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The following article is a WIP and everything written may not be accurate yet so please take this with a grain of salt.
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V • T • E

-ive aLIVE!/Rerun is the 35th event in Blue Archive that is set on Trinity featuring the members of After-School Sweets Club.

Blurb[]

Kazusa Band Portrait

~Ping Kirby to add quotes here~

~ to Sensei, Visiting

~ to Sensei, Visiting

~ to Sensei, Tapping

~ to Sensei, Tapping

~ to Sensei, Tapping

~ to Sensei, Tapping

Yoshimi Band Portrait

~ to Sensei, Visiting

~ to Sensei, Visiting

~ to Sensei, Tapping

~ to Sensei, Tapping

~ to Sensei, Tapping

~ to Sensei, Tapping


Information[]

Event 35 - Guide 1

  • Event Period: June 04th, 2025 JST ~ June 18th, 2025 JST
  • Rewards Period: June 04th, 2025 JST ~ June 25th, 2025 JST
  • In this Event:

Currency Boost[]

Event Currency
Bonus Drop Rate

Event Currency

Battle through to earn event currencies and points.

Bonus Drop Rate

Certain students will boost the drop rate of the event currencies.

Event Currency
Bonus Drop Rate
Energy Cookie
+30%
Kazusa Band Icon
+25%
Natsu Band Icon
+20%
Airi Band Icon
+20%
Natsu Icon
+15%
Hinata Icon
+15%
Reisa Icon
+15%
Mari Gym Icon
+15%
Ui Swimsuit Icon
+15%
Mine Icon
+15%
Mine Idol Icon
+15%
Seia Icon
+15%
Hanako Swimsuit Icon
+15%
Koharu Swimsuit Icon
+15%
Azusa Swimsuit Icon
+15%
Tsurugi Swimsuit Icon
+15%
Hasumi Gym Icon
+20%
Yoshimi Icon
+15%
Mari Icon
+15%
Serina Icon
+15%
Hanae Christmas Icon
+15%
Nagisa Icon
+15%
Hifumi Swimsuit Icon
+15%
Mashiro Swimsuit Icon

Motivation Candy
+30%
Yoshimi Band Icon
+20%
Airi Band Icon
+20%
Kazusa Icon
+20%
Ichika Icon
+15%
Suzumi Icon
+15%
Sakurako Icon
+15%
Sakurako Idol Icon
+15%
Mari Idol Icon
+15%
Ui Icon
+15%
Serina Christmas Icon
+15%
Mika Icon
+15%
Hifumi Icon
+15%
Koharu Icon
+15%
Azusa Icon
+15%
Tsurugi Icon
+15%
Hasumi Icon
+20%
Airi Icon
+15%
Hinata Swimsuit Icon
+15%
Shizuko Icon
+15%
Hanae Icon
+15%
Hanako Icon
+15%
Mashiro Icon

Countdown Calendar
+30%
Natsu Band Icon
+25%
Kazusa Band Icon
+25%
Yoshimi Band Icon
+15%
Airi Band Icon
+15%
Kazusa Icon
+15%
Natsu Icon
+15%
Ichika Icon
+15%
Hinata Icon
+15%
Reisa Icon
+15%
Suzumi Icon
+15%
Sakurako Icon
+15%
Sakurako Idol Icon
+15%
Mari Gym Icon
+15%
Mari Idol Icon
+15%
Ui Icon
+15%
Ui Swimsuit Icon
+15%
Serina Christmas Icon
+10%
Mine Icon
+10%
Mine Idol Icon
+10%
Mika Icon
+10%
Seia Icon
+10%
Hifumi Icon
+10%
Hanako Swimsuit Icon
+10%
Koharu Icon
+10%
Koharu Swimsuit Icon
+10%
Azusa Icon
+10%
Azusa Swimsuit Icon
+10%
Tsurugi Icon
+10%
Tsurugi Swimsuit Icon
+10%
Hasumi Icon
+10%
Hasumi Gym Icon
+15%
Yoshimi Icon
+15%
Airi Icon
+15%
Hinata Swimsuit Icon
+15%
Mari Icon
+15%
Shizuko Icon
+15%
Serina Icon
+10%
Hanae Icon
+10%
Hanae Christmas Icon
+10%
Nagisa Icon
+10%
Hifumi Swimsuit Icon
+10%
Hanako Icon
+10%
Mashiro Icon
+10%
Mashiro Swimsuit Icon


