400 when this missile is destroyed.
PASSIVE
Shark Missile Deals 450% of ATK as DMG to enemies in a round-shaped area. Deals 999999 of ATK as DMG to all missiles in a round-shaped area when this missile is destroyed.
PASSIVE
Black Missile Deals 1000% of ATK as DMG to enemies in a round-shaped area. Deals 400% of ATK as DMG to all missiles in a round-shaped area when this missile is destroyed.
PASSIVE
Helmet Gang's Handmade Missile Deals 450% of ATK as DMG to enemies in a round-shaped area. Deals 400% of ATK as DMG to all missiles in a round-shaped area when this missile is destroyed.
After 60 seconds, the hovercraft will retreat off the screen and shifts into "Missile Runaway Mode".
A large amount of missiles will fly towards the students and the Resort which can be shot down.
Students will take damage when the missiles come into contact with them while the Resort will take damage when the missiles fly pass the students.
Resort HP is located at the bottom left of the screen.
Teachers will fail when the Resort HP reaches 0.
HOVERCRAFT EX-SKILL 4Category:test
Ampoule Missile
~ Destroying this missile will increase all student's ATK.
Self-Destruct at around 0:57 remaining and enter Groggy State.
Star IconCategory:testStar IconCategory:testStar IconCategory:testSpecialIroha
MAX SKILL LEVEL
EX
Iroha rides Toramaru into battle, granting Toramaru 38.5% of Iroha's ATK for 55 sec. Toramaru activities Aim & Fire Main Armament every 15 sec, dealing 377 of ATK as DMG to 1 enemy. The artillery shell splits in half and deals the same DMG to 2 enemies (max of 2 times) (Tactical Support riders can't appear simultaneously). Cost reduced to 6.
6
N
Fire artillery shells at a maximum of 4 enemies every 40 sec and deals 83.3% of ATK as DMG to round-shaped area around the target.
P
Increases ATK by 26.6%.
Sub
Increases ally ATK by 17.3%.
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerIori
MAX SKILL LEVEL
EX
Fires 3 shots that each deal 666% of ATK as DMG to targets and enemies in a fan-shaped area behind them.
3
N
Deals 436% of ATK as DMG to 1 enemy every 25 sec.
P
Increases ACC by 26.6%.
Sub
Deals 43.1% of ATK as additional DMG when attacking without cover.
Star IconCategory:testStar IconCategory:testStrikerMutsuki
MAX SKILL LEVEL
EX
Deals 778% of ATK as DMG to enemies within 3 round-shaped areas.
4
N
Summons 3 mines that deal 635% of ATK as DMG every 20 sec (15 sec).
P
Increases ATK by 26.6%.
Sub
Has a 25% chance to Increases ACC by 57.4% when dealing Normal Attacks. Last for 30 sec. (CD 25 sec).
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerMutsuki (New Year)
MAX SKILL LEVEL
EX
Deals 302% of ATK as DMG to enemies in an arched-shaped area.
2
N
Deals 315% of ATK as DMG to enemies in a straight-line every 50 sec. Deals an additional 169% of ATK as DMG when 6 stacks imps are stacked.
P
Increases ATK by 26.6%.
Sub
Accumulates 1 imp for every 3 times the enemy takes DMG from EX-Skills (56 sec). Up to 6 imps can be stacked, and each imp increases CRIT.DMG by 4.1%.
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerMaki
MAX SKILL LEVEL
EX
Deals 1081% of ATK as DMG to 1 enemy. Increases ATK by 54.5% (30 sec).
5
N
Decreases DEF by 34.8% for 1 enemy every 25 sec and inflicts them with MARK (15 sec).
P
Increases ATK SPD by 26.6%.
Sub
Deals 28.3% of ATK as additional DMG to with Marked enemies.
Star IconCategory:testStar IconCategory:testStar IconCategory:testSpecialHibiki
MAX SKILL LEVEL
EX
Deals 591% of ATK as DMG to enemies within 5 round-shaped areas.
4
N
Deals 275% of ATK as DMG in a round-shaped area around the enemy with the lowest HP every 20 sec.
P
Increases CRIT.DMG by 26.6%.
Sub
Increases ally CRIT.DMG by 17.3%.
Star IconCategory:testStar IconCategory:testStar IconCategory:testStrikerCherino
MAX SKILL LEVEL
EX
Deals 605% of ATK as DMG to all enemies in a round-shape area. Cost reduced to 5.
5
N
Focuses assault on the enemy with the highest ATK and decreases CRIT.DMG.RES by 35.6% every 40 sec (15 sec).
P
Increases ATK by 26.6%.
Sub
Increases COST REGEN by 511, with an additional increases of 146 for every 1 Red Winter students in the unit (excluding yourself) (max of 3 students).