Event Guide[]

  • Stages are likely required to be cleared twice. If teachers don't have the upgraded event students; It's easier to clear the stage twice: to get the 3★, bonus student drops, and thus the maximum reward.
  • Once an area has been perfectly cleared, at 3★. The stage reward given is always the highest recorded drop, including the bonus from the students.
    • Using the "Skip or Rush" function will record the highest drop.
  • In this event, teachers can farm a lot of items:
    • Materials (Ooparts)
      There are 4 types of materials that teachers are able to obtain and each can be obtained from tier 1 to tier 4. There is no event bonus for these materials.
      • NimrudNimrud 3⁠ ~ Quest 1 (T1/2) / Quest 5 (T2/3) / Quest 9 (T2/3/4)
      • PhaistosPhaistos 3⁠ ~ Quest 2 (T1/2) / Quest 6 (T2/3) / Quest 10 (T2/3/4)
      • RohoncRohonc 3⁠ ~ Quest 3 (T1/2) / Quest 7 (T2/3) / Quest 11 (T2/3/4)
      • BaghdadBaghdad 3⁠ ~ Quest 4 (T1/2) / Quest 8 (T2/3) / Quest 12 (T2/3/4)
    • Event Currency
      Generally, event currencies dropped on all quests with the higher difficulty giving out more and can be doubled should teachers bring along students with event bonuses.
      • Energy CookieEnergy Cookie⁠ ~ Quest 10
      • Motivation CandyMotivation Candy⁠ ~ Quest 11
      • Countdown CalendarCountdown Calendar⁠ ~ Quest 12

Stage Detail[]

Story Stages
No. AP Lv Terrain ATK DEF Initial Reward Reward (No Bonus) 3★
01
x10
AP
No Battle
x1
Airi Band Icon
x510
Countdown Calendar
x20
Energy Cookie
x5
Countdown Calendar
x15
Pyroxene
02
x500
Countdown Calendar
x20
Motivation Candy
03
x510
Countdown Calendar
x20
Energy Cookie
04
x500
Countdown Calendar
x20
Motivation Candy
05
x510
Countdown Calendar
x20
Energy Cookie
06
x500
Countdown Calendar
x20
Motivation Candy
07
x510
Countdown Calendar
x20
Energy Cookie
08
x500
Countdown Calendar
x20
Motivation Candy
09
x510
Countdown Calendar
x20
Energy Cookie
10
x500
Countdown Calendar
x20
Motivation Candy

Quest Stages
No. AP Lv Terrain ATK DEF Initial Reward Reward (No Bonus) 3★
01
x10
AP
23 City Icon Normal Icon Light Armor Icon
x100
Countdown Calendar
x100
Energy Cookie
x100
Motivation Candy
x6
Countdown Calendar
x6
Energy Cookie
x6
Motivation Candy
x1
25%
Nimrud 0
x1
15%
Nimrud 1
x30
Pyroxene
02
x150
Countdown Calendar
x150
Energy Cookie
x9
Countdown Calendar
x9
Energy Cookie
x1
25%
Phaistos 0
x1
15%
Phaistos 1
03
x150
Countdown Calendar
x150
Motivation Candy
x9
Countdown Calendar
x9
Motivation Candy
x1
25%
Rohonc 0
x1
15%
Rohonc 1
04
x300
Countdown Calendar
x18
Countdown Calendar
x1
25%
Baghdad 0
x1
15%
Baghdad 1
05
x15
AP
45
x50
Countdown Calendar
x175
Energy Cookie
x175
Motivation Candy
x5
Countdown Calendar
x11
Energy Cookie
x11
Motivation Candy
x1
25%
Nimrud 1
x1
8%
Nimrud 2
06
x350
Energy Cookie
x50
Motivation Candy
x5
Countdown Calendar
x15
Energy Cookie
x7
Motivation Candy
x1
25%
Phaistos 1
x1
8%
Phaistos 2
07
x50
Energy Cookie
x350
Motivation Candy
x5
Countdown Calendar
x7
Energy Cookie
x15
Motivation Candy
x1
25%
Rohonc 1
x1
8%
Rohonc 2
08
x300
Countdown Calendar
x50
Energy Cookie
x50
Motivation Candy
x27
Countdown Calendar
x1
25%
Baghdad 1
x1
8%
Baghdad 2
09
x20
AP
80
x250
Countdown Calendar
x125
Energy Cookie
x125
Motivation Candy
x4
Countdown Calendar
x16
Energy Cookie
x16
Motivation Candy
x1
25%
Nimrud 1
x1
12%
Nimrud 2
x1
2.1%
Nimrud 3
10
x125
Countdown Calendar
x250
Energy Cookie
x125
Motivation Candy
x5
Countdown Calendar
x26
Energy Cookie
x5
Motivation Candy
x1
25%
Phaistos 1
x1
12%
Phaistos 2
x1
2.1%
Phaistos 3
11
x125
Countdown Calendar
x125
Energy Cookie
x250
Motivation Candy
x5
Countdown Calendar
x5
Energy Cookie
x26
Motivation Candy
x1
25%
Rohonc 1
x1
12%
Rohonc 2
x1
2.1%
Rohonc 3
12
x500
Countdown Calendar
x36
Countdown Calendar
x1
25%
Baghdad 1
x1
12%
Baghdad 2
x1
2.1%
Baghdad 3

Challenge Stages
No. AP Lv Terrain ATK DEF Initial Reward 3★ Seconds Guide
01
x5
AP
50 City Icon Normal Icon Light Armor Icon
x30
Pyroxene
x30
Pyroxene
110 ブルアカ攻略
02 85 Explosion IconMystic Icon Special Armor IconHeavy Armor Icon 90 ブルアカ攻略
03 90 Normal Icon Light Armor IconHeavy Armor Icon 150 ブルアカ攻略

EX Challenge Stages
No. AP Lv Terrain ATK DEF Initial Reward 3★ Guide
EX
x5
AP
90 Indoor Icon Normal Icon Light Armor Icon
x5
Ultimate Piece
x5
Ultimate Piece
ブルアカ攻略

Type Compatibility
DEF/ATK
Normal
Explosion
Penetration
Mystic
Sonic
Normal
Normal Normal Normal Normal Normal
Light
Normal Weak Resist Normal Normal
Heavy
Normal Normal Weak Resist Resist
Special
Normal Resist Normal Weak Effective
Elastic
Normal Resist Normal Normal Weak
Damage
Effect Damage Dealt
Weak 2x (200%)
Effective 1.5x (150%)
Normal 1x (100%)
Resist 0.5 (50%)

Minigame[]

Like no Tomorrow
Interactable Furniture

Like no Tomorrow

Use Countdown Calendar to train the members of Sugar Rush.

Interactable Furniture

Obtain the event furniture to view memories.

Like no Tomorrow
Interactable Furniture


Like no Tomorrow is a minigame where teachers can participate by exchanging 180 Countdown Calendar⁠. This is a training game where teachers choose from a 'schedule list' on how to practice for 7 days (time in the mini-game) until the live performance and develop the 'Sugar Rush' members. Completing the 7-day schedule will result in an ending, and teachers will be rewarded with Airi (Band) Fragment Airi Band Fragment⁠ and other rewards.

  • Like no Tomorrow can be unlocked by completing Story 10
  • Teachers can practice up to four times per day (mini-game time), and the values ​​of each parameter will change up or down each time it's selected.
    • A total of 5040 Countdown Calendar⁠ is required for one full round.
  • There are four types of parameters: 'Event 35 - Performance⁠ Performance', 'Event 35 - Sense⁠ Sense', 'Event 35 - Teamwork⁠ Teamwork', and 'Event 35 - Condition⁠ Condition'. The amount of change in the parameters due to practice depends on the practice results. (The practice result is randomly determined from among the three types).
  • Teachers will receive a first-clear reward for the ending.
    • Starting from the second playthrough onwards, a regular reward will be applied to the same ending.
  • Some of the Band's previous parameter values ​​will be carried over when playing repeatedly.
  • There are two endings, and the ending will change when the training parameter value exceeds a certain value. (The rewards for the ending will also differ depending on the ending).
  • The 'Multiplier Settings' are released after clearing the two types of endings.
    • Using 'Multiplier Settings' will allow teachers to spend items and progress in mini-games at the multiplier they set.
    • Teachers will also gain ending rewards at the multiplier they set. ('Multiplier Settings' do not affect parameter growth).

A sudden event scenario occurs when a certain number of parameter values are reached. Events that occur can be collected as a 'memory collection'. If teachers obtained the 'Legendary Recorded Edition' furniture through the 'Achievements' (Can be obtained by progressing through the mini-game), the memories can be viewed in the Cafe even after the event has ended.

Schedule
Lesson Rating Chance Event 35 - Performance⁠ Performance Event 35 - Sense⁠ Sense Event 35 - Teamwork⁠ Teamwork Event 35 - Condition⁠ Condition
Instrument Practice Perfect 10% Plus 2⁠ 170 Plus 1⁠ 40 Minus 1⁠ 5 Minus 1⁠ 1
Success 15% Plus 2⁠ 140 Plus 1⁠ 35 Minus 1⁠ 6 Minus 1⁠ 2
20% Plus 2⁠ 125 Plus 1⁠ 25 Minus 1⁠ 9 Minus 1⁠ 2
25% Plus 2⁠ 115 Plus 1⁠ 35 Minus 1⁠ 12 Minus 1⁠ 3
25% Plus 2⁠ 100 Plus 1⁠ 25 Minus 1⁠ 15 Minus 1⁠ 3
Fail 5% Plus 2⁠ 90 Plus 1⁠ 20 Minus 1⁠ 20 Minus 1⁠ 5
Theory Study Perfect 10% Minus 1⁠ 5 Plus 2⁠ 170 Plus 1⁠ 40 Minus 1⁠ 1
Success 15% Minus 1⁠ 6 Plus 2⁠ 140 Plus 1⁠ 35 Minus 1⁠ 2
20% Minus 1⁠ 9 Plus 2⁠ 125 Plus 1⁠ 25 Minus 1⁠ 2
25% Minus 1⁠ 12 Plus 2⁠ 115 Plus 1⁠ 35 Minus 1⁠ 3
25% Minus 1⁠ 15 Plus 2⁠ 100 Plus 1⁠ 25 Minus 1⁠ 3
Fail 5% Minus 1⁠ 20 Plus 2⁠ 90 Plus 1⁠ 20 Minus 1⁠ 5
Cooperative Training Perfect 10% Plus 1⁠ 40 Minus 1⁠ 5 Plus 2⁠ 170 Minus 1⁠ 1
Success 15% Plus 1⁠ 35 Minus 1⁠ 6 Plus 2⁠ 140 Minus 1⁠ 2
20% Plus 1⁠ 25 Minus 1⁠ 9 Plus 2⁠ 125 Minus 1⁠ 2
25% Plus 1⁠ 35 Minus 1⁠ 12 Plus 2⁠ 115 Minus 1⁠ 3
25% Plus 1⁠ 25 Minus 1⁠ 15 Plus 2⁠ 100 Minus 1⁠ 3
Fail 5% Plus 1⁠ 20 Minus 1⁠ 20 Plus 2⁠ 90 Minus 1⁠ 5
Sugar Supplement Perfect 10% Minus 2⁠ 80 Minus 2⁠ 80 Minus 2⁠ 80 Plus 2⁠ 30
Success 15% Minus 2⁠ 85 Minus 2⁠ 85 Minus 2⁠ 85 Plus 2⁠ 28
20% Minus 2⁠ 85 Minus 2⁠ 90 Minus 2⁠ 85 Plus 2⁠ 27
25% Minus 2⁠ 90 Minus 2⁠ 85 Minus 2⁠ 85 Plus 2⁠ 26
25% Minus 2⁠ 85 Minus 2⁠ 85 Minus 2⁠ 90 Plus 2⁠ 25
Fail 5% Minus 2⁠ 100 Minus 2⁠ 100 Minus 2⁠ 100 Plus 2⁠ 20

Endings[]

Clearing the ending once will reward Teachers with a first-clear reward. Teachers will receive regular rewards from the second playthrough of the same ending onwards.

Hidden ending can be achieved by acquiring 1650 of each type of parameter, Performance, Sense, Teamwork, and 100 in Condition.

Ending Reward
Ending Rewards
Hidden (1st Clear)
x200
Pyroxene
x50
Random Equipment Box 0
x30
Airi Band Fragment
x7500K
Gold
Normal (1st Clear)
x100
Pyroxene
x30
Random Equipment Box 0
x15
Airi Band Fragment
x5000K
Gold
Hidden
x40
Random Equipment Box 0
x5
Airi Band Fragment
x750K
Gold
Normal
x20
Random Equipment Box 0
x5
Airi Band Fragment
x500K
Gold

Achievement[]

Event 35 - Guide 4

Achievements
No. Requirement Count Reward Rush? Tips
01 Clear all Story stages 10
x1
Recollection Memory -ive aLIVE!
No Clear all stages
02 Clear all Story, Quest, and Challenge stages 25
x1
Emblem 0
Emblem 0 -ive aLIVE!
03 Clear Quest 1 of the event within 75 seconds 75
x125K
Gold
N/A
04 Clear Quest 2 of the event within 75 seconds
05 Clear Quest 3 of the event within 75 seconds
06 Clear Quest 4 of the event within 75 seconds
07 Clear Quest 5 of the event within 75 seconds
08 Clear Quest 6 of the event within 75 seconds
09 Clear Quest 7 of the event within 75 seconds
10 Clear Quest 8 of the event within 75 seconds
11 Clear Quest 9 of the event within 75 seconds
12 Clear Quest 10 of the event within 75 seconds
13 Clear Quest 11 of the event within 75 seconds
14 Clear Quest 12 of the event within 75 seconds
15 Clear Challenge 1 of the event within 110 seconds 110
x60
Pyroxene
Guide by ブルアカ攻略
16 Clear Challenge 2 of the event within 90 seconds 90 Guide by ブルアカ攻略
17 Clear Challenge 3 of the event within 150 seconds 150 Guide by ブルアカ攻略
18 Clear 14 or more of the event missions 14
x80
Pyroxene
Any 14 missions

Achievements
No. Requirement Count Reward Rush? Tips
01 Achieve a Performance Value of 500 500
x50K
Gold
N/A
02 Achieve a Performance Value of 1000 1000
x100K
Gold
03 Achieve a Performance Value of 1500 1500
x150K
Gold
04 Achieve a Performance Value of 2000 2000
x200K
Gold
05 Achieve a Sense Value of 500 500
x50K
Gold
06 Achieve a Sense Value of 1000 1000
x100K
Gold
07 Achieve a Sense Value of 1500 1500
x150K
Gold
08 Achieve a Sense Value of 2000 2000
x200K
Gold
09 Achieve a Teamwork Value of 500 500
x50K
Gold
10 Achieve a Teamwork Value of 1000 1000
x100K
Gold
11 Achieve a Teamwork Value of 1500 1500
x150K
Gold
12 Achieve a Teamwork Value of 2000 2000
x200K
Gold
13 Achieve a Condition Value of 150 150
x100K
Gold
14 Achieve a Condition Value of 200 1000
x150K
Gold
15 Schedule Instrumental Exercises 5 times 5
x50K
Gold
16 Schedule Instrumental Exercises 10 times 10
x100K
Gold
17 Schedule Instrumental Exercises 20 times 20
18 Schedule Instrumental Exercises 30 times 30
19 Schedule Theory Study 5 times 5
x50K
Gold
20 Schedule Theory Study 10 times 10
x100K
Gold
21 Schedule Theory Study 20 times 20
22 Schedule Theory Study 30 times 30
23 Schedule Collaborative Training 5 times 5
x50K
Gold
24 Schedule Collaborative Training 10 times 10
x100K
Gold
25 Schedule Collaborative Training 20 times 20
26 Schedule Collaborative Training 30 times 30
27 Schedule sugar supplementation 3 times 3
x50K
Gold
28 Schedule sugar supplementation 5 times 5
x100K
Gold
29 Schedule 5 times 5
x15
Pyroxene
30 Schedule 20 times 20
31 Schedule 60 times 60
32 Schedule 100 times 100
33 Complete the Ending once 1
x40
Pyroxene
34 Complete the Ending thrice 3
35 Complete the Ending 5 times 5
36 Complete the Hidden Ending once 1
x5
Airi Band Fragment
37 Complete the Normal Ending once 1
38 Complete the Event Collection once 1
x20
Pyroxene
39 Complete the Event Collection 4 times 4
40 Complete the Event Collection 8 times 8
41 Complete the Event Collection 12 times 12
42 Complete the Event Collection 16 times 16
43 Complete the Event Collection 20 times 20
44 Complete the Event Collection 24 times 24
x1
Legendary Record Board

Shop[]

Exchange Shop[]

Event 35 - Guide 6

Yoshimi Band Portrait

{{{~Kirby insert quote here~}}}

~ to Sensei, Visiting

~ to Sensei, Visiting

~ to Sensei, Tapping

~ to Sensei, Tapping

~ to Sensei, Exchanging

~ to Sensei, Exchanging

~ to Sensei, Exchanging

~ to Sensei, Exchanging

Energy CookieEnergy Cookie
Total Price ~ 13795
x3
Exp Report 0
x1
Exp Report 1
x1
Exp Report 2
x1
Exp Report 3
90 Times 95 Times 30 Times 12 Times
Energy Cookie⁠ 1 Energy Cookie⁠ 3 Energy Cookie⁠ 12 Energy Cookie⁠ 60
x1
Trinity EX-Skill Disc 0
x1
Trinity EX-Skill Disc 1
x1
Trinity EX-Skill Disc 2
x1
Trinity EX-Skill Disc 3
30 Times 18 Times 12 Times 4 Times
Energy Cookie⁠ 10 Energy Cookie⁠ 30 Energy Cookie⁠ 100 Energy Cookie⁠ 300
x1
Disk Pendant 0
x1
Disk Pendant 1
x1
Disk Pendant 2
x1
Disk Pendant 3
60 Times 30 Times 12 Times 6 Times
Energy Cookie⁠ 5 Energy Cookie⁠ 15 Energy Cookie⁠ 50 Energy Cookie⁠ 200
x1
Ancient Rocket 0
x1
Ancient Rocket 1
x1
Ancient Rocket 2
x1
Ancient Rocket 3
60 Times 30 Times 12 Times 6 Times
Energy Cookie⁠ 5 Energy Cookie⁠ 15 Energy Cookie⁠ 50 Energy Cookie⁠ 200
x1
Rhythm Guide
x1
Deep Blue Base
x1
Motivation Candy
1 Time 1 Time N/A
Energy Cookie⁠ 2000 Energy Cookie⁠ 2000 Energy Cookie⁠ 5

Motivation CandyMotivation Candy
Total Price ~ 13900
x1
Exp Orb 0
x1
Exp Orb 1
x1
Exp Orb 2
x1
Exp Orb 3
180 Times 95 Times 30 Times 12 Times
Motivation Candy⁠ 1 Motivation Candy⁠ 4 Motivation Candy⁠ 15 Motivation Candy⁠ 60
x1
Trinity Skill Book 0
x1
Trinity Skill Book 1
x1
Trinity Skill Book 2
x1
Trinity Skill Book 3
50 Times 38 Times 25 Times 15 Times
Motivation Candy⁠ 5 Motivation Candy⁠ 15 Motivation Candy⁠ 50 Motivation Candy⁠ 200
x1
Mystery Stone 0
x1
Mystery Stone 1
x1
Mystery Stone 2
x1
Mystery Stone 3
60 Times 30 Times 12 Times 6 Times
Motivation Candy⁠ 5 Motivation Candy⁠ 15 Motivation Candy⁠ 50 Motivation Candy⁠ 200
x1
Nimrud 0
x1
Nimrud 1
x1
Nimrud 2
x1
Nimrud 3
60 Times 30 Times 12 Times 6 Times
Motivation Candy⁠ 5 Motivation Candy⁠ 15 Motivation Candy⁠ 50 Motivation Candy⁠ 200
x1
Pink Electric Guitar
x5000
Gold
1 Time N/A
Motivation Candy⁠ 2000 Motivation Candy⁠ 5

Event Point 0Event Point 0
Total Price ~ 22250
x1
Airi Band Fragment
x1
Airi Band Fragment
x1
Airi Band Fragment
x1
Airi Band Fragment
5 Times 5 Times 5 Times 5 Times
Event Point 0⁠ 75 Event Point 0⁠ 100 Event Point 0⁠ 125 Event Point 0⁠ 150
x1
Mandragora 0
x1
Mandragora 1
x1
Mandragora 2
x1
Mandragora 3
60 Times 30 Times 12 Times 6 Times
Event Point 0⁠ 5 Event Point 0⁠ 15 Event Point 0⁠ 50 Event Point 0⁠ 200
x1
Voynich 0
x1
Voynich 1
x1
Voynich 2
x1
Voynich 3
60 Times 30 Times 12 Times 6 Times
Event Point 0⁠ 5 Event Point 0⁠ 15 Event Point 0⁠ 50 Event Point 0⁠ 200
x1
Luxury Cookie Set
x1
Big Whole Cake
x1
Parfait
x1
Basic Electric Keyboard
30 Times 30 Times 3 Times 1 Time
Event Point 0⁠ 200 Event Point 0⁠ 200 Event Point 0⁠ 300 Event Point 0⁠ 2000
x1
Airi Band Fragment
N/A
Event Point 0⁠ 250


Reward Points[]

Event 35 - Guide 5

Rewards
x10
Event Point 0
x10
Exp Orb 0
x800
Event Point 0
x10
Exp Report 1
x2400
Event Point 0
x3
Exp Orb 2
x4200
Event Point 0
x3
Exp Orb 2
x7500
Event Point 0
x20
Exp Report 3
x50
Event Point 0
x100
Exp Report 0
x900
Event Point 0
x75
Exp Report 1
x2600
Event Point 0
x50
Exp Report 2
x4400
Event Point 0
x50
Exp Report 2
x8000
Event Point 0
x25
Divine Fragment
x100
Event Point 0
x1500K
Gold
x1000
Event Point 0
x1500K
Gold
x2800
Event Point 0
x1500K
Gold
x4600
Event Point 0
x1500K
Gold
x9000
Event Point 0
x100
Pyroxene
x200
Event Point 0
x10
Exp Orb 0
x1200
Event Point 0
x5
Exp Orb 1
x3000
Event Point 0
x2
Exp Orb 2
x4800
Event Point 0
x2
Exp Orb 3
x10000
Event Point 0
x1
Ultimate Skill Book
x300
Event Point 0
x100
Exp Report 0
x1400
Event Point 0
x75
Exp Report 1
x3200
Event Point 0
x50
Exp Report 2
x5000
Event Point 0
x20
Exp Report 3
x11000
Event Point 0
x1500K
Gold
x400
Event Point 0
x1500K
Gold
x1600
Event Point 0
x1500K
Gold
x3400
Event Point 0
x1500K
Gold
x5500
Event Point 0
x20
Divine Fragment
x12000
Event Point 0
x2
Exp Orb 3
x500
Event Point 0
x20
Exp Orb 0
x1800
Event Point 0
x5
Exp Orb 1
x3600
Event Point 0
x2
Exp Orb 2
x6000
Event Point 0
x90
Pyroxene
x13000
Event Point 0
x20
Exp Report 3
x600
Event Point 0
x100
Exp Report 0
x2000
Event Point 0
x75
Exp Report 1
x3800
Event Point 0
x50
Exp Report 2
x6500
Event Point 0
x1500K
Gold
x14000
Event Point 0
x30
Divine Fragment
x700
Event Point 0
x80
Pyroxene
x2200
Event Point 0
x20
Divine Fragment
x4000
Event Point 0
x90
Pyroxene
x7000
Event Point 0
x2
Exp Orb 3
x15000
Event Point 0
x100
Pyroxene
Total Rewards
Currency
x13.5M
Gold
x95
Divine Fragment
x460
Pyroxene
Exp Material
x300
Exp Report 0
x225
Exp Report 1
x200
Exp Report 2
x60
Exp Report 3
x40
Exp Orb 0
x20
Exp Orb 1
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Union Operation Union Operation (Rerun)
Event 13 - TitleEvent 20 - TitleEvent 22 - Title Event 13 - Title
Conquest Battle Conquest Battle (Rerun)
Event 14 - TitleEvent 21 - Title Event 14 - Title
Rerun
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